Module:Modifier table/config
Jump to navigation
Jump to search
This is the configuration file for Module:Modifier table. This file can be edited to allow easy translation/porting of the module to other wikis.
The above documentation is transcluded from Module:Modifier table/config/doc.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
-------------------------------------------------------------------------------
--
-- Configuration for Module:Modifier table
--
-------------------------------------------------------------------------------
local m_util = require('Module:Util')
local cfg = {}
-- ----------------------------------------------------------------------------
-- i18n
-- ----------------------------------------------------------------------------
cfg.i18n = {}
cfg.i18n.mod_table = {
name = m_util.html.abbr('Name', 'Name of the modifier if available or its internal identifier instead'),
mod_group = m_util.html.abbr('Group', 'Only one modifier from the specified group can appear at a time under normal circumstances'),
mod_type = 'Type',
domain = '[[Modifiers#Mod_Domain|Domain]]',
generation_type = '[[Modifiers#Mod_Generation_Type|Generation Type]]',
required_level = '[[Image:Level_up_icon_small.png|link=|For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.]]',
labyrinth = '[[The Lord\'s Labyrinth|Labyrinth]]',
stat_text = m_util.html.abbr('Stats', 'Stats of the modifier and the range they can roll in (if applicable)'),
buff = m_util.html.abbr('Buff', 'ID of the buff granted and the values associated'),
granted_skill = m_util.html.abbr('Skill', 'ID of the skill granted'),
tags = '[[Modifiers#Tags|Tags]]',
iiq = m_util.html.abbr('IIQ', 'increased Quantity of Items found in this Area'),
iir = m_util.html.abbr('IIR', 'increased Rarity of Items found in this Area'),
pack_size = m_util.html.abbr('Pack<br>Size', 'Monster pack size'),
spawn_weights = m_util.html.abbr('Spawn Weighting', 'List of applicable tags and their values for weighting (i.e. calculating the chances) of the spawning of this modifier'),
generation_weights = m_util.html.abbr('Generation Weighting', 'List of applicable tags and their values for weighting (i.e. calculating the chances) of the spawning of this modifier'),
normal_labyrinth = 'Normal Labyrinth',
cruel_labyrinth = 'Cruel Labyrinth',
merciless_labyrinth = 'Merciless Labyrinth',
eternal_labyrinth = 'Eternal Labyrinth',
}
cfg.i18n.drop_down_table = {
collapse_all = 'Collapse all',
expand_all = 'Expand all',
table_intro = 'The table below displays the available [[modifiers]] for [[item]]s such as',
prefix = 'Prefix',
suffix = 'Suffix',
corrupted = 'Corrupted',
enchant = 'Enchantment',
elder_prefix = 'Elder prefix',
elder_suffix = 'Elder suffix',
shaper_prefix = 'Shaper prefix',
shaper_suffix = 'Shaper suffix',
delve_prefix = 'Delve prefix',
delve_suffix = 'Delve suffix',
crusader_prefix = 'Crusader prefix',
crusader_suffix = 'Crusader suffix',
eyrie_prefix = 'Redeemer prefix',
eyrie_suffix = 'Redeemer suffix',
basilisk_prefix = 'Hunter prefix',
basilisk_suffix = 'Hunter suffix',
adjudicator_prefix = 'Warlord prefix',
adjudicator_suffix = 'Warlord suffix',
veiled_prefix = 'Veiled prefix',
veiled_suffix = 'Veiled suffix',
mod_group = 'Mod group:',
back_to_top = 'Back to top',
}
cfg.i18n.errors = {
sell_price_duplicate_name = 'Do not specify a sell price item name multiple times. Adjust the amount instead.',
sell_price_missing_argument = 'Both %s and %s must be specified',
}
-- ----------------------------------------------------------------------------
-- Constants
-- ----------------------------------------------------------------------------
return cfg