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Guide:Creating Your Own Path of Exile 2 Build

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Revision as of 18:17, 12 December 2024 by Skkias (talk | contribs) (Created page with "== Build Workshop: Creating Your Own Path of Exile 2 Build == === Introduction === * Purpose of the Guide * Target Audience * Overview of Build Creation === Foundations of Build Creation === * Understanding Your Goal ** Playstyle preferences: melee, ranged, caster, minions, etc. ** Early-game, endgame, or specific challenges. * Choosing Your Archetype ** Starting classes and Ascendancies ** Links to class-specific guides === Skill Selection === * Active Skills ** Choo...")
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Build Workshop: Creating Your Own Path of Exile 2 Build

Introduction

  • Purpose of the Guide
  • Target Audience
  • Overview of Build Creation

Foundations of Build Creation

  • Understanding Your Goal
    • Playstyle preferences: melee, ranged, caster, minions, etc.
    • Early-game, endgame, or specific challenges.
  • Choosing Your Archetype
    • Starting classes and Ascendancies
    • Links to class-specific guides

Skill Selection

  • Active Skills
    • Choosing a primary damage skill
    • Key considerations: AoE, single-target, scaling mechanics
  • Support Gems
    • Enhancing damage, utility, or survivability
  • Skill Synergy
    • Linking active and support skills

Passive Skill Tree Planning

  • Navigating the Passive Tree
    • Starting points, keystones, and clusters
    • Stat priorities: life, mana, damage, resistances
  • Specialization
    • Focusing on critical passives for playstyle enhancement
  • Cluster Jewels
    • Using cluster jewels for advanced optimization

Gear and Itemization

  • Core Item Slots
    • Key stats for weapons, armor, and accessories
  • Unique Items
    • When and how to incorporate unique items
  • Crafting and Modifiers
    • Basics of crafting and filling gaps in your build
  • Resistances and Defenses
    • Importance of capping resistances and choosing defensive layers

Testing and Iteration

  • Skill and Gear Testing
    • Testing builds in gameplay scenarios
  • Adjusting for Weaknesses
    • Troubleshooting low survivability, mana issues, etc.
  • Endgame Scaling
    • Preparing for mapping, delving, or boss fights

Tools and Resources

  • Path of Building (PoB)
    • Planning and simulating builds
  • Wiki Links
    • Relevant pages for items, skills, and mechanics
  • Community Builds
    • Forums and communities for inspiration

Conclusion and Final Tips

  • Encouragement to Experiment
  • Emphasizing Flexibility
  • Next Steps and Advanced Guides