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Slow
Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.
Higher Rarity enemies are less affected by Slows:
15% less Slow effect on Magic monsters
30% less Slow effect on Rare monsters
50% less Slow effect on Unique monsters
Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first.
Pathfinder's Relentless Pursuit Ascendancy Notable provides unaffected by slows.
Related unique items
The table below lists unique items that are related to slow:
Item | Base item | ![]() | Stats |
---|---|---|---|
The Fall of the Axe![]() | Silver Charm | 10 | Used when you are affected by a SlowGrants Onslaught during effect |
Edyrn's Tusks![]() | Iron Cuirass | 11 | (120-160)% increased Armour 50% chance to inflict Bleeding on Hit 50% reduced Slowing Potency of Debuffs on You (15-20) to (25-30) Physical Thorns damage |
Wanderlust![]() | Wrapped Sandals | 11 | 20% increased Movement Speed +(10-20) to maximum Energy Shield +5 to Dexterity Your speed is unaffected by Slows |
Prayers for Rain![]() | Keth Raiment | 28 | (60-100)% increased Energy Shield +(10-15) to Intelligence +(10-20)% to Lightning Resistance 30% slower start of Energy Shield Recharge Energy Shield Recharge is not interrupted by Damage if Recharge began Recently |
The Prisoner's Manacles![]() | Diviner Cuffs | 45 | (200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemies |