Module:Game
This is a meta module.
This module is meant to be used only by other modules. It should not be invoked in wikitext.
Overview
This module holds some constants and functions related to path of exile in general.
Stucture
The module has the following structure
game.constants | General game constants, such as the attributes or classes |
game.constants.item | item constants |
game.constants.mod | Mod constants |
Data
Table Id | Description | Available keys | Extra keys | ||||
---|---|---|---|---|---|---|---|
full | long_upper | long_lower | short_upper | short_lower | |||
game.constants.characters | Character |
| |||||
game.constants.ascendancy | Ascendancy class |
| |||||
game.constants.attributes | Attributes | ||||||
game.constants.damage_types | Damage type | ||||||
game.constants.difficulties | Difficulties |
| |||||
game.constants.passive_types | Passive skill |
| |||||
game.constants.tags | internal tags | ||||||
game.constants.item.rarity | Rarity | ||||||
game.constants.item.class | Item class | ||||||
game.constants.item.gem_tags | Gem tags | ||||||
game.constants.mod.domains | Mod Domain | ||||||
game.constants.mod.generation_types | Mod Generation Type |
Usage
This module should be loaded with mw.loadData()
.
The above documentation is transcluded from Module:Game/doc.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
local game = {}
-- In-game units of measure
game.units = {
seconds = {
full = 'Seconds',
long_upper = 'Seconds',
long_lower = 'seconds',
short_upper = 'Sec',
short_lower = 'sec',
long_upper_plural = 'Seconds',
long_lower_plural = 'seconds',
short_upper_plural = 'Sec',
short_lower_plural = 'sec',
long_upper_singular = 'Second',
long_lower_singular = 'second',
short_upper_singular = 'Sec',
short_lower_singular = 'sec',
}
}
-- Harvest seed types
game.seed_types = {
primal = 'Primal',
vivid = 'Vivid',
wild = 'Wild',
}
game.level_requirement =
{
full = 'Level Requirement',
long_upper = 'Level Requirement',
long_lower = 'level requirement',
short_upper = 'Req. Lv.',
short_lower = 'req. lv.',
icon = '[[File:Level up icon small.png|link=|alt=Required level]]',
}
game.constants = {}
-- Characters.dat
game.constants.characters_order = {'Witch', 'Shadow', 'Ranger', 'Duelist', 'Marauder', 'Templar', 'Scion'}
game.constants.characters = {
Marauder = {
id = 0,
str_id = 'Str',
name = 'Marauder',
str = 32,
dex = 14,
int = 14,
passive_skill_tree_start_id = 'marauder594',
},
Witch = {
id = 1,
str_id = 'Int',
name = 'Witch',
str = 14,
dex = 14,
int = 32,
passive_skill_tree_start_id = 'witch595',
},
Scion = {
id = 2,
str_id = 'StrDexInt',
name = 'Scion',
str = 20,
dex = 20,
int = 20,
passive_skill_tree_start_id = 'seven1490',
},
Ranger = {
id = 3,
str_id = 'Dex',
name = 'Ranger',
str = 14,
dex = 32,
int = 14,
passive_skill_tree_start_id = 'ranger596',
},
Duelist = {
id = 4,
str_id = 'StrDex',
name = 'Duelist',
str = 23,
dex = 23,
int = 14,
passive_skill_tree_start_id = 'duelist597',
},
Shadow = {
id = 5,
str_id = 'DexInt',
name = 'Shadow',
str = 14,
dex = 23,
int = 23,
passive_skill_tree_start_id = 'six704',
},
Templar = {
id = 6,
str_id = 'StrInt',
name = 'Templar',
str = 14,
dex = 23,
int = 23,
passive_skill_tree_start_id = 'templar598',
},
}
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch
game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex
game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.IntStr = game.constants.characters.StrInt
game.constants.characters.DexInt = game.constants.characters.Shadow
game.constants.characters.IntDex = game.constants.characters.DexInt
game.constants.characters.StrDexInt = game.constants.characters.Scion
game.constants.characters.DexStrInt = game.constants.characters.StrDexInt
game.constants.characters.DexIntStr = game.constants.characters.StrDexInt
game.constants.characters.IntDexStr = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
-- No character starts with attributes lower than this.
game.constants.characters.minimum_attributes = {
str = 14,
dex = 14,
int = 14,
}
game.constants.leagues = {
['Onslaught'] = {
name = 'Onslaught',
},
['Anarchy'] = {
name = 'Anarchy',
},
['Nemesis'] = {
name = 'Nemesis',
},
['Domination'] = {
name = 'Domination',
},
['Invasion'] = {
name = 'Invasion',
},
['Ambush'] = {
name = 'Ambush',
},
['Beyond'] = {
name = 'Beyond',
},
['Rampage'] = {
name = 'Rampage',
},
['Bloodlines'] = {
name = 'Bloodlines',
},
['Torment'] = {
name = 'Torment',
},
['Tempest'] = {
name = 'Tempest',
},
['Warbands'] = {
name = 'Warbands',
},
['Talisman'] = {
name = 'Talisman',
},
['Perandus'] = {
name = 'Perandus',
},
['Prophecy'] = {
name = 'Prophecy',
},
['Essence'] = {
name = 'Essence',
},
['Breach'] = {
name = 'Breach',
},
['Legacy'] = {
name = 'Legacy',
},
['Harbinger'] = {
name = 'Harbinger',
},
['Abyss'] = {
name = 'Abyss',
},
['Bestiary'] = {
name = 'Bestiary',
},
['Incursion'] = {
name = 'Incursion',
},
['Delve'] = {
name = 'Delve',
},
['Betrayal'] = {
name = 'Betrayal',
},
['Synthesis'] = {
name = 'Synthesis',
},
['Legion'] = {
name = 'Legion',
},
['Blight'] = {
name = 'Blight',
},
['Metamorph'] = {
name = 'Metamorph',
},
['Delirium'] = {
name = 'Delirium',
},
['Harvest'] = {
name = 'Harvest',
},
['Heist'] = {
name = 'Heist',
},
['Ritual'] = {
name = 'Ritual',
},
['Ultimatum'] = {
name = 'Ultimatum',
},
['Expedition'] = {
name = 'Expedition',
},
['Scourge'] = {
name = 'Scourge',
},
['Archnemesis'] = {
name = 'Archnemesis',
},
}
-- Ascendancy.dat
game.constants.ascendancy = {
['Juggernaut'] = {
id = 1,
character = 0,
name = 'Juggernaut',
},
['Berserker'] = {
id = 2,
character = 0,
name = 'Berserker',
},
['Chieftain'] = {
id = 3,
character = 0,
name = 'Chieftain',
},
['Raider'] = {
id = 4,
character = 3,
name = 'Raider',
},
['Deadeye'] = {
id = 5,
character = 3,
name = 'Deadeye',
},
['Pathfinder'] = {
id = 6,
character = 3,
name = 'Pathfinder',
},
['Occultist'] = {
id = 7,
character = 1,
name = 'Occultist',
},
['Elementalist'] = {
id = 8,
character = 1,
name = 'Elementalist',
},
['Necromancer'] = {
id = 9,
character = 1,
name = 'Necromancer',
},
['Slayer'] = {
id = 10,
character = 4,
name = 'Slayer',
},
['Gladiator'] = {
id = 11,
character = 4,
name = 'Gladiator',
},
['Champion'] = {
id = 12,
character = 4,
name = 'Champion',
},
['Inquisitor'] = {
id = 13,
character = 6,
name = 'Inquisitor',
},
['Hierophant'] = {
id = 14,
character = 6,
name = 'Hierophant',
},
['Guardian'] = {
id = 15,
character = 6,
name = 'Guardian',
},
['Assassin'] = {
id = 16,
character = 5,
name = 'Assassin',
},
['Trickster'] = {
id = 17,
character = 5,
name = 'Trickster',
},
['Saboteur'] = {
id = 18,
character = 5,
name = 'Saboteur',
},
['Ascendant'] = {
id = 19,
character = 2,
name = 'Ascendant',
},
}
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
strength = {
long_upper = 'Strength',
short_upper = 'Str',
arg = 'str',
icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
color = 'red',
},
dexterity = {
long_upper = 'Dexterity',
short_upper = 'Dex',
arg = 'dex',
icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
color = 'green',
},
intelligence = {
long_upper = 'Intelligence',
short_upper = 'Int',
arg = 'int',
icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
color = 'blue',
},
}
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
game.constants.damage_types = {
['physical'] = {
short_upper = 'Physical',
short_lower = 'physical',
},
['fire'] = {
short_upper = 'Fire',
short_lower = 'fire',
},
['cold'] = {
short_upper = 'Cold',
short_lower = 'cold',
},
['lightning'] = {
short_upper = 'Lightning',
short_lower = 'lightning',
},
['chaos'] = {
short_upper = 'Chaos',
short_lower = 'chaos',
},
}
-- Tags.dat
game.constants.tags = {
['default'] = {},
['shield'] = {},
['ring'] = {},
['amulet'] = {},
['boots'] = {},
['bow'] = {},
['equipment'] = {},
['armour'] = {},
['weapon'] = {},
['wand'] = {},
['staff'] = {},
['mace'] = {},
['sword'] = {},
['dagger'] = {},
['claw'] = {},
['axe'] = {},
['body_armour'] = {},
['life_flask'] = {},
['mana_flask'] = {},
['hybrid_flask'] = {},
['flask'] = {},
['quiver'] = {},
['gloves'] = {},
['onehand'] = {},
['twohand'] = {},
['helmet'] = {},
['belt'] = {},
['gem'] = {
name = 'Gem',
},
['relic'] = {},
['not_str'] = {},
['not_dex'] = {},
['not_int'] = {},
['ranged'] = {},
['not_for_sale'] = {},
['caster'] = {
name = 'Caster',
},
['magic'] = {},
['rare'] = {},
['sceptre'] = {},
['str_armour'] = {},
['dex_armour'] = {},
['int_armour'] = {},
['str_dex_armour'] = {},
['str_int_armour'] = {},
['dex_int_armour'] = {},
['str_dex_int_armour'] = {},
['focus'] = {},
['utility_flask'] = {},
['critical_utility_flask'] = {},
['humanoid'] = {},
['mammal_beast'] = {},
['reptile_beast'] = {},
['skeleton'] = {},
['zombie'] = {},
['ghost'] = {},
['earth_elemental'] = {},
['water_elemental'] = {},
['demon'] = {},
['map'] = {},
['rapier'] = {},
['necromancer_raisable'] = {},
['lots_of_life'] = {},
['indoors_area'] = {},
['beach'] = {},
['dungeon'] = {},
['cave'] = {},
['forest'] = {},
['swamp'] = {},
['mountain'] = {},
['temple'] = {},
['urban'] = {},
['high_level_map'] = {},
['human'] = {},
['beast'] = {},
['undead'] = {},
['construct'] = {},
['insect'] = {},
['spider'] = {},
['undying'] = {},
['goatman'] = {},
['stone_construct'] = {},
['fishing_rod'] = {},
['one_hand_weapon'] = {},
['two_hand_weapon'] = {},
['atziri1'] = {},
['atziri2'] = {},
['drops_no_mods'] = {},
['drops_no_rares'] = {},
['drops_no_quality'] = {},
['drops_no_sockets'] = {},
['drops_not_dupeable'] = {},
['shore'] = {},
['darkshore'] = {},
['inland'] = {},
['prison'] = {},
['axis'] = {},
['cavern'] = {},
['southernforest'] = {},
['southernforest2'] = {},
['church'] = {},
['sins'] = {},
['forestdark'] = {},
['weavers'] = {},
['inca'] = {},
['city1'] = {},
['city2'] = {},
['city3'] = {},
['crematorium'] = {},
['catacombs'] = {},
['solaris'] = {},
['docks'] = {},
['sewers'] = {},
['barracks'] = {},
['lunaris'] = {},
['gardens'] = {},
['library'] = {},
['scepter'] = {},
['secret_area'] = {},
['limited_strongbox_benefits'] = {},
['red_blood'] = {},
['ghost_blood'] = {},
['mud_blood'] = {},
['insect_blood'] = {},
['bones'] = {},
['water'] = {},
['noblood'] = {},
['unusable_corpse'] = {},
['hidden_monster'] = {},
['devourer'] = {},
['wb_basic'] = {},
['wb_support'] = {},
['wb_elite'] = {},
['wb_leader'] = {},
['rare_minion'] = {},
['undeletable_corpse'] = {},
['jewel'] = {},
['strjewel'] = {},
['dexjewel'] = {},
['intjewel'] = {},
['gladiator'] = {},
['karui'] = {},
['flying'] = {},
['large_model'] = {},
['specific_weapon'] = {},
['two_handed_mod'] = {},
['dual_wielding_mod'] = {},
['shield_mod'] = {},
['one_handed_mod'] = {},
['melee_mod'] = {},
['twostonering'] = {},
['poison_zombie'] = {},
['divination_card'] = {},
['currency'] = {},
['no_divine'] = {},
['unique_map'] = {},
['low_tier_map'] = {},
['mid_tier_map'] = {},
['top_tier_map'] = {},
['old_map'] = {},
['act_boss_area'] = {},
['no_tempests'] = {},
['cannot_be_twinned'] = {},
['no_shroud_walker'] = {},
['no_echo'] = {},
['immobile'] = {},
['limited_tempests'] = {},
['small_staff'] = {},
['support_gem'] = {},
['level_capped_gem'] = {},
['no_effect_flask_mod'] = {},
['area_with_water'] = {},
['no_bloodlines'] = {},
['has_caster_mod'] = {},
['has_attack_mod'] = {},
['maraketh'] = {},
['uses_suicide_explode'] = {},
['cannot_be_monolith'] = {},
['no_zana_quests'] = {},
['atlas_base_type'] = {},
['ringatlas1'] = {},
['ringatlas2'] = {},
['amuletatlas1'] = {},
['amuletatlas2'] = {},
['beltatlas1'] = {},
['beltatlas2'] = {},
['helmetatlas1'] = {},
['bootsatlas1'] = {},
['bootsatlas2'] = {},
['bootsatlas3'] = {},
['glovesatlasstr'] = {},
['glovesatlasdex'] = {},
['glovesatlasint'] = {},
['shaped_map'] = {},
['no_boss'] = {},
['no_monster_packs'] = {},
['no_strongboxes'] = {},
['hall_of_grandmasters'] = {},
['vaults_of_atziri'] = {},
['cowards_trial'] = {},
['breach_map'] = {},
['breach_commander'] = {},
['breach_leaguestone'] = {},
['breachstone'] = {},
['breachstone_splinter'] = {},
['essence_leaguestone'] = {},
['prophecy_leaguestone'] = {},
['perandus_leaguestone'] = {},
['talisman_leaguestone'] = {},
['warbands_leaguestone'] = {},
['torment_leaguestone'] = {},
['rampage_leaguestone'] = {},
['domination_leaguestone'] = {},
['tempest_leaguestone'] = {},
['bloodlines_leaguestone'] = {},
['beyond_leaguestone'] = {},
['ambush_leaguestone'] = {},
['invasion_leaguestone'] = {},
['nemesis_leaguestone'] = {},
['anarchy_leaguestone'] = {},
['onslaught_leaguestone'] = {},
['god'] = {},
['unset_ring'] = {},
['no_leaguestone'] = {},
['chaos_warband'] = {},
['templar'] = {},
['cultist'] = {},
['female'] = {},
['str_shield'] = {},
['dex_shield'] = {},
['str_dex_shield'] = {},
['str_int_shield'] = {},
['dex_int_shield'] = {},
['currency_shard'] = {},
['harbinger_orb_shard'] = {},
['not_harbinger_minion'] = {},
['abyss_jewel_melee'] = {},
['abyss_jewel_ranged'] = {},
['abyss_jewel_caster'] = {},
['abyss_jewel_summoner'] = {},
['abyss_jewel'] = {},
['abyssal'] = {},
['unarmed'] = {},
['worlds_map'] = {},
['shaper_item'] = {},
['elder_item'] = {},
['boots_shaper'] = {},
['boots_elder'] = {},
['sword_shaper'] = {},
['sword_elder'] = {},
['gloves_shaper'] = {},
['gloves_elder'] = {},
['helmet_shaper'] = {},
['helmet_elder'] = {},
['body_armour_shaper'] = {},
['body_armour_elder'] = {},
['amulet_shaper'] = {},
['amulet_elder'] = {},
['ring_shaper'] = {},
['ring_elder'] = {},
['belt_shaper'] = {},
['belt_elder'] = {},
['quiver_shaper'] = {},
['quiver_elder'] = {},
['shield_shaper'] = {},
['shield_elder'] = {},
['2h_sword_shaper'] = {},
['2h_sword_elder'] = {},
['axe_shaper'] = {},
['axe_elder'] = {},
['mace_shaper'] = {},
['mace_elder'] = {},
['claw_shaper'] = {},
['claw_elder'] = {},
['bow_shaper'] = {},
['bow_elder'] = {},
['dagger_shaper'] = {},
['dagger_elder'] = {},
['2h_axe_shaper'] = {},
['2h_axe_elder'] = {},
['2h_mace_shaper'] = {},
['2h_mace_elder'] = {},
['staff_shaper'] = {},
['staff_elder'] = {},
['sceptre_shaper'] = {},
['sceptre_elder'] = {},
['wand_shaper'] = {},
['wand_elder'] = {},
['rune_dagger_shaper'] = {},
['rune_dagger_elder'] = {},
['warstaff_shaper'] = {},
['warstaff_elder'] = {},
['grants_crit_chance_support'] = {},
['no_legacy_of_zeal'] = {},
['bestiary_beast_boss'] = {},
['elder_occupied_map'] = {},
['bestiary_wilds'] = {},
['bestiary_sands'] = {},
['bestiary_caverns'] = {},
['bestiary_deep'] = {},
['no_cannot_die_aura'] = {},
['bestiary_net'] = {},
['up_to_level_2_gem'] = {},
['up_to_level_8_gem'] = {},
['essence'] = {},
['talisman'] = {},
['armour_divination'] = {},
['weapon_divination'] = {},
['jewellery_divination'] = {},
['delve_chest'] = {},
['incursion_monster'] = {},
['fire'] = {
name = 'Fire',
},
['cold'] = {
name = 'Cold',
},
['lightning'] = {
name = 'Lightning',
},
['chaos'] = {
name = 'Chaos',
},
['physical'] = {
name = 'Physical',
},
['poison'] = {},
['bleed'] = {},
['life'] = {
name = 'Life',
},
['defences'] = {
name = 'Defences',
},
['elemental'] = {
name = 'Elemental',
},
['attack'] = {
name = 'Attack',
},
['minion'] = {
name = 'Minion',
},
['aura'] = {
name = 'Aura',
},
['vaal'] = {},
['mana'] = {
name = 'Mana',
},
['speed'] = {
name = 'Speed',
},
['flat_life_regen'] = {},
['einharbeast'] = {},
['einharmonkey'] = {},
['einharcavespiders'] = {},
['einhardropbear'] = {},
['einharsnake'] = {},
['einharthornspiders'] = {},
['einharrhoa'] = {},
['einharbonerhoa'] = {},
['einharinsectspawner'] = {},
['einharspiker'] = {},
['einharkiweth'] = {},
['einharchimeral'] = {},
['einharvultureparasite'] = {},
['einharsandleaper'] = {},
['einharfuryhound'] = {},
['einharbull'] = {},
['einhargoatman'] = {},
['einharmountaingoat'] = {},
['einharshieldcrab'] = {},
['einharcrabparasite'] = {},
['einharparasite'] = {},
['einharscorpion'] = {},
['quality_currency'] = {},
['einharmaps'] = {},
['rusted_scarab'] = {},
['old_map_series'] = {},
['map_not_on_atlas'] = {},
['warehouse_area'] = {},
['act6_karui_area'] = {},
['kaom_area'] = {},
['daresso_area'] = {},
['library_area'] = {},
['marketplace_area'] = {},
['belly_area'] = {},
['solaris_area'] = {},
['prison_area'] = {},
['fields_area'] = {},
['chamber_of_sins_area'] = {},
['has_road_area'] = {},
['garden_area'] = {},
['dock_area'] = {},
['sewer_area'] = {},
['crossroad_area'] = {},
['catacomb_area'] = {},
['lunaris_outer_area'] = {},
['crypt_area'] = {},
['vaal_pyramid_area'] = {},
['forest_map_area'] = {},
['urban_sarn_area'] = {},
['aqueduct_area'] = {},
['thicket_area'] = {},
['bandit_area'] = {},
['pitfight_area'] = {},
['slums_area'] = {},
['lunaris_area'] = {},
['vaal_ruin_area'] = {},
['reef_area'] = {},
['mine_area'] = {},
['has_foxes_area'] = {},
['flooded_area'] = {},
['fetid_area'] = {},
['necropolis_area'] = {},
['sceptre_of_god_area'] = {},
['graveyard_area'] = {},
['den_area'] = {},
['river_area'] = {},
['ship_graveyard_area'] = {},
['tower_area'] = {},
['relic_area'] = {},
['dark_forest_area'] = {},
['parapet_area'] = {},
['cave_area'] = {},
['desert_area'] = {},
['arena_area'] = {},
['lightning_area'] = {},
['rain_area'] = {},
['snow_area'] = {},
['fire_area'] = {},
['mausoleum_area'] = {},
['wealthy_area'] = {},
['otherworldly_story_area'] = {},
['harvest_area'] = {},
['triple_boss_map'] = {},
['lighthouse_area'] = {},
['lunaris_blood_area'] = {},
['ruined_vaal_city_area'] = {},
['coast_boat_area'] = {},
['snow_mountain_area'] = {},
['synthesised_monster'] = {},
['polished_scarab'] = {},
['gilded_scarab'] = {},
['high_gardens_area'] = {},
['crystal_ore_area'] = {},
['tropical_island_area'] = {},
['jungle_valley_area'] = {},
['wasteland_area'] = {},
['desert_map_area'] = {},
['mud_geyser_area'] = {},
['southern_forest_area'] = {},
['northern_forest_area'] = {},
['dried_lake_area'] = {},
['labyrinth_end_area'] = {},
['old_fields_area'] = {},
['archives_area'] = {},
['labyrinth_OH_area'] = {},
['temple_of_decay_area'] = {},
['arachnid_tomb_map_area'] = {},
['cemetery_map_area'] = {},
['quay_area'] = {},
['synthesised_monster2'] = {},
['core_map_area'] = {},
['breachstone2'] = {},
['breachstone3'] = {},
['breachstone4'] = {},
['breach_blessing'] = {},
['corrupted_vaal'] = {},
['shaper_divination'] = {},
['elder_divination'] = {},
['fire_prison_area'] = {},
['synthesis_area'] = {},
['attack_staff'] = {},
['attack_dagger'] = {},
['legion_monster'] = {},
['ringatlas3'] = {},
['ringatlas4'] = {},
['rare_monster_pack'] = {},
['weapon_can_roll_minion_modifiers'] = {},
['wandatlas1'] = {},
['has_atlas_mission'] = {},
['legion_splinter'] = {},
['unique_shard'] = {},
['unique_shard_base'] = {},
['infected_map'] = {},
['can_be_infected_map'] = {},
['mushrune'] = {},
['blight_death_fire'] = {},
['blight_death_cold'] = {},
['blight_death_lightning'] = {},
['blight_death_physical'] = {},
['blight_death_chaos'] = {},
['blight_doesnt_engage'] = {},
['map_area_with_open_water'] = {},
['vile_areas'] = {},
['no_frenzy_charge_on_death'] = {},
['no_soul_conduit'] = {},
['no_fractured'] = {},
['boots_crusader'] = {},
['boots_adjudicator'] = {},
['boots_eyrie'] = {},
['boots_basilisk'] = {},
['gloves_crusader'] = {},
['gloves_adjudicator'] = {},
['gloves_eyrie'] = {},
['gloves_basilisk'] = {},
['helmet_crusader'] = {},
['helmet_adjudicator'] = {},
['helmet_eyrie'] = {},
['helmet_basilisk'] = {},
['body_armour_crusader'] = {},
['body_armour_adjudicator'] = {},
['body_armour_eyrie'] = {},
['body_armour_basilisk'] = {},
['shield_crusader'] = {},
['shield_adjudicator'] = {},
['shield_eyrie'] = {},
['shield_basilisk'] = {},
['belt_crusader'] = {},
['belt_adjudicator'] = {},
['belt_eyrie'] = {},
['belt_basilisk'] = {},
['amulet_crusader'] = {},
['amulet_adjudicator'] = {},
['amulet_eyrie'] = {},
['amulet_basilisk'] = {},
['ring_crusader'] = {},
['ring_adjudicator'] = {},
['ring_eyrie'] = {},
['ring_basilisk'] = {},
['quiver_crusader'] = {},
['quiver_adjudicator'] = {},
['quiver_eyrie'] = {},
['quiver_basilisk'] = {},
['claw_crusader'] = {},
['dagger_crusader'] = {},
['wand_crusader'] = {},
['sword_crusader'] = {},
['axe_crusader'] = {},
['mace_crusader'] = {},
['sceptre_crusader'] = {},
['bow_crusader'] = {},
['staff_crusader'] = {},
['2h_sword_crusader'] = {},
['2h_axe_crusader'] = {},
['2h_mace_crusader'] = {},
['rune_dagger_crusader'] = {},
['warstaff_crusader'] = {},
['claw_eyrie'] = {},
['dagger_eyrie'] = {},
['wand_eyrie'] = {},
['sword_eyrie'] = {},
['axe_eyrie'] = {},
['mace_eyrie'] = {},
['sceptre_eyrie'] = {},
['bow_eyrie'] = {},
['staff_eyrie'] = {},
['2h_sword_eyrie'] = {},
['2h_axe_eyrie'] = {},
['2h_mace_eyrie'] = {},
['rune_dagger_eyrie'] = {},
['warstaff_eyrie'] = {},
['claw_basilisk'] = {},
['dagger_basilisk'] = {},
['wand_basilisk'] = {},
['sword_basilisk'] = {},
['axe_basilisk'] = {},
['mace_basilisk'] = {},
['sceptre_basilisk'] = {},
['bow_basilisk'] = {},
['staff_basilisk'] = {},
['2h_sword_basilisk'] = {},
['2h_axe_basilisk'] = {},
['2h_mace_basilisk'] = {},
['rune_dagger_basilisk'] = {},
['warstaff_basilisk'] = {},
['claw_adjudicator'] = {},
['dagger_adjudicator'] = {},
['wand_adjudicator'] = {},
['sword_adjudicator'] = {},
['axe_adjudicator'] = {},
['mace_adjudicator'] = {},
['sceptre_adjudicator'] = {},
['bow_adjudicator'] = {},
['staff_adjudicator'] = {},
['2h_sword_adjudicator'] = {},
['2h_axe_adjudicator'] = {},
['2h_mace_adjudicator'] = {},
['rune_dagger_adjudicator'] = {},
['warstaff_adjudicator'] = {},
['grants_2h_support'] = {},
['no_prophecies'] = {},
['warstaff'] = {},
['expansion_jewel_large'] = {},
['expansion_jewel_medium'] = {},
['expansion_jewel_small'] = {},
['affliction_axe_and_sword_damage'] = {},
['affliction_mace_and_staff_damage'] = {},
['affliction_dagger_and_claw_damage'] = {},
['affliction_bow_damage'] = {},
['affliction_wand_damage'] = {},
['affliction_damage_with_two_handed_melee_weapons'] = {},
['affliction_attack_damage_while_dual_wielding_'] = {},
['affliction_attack_damage_while_holding_a_shield'] = {},
['affliction_attack_damage_'] = {},
['affliction_spell_damage'] = {},
['affliction_elemental_damage'] = {},
['affliction_physical_damage'] = {},
['affliction_fire_damage'] = {},
['affliction_lightning_damage'] = {},
['affliction_cold_damage'] = {},
['affliction_chaos_damage'] = {},
['affliction_minion_damage'] = {},
['affliction_fire_damage_over_time_multiplier'] = {},
['affliction_chaos_damage_over_time_multiplier'] = {},
['affliction_physical_damage_over_time_multiplier'] = {},
['affliction_cold_damage_over_time_multiplier'] = {},
['affliction_damage_over_time_multiplier'] = {},
['affliction_effect_of_non-damaging_ailments'] = {},
['old_do_not_use_affliction_aura_effect'] = {},
['old_do_not_use_affliction_curse_effect'] = {},
['affliction_damage_while_you_have_a_herald'] = {},
['affliction_minion_damage_while_you_have_a_herald'] = {},
['affliction_warcry_buff_effect'] = {},
['affliction_critical_chance'] = {},
['affliction_minion_life'] = {},
['affliction_area_damage'] = {},
['affliction_projectile_damage'] = {},
['affliction_trap_and_mine_damage'] = {},
['affliction_totem_damage'] = {},
['affliction_brand_damage'] = {},
['affliction_channelling_skill_damage'] = {},
['affliction_flask_duration'] = {},
['affliction_life_and_mana_recovery_from_flasks'] = {},
['affliction_maximum_life'] = {},
['affliction_maximum_energy_shield'] = {},
['affliction_maximum_mana'] = {},
['affliction_armour'] = {},
['affliction_evasion'] = {},
['affliction_chance_to_block'] = {},
['affliction_fire_resistance'] = {},
['affliction_cold_resistance'] = {},
['affliction_lightning_resistance'] = {},
['affliction_chaos_resistance'] = {},
['affliction_chance_to_dodge_attacks'] = {},
['affliction_strength'] = {},
['affliction_dexterity'] = {},
['affliction_intelligence'] = {},
['has_affliction_notable'] = {},
['map_device'] = {},
['jewelled_scarab'] = {},
['critical'] = {
name = 'Critical',
},
['heist_contract'] = {},
['evasion'] = {},
['energy_shield'] = {},
['power_charge'] = {},
['frenzy_charge'] = {},
['endurance_charge'] = {},
['damage'] = {
name = 'Damage',
},
['resistance'] = {
name = 'Resistance',
},
['attribute'] = {
name = 'Attribute',
},
['block'] = {},
['ailment'] = {
name = 'Ailment',
},
['blue_herring'] = {},
['skill'] = {},
['support'] = {},
['curse'] = {
name = 'Curse',
},
['green_herring'] = {},
['red_herring'] = {},
['heist_coin'] = {},
['heist_equipment_utility'] = {},
['heist_equipment_reward'] = {},
['heist_equipment_weapon'] = {},
['heist_equipment_lockpick'] = {},
['heist_equipment_bruteforce'] = {},
['heist_equipment_perception'] = {},
['heist_equipment_demolition'] = {},
['heist_equipment_counterthaumaturge'] = {},
['heist_equipment_trapdisarmament'] = {},
['heist_equipment_agility'] = {},
['heist_equipment_deception'] = {},
['heist_equipment_engineering'] = {},
['trinket'] = {},
['heist_equipment_tool'] = {},
['elemental_damage'] = {},
['physical_damage'] = {},
['resource'] = {},
['caster_damage'] = {},
['heist_equipment_melee'] = {},
['heist_equipment_ranged'] = {},
['heist_equipment_caster'] = {},
['heist_blueprint'] = {},
['affliction_orb'] = {},
['affliction_splinter'] = {},
['catalyst'] = {},
['sextant'] = {},
['heist_job_level_1'] = {},
['heist_job_level_2'] = {},
['heist_job_level_3'] = {},
['heist_job_level_4'] = {},
['heist_job_level_5'] = {},
['heist_guard'] = {},
['heist_equipment'] = {},
['watchstone_item'] = {},
['watchstone_league'] = {},
['watchstone_environment'] = {},
['watchstone'] = {},
['no_maven'] = {},
['allow_maven'] = {},
['no_tangle'] = {},
['no_cleansing_fire'] = {},
['shaper_monster'] = {},
['elder_monster'] = {},
['eyrie_monster'] = {},
['basilisk_monster'] = {},
['crusader_monster'] = {},
['adjudicator_monster'] = {},
['maven_map'] = {},
['maven_void_map'] = {},
['maven_void_map_feared'] = {},
['abyss_monster'] = {},
['influence_monster'] = {},
['blight_boss'] = {},
['no_possessed_foe'] = {},
['vaal_gem'] = {},
['weapon_can_roll_totem_modifiers'] = {},
['staffatlas1'] = {},
['quiveratlas1'] = {},
['ringatlas5'] = {},
['amuletatlas3'] = {},
['glovesatlasstrint'] = {},
['bootsatlasdexint'] = {},
['chaos_damage'] = {},
['no_proximity_shield'] = {},
['no_final_gasp'] = {},
['demigods'] = {},
['dot_multi'] = {},
['no_forced_item_drops'] = {},
['unveiled_mod'] = {},
['ultimatum_trial'] = {},
['expedition_templar_remnant'] = {},
['expedition_vaal_remnant'] = {},
['expedition_vaal_remnant2'] = {},
