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Rage
Rage is a resource that grants an increase to attack damage[1] and can expended to augment certain attack skills. Default maximum rage is 30.
Mechanics
The maximum Rage a character can have by default is 30, but can be increased by items and passives. A character loses 10 Rage every second after not having gained Rage or been hit in the past 2 seconds. Inherent Rage loss is #% slower/faster modifiers affect the amount of Rage lost per second.
Characters gain 1% more Attack Damage for each point of Rage.
Effects which state "Every Rage also grants", such as Wings of Caelyn, will scale with Rage effect.
All sources of Rage gain on hit are combined into one source. There is a shared cooldown preventing you from generating Rage on Hit from more than one hit every 0.5 seconds.
Skill Gems
Active skill gems
The following skill gems are related to rage:
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() | 9 | ![]() | ![]() | ![]() |
Support skill gems
The following support gems are related to rage:
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() | 3 | ![]() | ![]() | ![]() |
![]() | 1 | ![]() | ![]() | ![]() |
![]() | 3 | ![]() | ![]() | ![]() |
![]() | 2 | ![]() | ![]() | ![]() |
Unique items
Item | ![]() | Stats |
---|---|---|
Bristleboar![]() | 1 | 50% reduced Evasion Rating +(40-60) to Maximum Life (3-5) Life Regeneration per second Gain 5 Rage when Hit by an Enemy Gain 10 Rage when Critically Hit by an Enemy |
Horns of Bynden![]() | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Strength Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Armour |
Wings of Caelyn![]() | 1 | +20 to Armour (5-15)% increased Rarity of Items found +(20-30) to Dexterity Gain 1 Rage on Melee Hit Every Rage also grants 1% increased Stun Threshold |
Hateforge![]() | 60 | (50-80)% increased Armour Gain (1-3) random Charge on reaching Maximum Rage Lose all Rage on reaching Maximum Rage (-10-10) to Maximum Rage |
Version history
Version | Changes |
---|---|
0.1.0 |
|