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local p = {}
local h = {}
local views = {}
local getArgs, roundAndPad
local xtable = require('Module:Table')
-- will be moved to a differnt module
local game = {}
game.attributes = {
{
long_upper = 'Strength',
long_lower = 'strength',
short_upper = 'Str',
short_lower = 'str',
},
{
long_upper = 'Dexterity',
long_lower = 'dexterity',
short_upper = 'Dex',
short_lower = 'dex',
000
1:0
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