['expedition_karui_remnant'] = {},
['expedition_eternalempire_remnant'] = {},
['expedition_eternalempire_remnant2'] = {},
['expedition_eternalempire_remnant3'] = {},
['expedition_eternalempire_remnant4'] = {},
['expedition_maraketh_remnant'] = {},
['expedition_maraketh_remnant2'] = {},
['expedition_sirens_remnant'] = {},
['expedition_monkeytribe_remnant'] = {},
['expedition_lostmen_remnant'] = {},
['expedition_logbook'] = {},
['ward_armour'] = {},
['adaptation_armour'] = {},
['disallowed_in_generic_currency_stash_slots'] = {},
['expedition_common_remnant'] = {},
['expedition_common_remnant_logbook'] = {},
['expedition_flask'] = {},
['expedition_currency_faction1'] = {},
['expedition_currency_faction2'] = {},
['expedition_currency_faction3'] = {},
['expedition_currency_faction4'] = {},
['expedition_monster'] = {},
['expedition_faction_druids_of_the_broken_circle'] = {},
['expedition_faction_black_scythe'] = {},
['expedition_faction_order_of_the_chalice'] = {},
['expedition_faction_knights_of_the_sun'] = {},
['map_has_blight_encounter'] = {},
['breachstone5'] = {},
['no_delve_nodes'] = {},
['delve_city_biome'] = {},
['affliction_reservation_efficiency_small'] = {},
['affliction_curse_effect_small'] = {},
['fake_currency'] = {},
['bandit'] = {},
['military'] = {},
['eldritch'] = {},
['exile'] = {},
['crustacean_beast'] = {},
['avian_beast'] = {},
['canine_beast'] = {},
['feline_beast'] = {},
['amphibian_beast'] = {},
['rodent_beast'] = {},
['primate_beast'] = {},
['ursine_beast'] = {},
['golem'] = {},
['rodent'] = {},
['melee'] = {},
['physical_affinity'] = {},
['fire_affinity'] = {},
['cold_affinity'] = {},
['lightning_affinity'] = {},
['chaos_affinity'] = {},
['aura_bearer'] = {},
['cursing_monster'] = {},
['summoner'] = {},
['raises_dead'] = {},
['has_one_handed_melee'] = {},
['has_dual_wield_melee'] = {},
['has_two_handed_melee'] = {},
['has_one_hand_sword'] = {},
['has_thrusting_one_hand_sword'] = {},
['has_two_hand_sword'] = {},
['has_one_hand_mace'] = {},
['has_two_hand_mace'] = {},
['has_sceptre'] = {},
['has_wand'] = {},
['has_one_hand_axe'] = {},
['has_two_hand_axe'] = {},
['has_bow'] = {},
['has_dagger'] = {},
['has_staff'] = {},
['has_claw'] = {},
['has_shield'] = {},
['is_unarmed'] = {},
['extra_extra_small_height'] = {},
['extra_small_height'] = {},
['small_height'] = {},
['medium_small_height'] = {},
['medium_height'] = {},
['large_height'] = {},
['extra_large_height'] = {},
['extra_extra_large_height'] = {},
['kitava_height'] = {},
['very_slow_movement'] = {},
['slow_movement'] = {},
['medium_movement'] = {},
['fast_movement'] = {},
['very_fast_movement'] = {},
['flesh_armour'] = {},
['light_armour'] = {},
['hard_armour'] = {},
['mail_armour'] = {},
['plate_armour'] = {},
['stone_armour'] = {},
['energy_armour'] = {},
['bone_armour'] = {},
['ghost_armour'] = {},
['metal_armour'] = {},
['liquid_armour'] = {},
['wood_armour'] = {},
['is_daemon'] = {},
['cleaving_weapon'] = {},
['slashing_weapon'] = {},
['bludgeoning_weapon'] = {},
['puncturing_weapon'] = {},
['animal_claw_weapon'] = {},
['unique_map_boss'] = {},
['non_unique_map_boss'] = {},
['standalone_map_boss'] = {},
['elder_map_boss'] = {},
['rogue_exile'] = {},
['is_clone'] = {},
['non_attacking'] = {},
['no_tier_1_eldritch_implicit'] = {},
['no_tier_2_eldritch_implicit'] = {},
['no_tier_3_eldritch_implicit'] = {},
['no_tier_4_eldritch_implicit'] = {},
['no_tier_5_eldritch_implicit'] = {},
['no_tier_6_eldritch_implicit'] = {},
['scarab'] = {},
['alira_area'] = {},
['ocean_area'] = {},
['voll_monster_story'] = {},
['voll_monster_map'] = {},
['military_area'] = {},
['thaumaturgy_area'] = {},
['piety_area'] = {},
['summoner_area'] = {},
['gold_pile_area'] = {},
['undying_boss_area'] = {},
['merveil_area'] = {},
['sea_witch_boss_area'] = {},
['golem_boss_area'] = {},
['chaos_golem_boss_area'] = {},
['windy_area'] = {},
['templar_boss_area'] = {},
['doedre_monster_story'] = {},
['doedre_monster_map'] = {},
['shavronne_monster_story'] = {},
['shavronne_monster_map'] = {},
['maligaro_monster_story'] = {},
['maligaro_monste_map'] = {},
['unholy_trio_monster_story'] = {},
['unholy_trio_monster_map'] = {},
['voll_area'] = {},
['doedre_area'] = {},
['shavronne_area'] = {},
['maligaro_area'] = {},
['unholy_trio_area'] = {},
['kitava_area'] = {},
['atziri_area'] = {},
['trap_exile'] = {},
['kraityn_area'] = {},
['toxic_pool_area'] = {},
['dominus_monster_story'] = {},
