The wiki is currently a work in progress. If you'd like to help out, please check the Community Portal and our getting started guide. Also, check out our sister project on poewiki.net.

Recoup

From Path of Exile 2 Wiki
Revision as of 07:05, 15 December 2024 by Vvav (talk | contribs) (Created page with "Recoup is a mechanic that recovers an amount of life, mana, or energy shield over time, based on the damage taken from a hit. ==Mechanics== The amount recoup recovers is based on a percentage of hit damage taken, calculated after damage mitigation such as resistance. Recoup stacks; each instance is independent. Recouping normally occurs over 8 seconds, meaning a value of {{c|mod|40% of Damage taken Recouped as Life}} recovers 5% of the damage taken per second. This...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Recoup is a mechanic that recovers an amount of life, mana, or energy shield over time, based on the damage taken from a hit.

Mechanics

The amount recoup recovers is based on a percentage of hit damage taken, calculated after damage mitigation such as resistance. Recoup stacks; each instance is independent.

Recouping normally occurs over 8 seconds, meaning a value of 40% of Damage taken Recouped as Life recovers 5% of the damage taken per second. This duration may be modified through stats such as the 25% increased speed of Recoup effects passive found on the Pliable Flesh notable, granting the same total recovery over an altered duration.

Recoup instances are not removed when the relevant resource is filled.

Sources of Recoup

Passive Skills

Passive skills related to recoup: Pliable Flesh, Loose Flesh, Taut Flesh, Infused Flesh, Mind Eraser, Heart Tissue, Resilient Soul, Made to Last

Ascendancy Skills

Ascendancy skills related to recoup: Circular Heartbeat, The Rapid River

Unique Items

Unique Items related to recoup: Midnight Braid, Temporalis, Wandering Reliquary, Alkem Eira

Item modifiers

Item modifiers related to recoup: