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Iron Reflexes

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Revision as of 00:53, 19 December 2024 by Vinifera7 (talk | contribs)
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Iron Reflexes
Keystone
Converts all Evasion Rating to Armour
Why should I dodge blows that I do not fear?

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Iron Reflexes is a keystone passive skill that removes all evasion rating and converts it to armour.

Mechanics

The final Armour value is calculated with the following formula:

  (Flat AR  + Flat EV) * (1 + [total #% increased/reduced AR]) * (More/Less AR modifiers)

where:

  • AR = "Armour"
  • Flat EV = Sum of Evasion Rating from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating
  • Flat AR = Sum of Armour from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating
  • More/Less modifiers from different sources are multiplicative with each other.

Location

Iron Reflexes is located on the bottom side of the passive skill tree.

Related unique items

These unique items have the Iron Reflexes modifier, which grants the effect of this keystone. This effect does not double up by also having the keystone allocated.

ItemBase itemRequired levelStats
The Knight-errantMail Sabatons610% increased Movement Speed
(30–50)% increased Armour and Evasion
+(30–50) to Stun Threshold
+(30-50) to Ailment Threshold
Iron Reflexes

Version history

Version Changes
0.1.0
  • Introduced to the game.