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-------------------------------------------------------------------------------
--
-- Recipes for Module:Item2
--
-------------------------------------------------------------------------------
local m_util = require('Module:Util')
local m_cargo = require('Module:Cargo')
local m_game = mw.loadData('Module:Game')
-- Lazy loading
local f_modifier_link -- require('Module:Modifier link').modifier_link
-- Should we use the sandbox version of our submodules?
local use_sandbox = m_util.misc.maybe_sandbox('Item2')
-- The cfg table contains all localisable strings and configuration, to make it
-- easier to port this module to another wiki.
local cfg = use_sandbox and mw.loadData('Module:Item2/config/sandbox') or mw.loadData('Module:Item2/config')
 
 
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1:0
Debug console
* The module exports are available as the variable "p", including unsaved modifications. * Precede a line with "=" to evaluate it as an expression or use print(). Use mw.logObject() for tables. * Use mw.log() and mw.logObject() in module code to send messages to this console.

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