Gold

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Revision as of 06:41, 9 October 2024 by Blvcksvn (talk | contribs) (Created page with "{{Item |rarity_id = normal |name = Gold |class_id = Gold |size_x = 1 |size_y = 1 |drop_level = 1 |tags = default |metadata_id = Metadata/Items/Currency/GoldCoin |description = |inventory_icon...")
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GoldFile:CoinPileTier2 inventory icon.png
Acquisition
Drop level: 1
Metadata
Item class: Gold
Metadata ID: Metadata/Items/Currency/GoldCoin

Gold is a collectible item that drops from monsters and chests. Gold can be used to purchase items from vendors.

Mechanics

  • Any Gold within pickup range will be added to your inventory automatically upon moving or teleporting using a skill like Module Error: No results found for item using search term "item_name = Flicker Strike".
  • Gold does not take up any inventory space. The amount of Gold currently held can be seen on your Inventory screen.
  • Gold cannot be traded with other players or itemized.

Uses

Each town contains a vendor and gambler that can trade the player items for gold.

Item acquisition

Gold can drop anywhere.

Version history

Version Changes