Ignite

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Revision as of 12:18, 12 November 2024 by Blvcksvn (talk | contribs) (Created page with "'''Ignite''' is a damaging ailment that deals fire damage over time. __TOC__ ==Mechanics== Ignite deals 90% of a hit's combined fire damage dealt (before mitigation and damage taken modifiers) as fire damage over time for 4 seconds. This percentage is affected multiplicatively by ailment effect. Ailment damage cannot be scaled directly; however, it can be indirectly scaled by modifying the hit damage. Ignite does not stack; each instance of ignite...")
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Ignite is a damaging ailment that deals fire damage over time.

Mechanics

Ignite deals 90% of a hit's combined fire damage dealt (before mitigation and damage taken modifiers) as fire damage over time for 4 seconds. This percentage is affected multiplicatively by ailment effect. Ailment damage cannot be scaled directly; however, it can be indirectly scaled by modifying the hit damage.

Ignite does not stack; each instance of ignite has an independent duration and only the highest damage instance of ignite will deal damage.

The chance to apply ignite depends on the amount of damage dealt. Critical strikes do not inherently always apply ailments, but they do indirectly affect the chance to apply ailments due to critical damage bonus affecting the damage dealt.

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