Ascension Trial
Ascension Trials are encountered scattered throughout the campaign required to unlock Ascendancy class and ascendancy skill points. Each ascension trial is associated with a major culture from Wraeclast.
Trial of the Sekhemas
The sekhema is the highest position in Maraketh culture, and all who want to attain it must pass the trial. The Trial of the Sekhemas is extremely similar mechanically speaking to a combination of the Path of Exile 1 Forbidden Sanctum and Labyrinth.
First, the exile must defeat Balbala, the Traitor and trap their soul in a coin. Then, the coin may be placed within the Relic Altar to begin the trial.
The trial is composed of progressive rooms. Each room will have an objective to accomplish before the room is passed, and the floor is ended by a boss. Every room will have a reward - for example, they may reward a File:Bronze Key inventory icon.pngBronze KeyBronze KeyUsed to open Bronze Caches within the TrialsFile:Bronze Key inventory icon.png, File:Silver Key inventory icon.pngSilver KeySilver KeyUsed to open Silver Caches within the TrialsFile:Silver Key inventory icon.png, or File:Golden Key inventory icon.pngGolden KeyGolden KeyUsed to open Golden Caches within the TrialsFile:Golden Key inventory icon.png, which may be used to open their respective caches at the end of the trial.
Damage taken during the Trial of the Sekhemas will also damage your honour, which cannot be recovered by normal means. Running out of honour will fail the trial.
The exile may be supported or impeded by boons and afflictions, trial-long buffs and debuffs. Sacred Water may be traded with Balbala for boons and relics.
At the end of the trial, the exile may access the Altar of Ascendancy. For exiles who reach it for the first time, The Altar of Ascendancy grants two ascendancy points and allows them to choose an ascendancy class.