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Shock

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Revision as of 20:09, 9 December 2024 by Strill (talk | contribs)
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Shocked
Ailment
Shock status icon.png

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Shock is a non-damaging lightning ailment that deals causes the target to take increased damage.

Mechanics

Shock grants a debuff of 20% increased Damage taken. This is additive with other damage taken modifiers.

Shock does not stack; each instance of shock has an independent duration and only the highest effect shock will apply.

The chance to apply shock depends on the amount of pre-mitigation damage recived relative to 25% of the monster's ailment threshold.[1] Critical strikes do not inherently always apply ailments, but they do indirectly affect the chance to apply ailments due to critical damage bonus affecting the damage dealt.

Version history

Version Changes
0.1.0
  • Introduced to the game.
  1. Confirmed by viperesque on the official Path of Exile Discord. https://discord.com/channels/174993814845521922/1118165205025828884/1311050747261227071