['dominus_monster_map'] = {},
['dominus_area'] = {},
['necromancer_boss'] = {},
['necromancer_area'] = {},
['bestiary_spirit_boss'] = {},
['archer_boss'] = {},
['archer_boss_area'] = {},
['bameth'] = {},
['dishonoured_queen'] = {},
['rigwald_area'] = {},
['ruined_area'] = {},
['spider_boss_area'] = {},
['beyond_demon'] = {},
['female_rogue_exile'] = {},
['scavenger_boss_area'] = {},
['goatman_boss_area'] = {},
['totem_boss_area'] = {},
['kitava_cultist_area'] = {},
['abyss_commander_monster'] = {},
['solaris_boss_story'] = {},
['solaris_boss_map'] = {},
['elder_portal_monster'] = {},
['shaper_void_entity_monster'] = {},
['abaxoth_monster'] = {},
['beyond_commander_monster'] = {},
['unholy_trio_combined_boss_story'] = {},
['unholy_trio_combined_boss_map'] = {},
['crystalline_area'] = {},
['rogue_exile_boss_area'] = {},
['shaper_guardian_boss'] = {},
['trio_soul_area'] = {},
['abyss_lich_boss'] = {},
['elder_guardian_boss'] = {},
['chayula_boss'] = {},
['harbinger_portal_monster'] = {},
['harbinger_portal_monster_memory_line'] = {},
['invasion_boss'] = {},
['screeching_boss'] = {},
['king_boss_story'] = {},
['king_boss_map'] = {},
['king_boss_area'] = {},
['labyrinth_tileset_area'] = {},
['betrayal_syndicate_member'] = {},
['betrayal_janus'] = {},
['necromancer_exile'] = {},
['innocence_story'] = {},
['innocence_map'] = {},
['betrayal_catarina'] = {},
['bridge_area'] = {},
['incursion_architect_breach'] = {},
['god_boss_map_area'] = {},
['betrayal_breach'] = {},
['kitava_map_boss'] = {},
['vaal_architect_incursion'] = {},
['vaal_architect_temple'] = {},
['elder_boss'] = {},
['betrayal_cameria'] = {},
['crusader_conqueror_boss'] = {},
['breachlord_boss_domain'] = {},
['argus_labyrinth'] = {},
['rigwald_map_boss'] = {},
['warlord_conqueror_boss'] = {},
['betrayal_guff'] = {},
['hunter_conqueror_boss'] = {},
['shaper_boss'] = {},
['betrayal_haku'] = {},
['betrayal_thane_jorgin'] = {},
['betrayal_riker_maloney'] = {},
['metamorph_boss'] = {},
['nature_boss'] = {},
['atziri_boss'] = {},
['delve_protovaal_boss'] = {},
['delve_vaal_boss'] = {},
['delve_lich_boss'] = {},
['heist_science_miniboss_monster'] = {},
['chaos_breachlord'] = {},
['elder_lightning_guardian'] = {},
['redeemer_conqueror_boss'] = {},
['incursion_architect_card_sharp'] = {},
['malachai_boss_map'] = {},
['simulacrum_boss'] = {},
['incursion_temple_boss'] = {},
['oshabi_boss'] = {},
['exile_molten_shell'] = {},
['rhoa_map_boss'] = {},
['incursion_temple_area'] = {},
['vaal_flesh_merchant'] = {},
['primordial_map'] = {},
['cleansing_fire_altar'] = {},
['tangle_altar'] = {},
['primordial_altar_upside'] = {},
['primordial_altar_downside'] = {},
['cannot_be_archnemesis'] = {},
['pinnacle_boss'] = {},
['great_tangle_currency'] = {},
['cleansing_fire_currency'] = {},
['all_eldritch_currency'] = {},
['cannot_be_map_archnemesis'] = {},
['drops_in_maps_only'] = {},
['eldritch_ember'] = {},
['eldritch_ichor'] = {},
['not_part_of_pack'] = {},
['no_strider_mod'] = {},
['trade_market_legacy_item'] = {},
['blight_monster'] = {},
['sentinel_drone'] = {},
['sentinel_a'] = {},
['sentinel_b'] = {},
['sentinel_c'] = {},
['cortex_boss'] = {},
['vaalsidearea_boss'] = {},
['special_sentinel_mod'] = {},
['inventing_area'] = {},
['elderslayer'] = {},
['peaceful_map'] = {},
['blood_mage_boss_map'] = {},
['city_home_map'] = {},
['karui_map'] = {},
['sentinel_power_core'] = {},
['cannot_possess_boss'] = {},
['delve_monster'] = {},
['memory_line_kirac'] = {},
['memory_line_alva'] = {},
['memory_line_niko'] = {},
['memory_line_einhar'] = {},
['all_sentinels'] = {},
['no_common_monster_mods'] = {},
['essence_monster'] = {},
['hellscape_demon_boss'] = {},
['hellscape_pale_boss'] = {},
['hellscape_flesh_boss'] = {},
['focus_can_roll_minion_modifiers'] = {},
['ring_can_roll_minion_modifiers'] = {},
['bear_boss_map'] = {},
['dishonoured_queen_map'] = {},
['no_spirit_walkers_archnemesis'] = {},
['uber_elder'] = {},
['infinite_hunger'] = {},
['brute_boss'] = {},
['uber_atziri_boss'] = {},
['mirrored_monster'] = {},
}
game.constants.item = {}
game.constants.item.jewel_radius_to_size = {
[0] = 'Variable',
[800] = 'Small',
[1200] = 'Medium',
[1500] = 'Large',
}
game.constants.influences = {
shaper = {
id = 1,
full = 'Shaper',
long_upper = 'Shaper',
long_lower = 'shaper',
},
elder = {
id = 2,
full = 'Elder',
long_upper = 'Elder',
long_lower = 'elder',
},
crusader = {
id = 3,
full = 'Crusader',
long_upper = 'Crusader',
long_lower = 'crusader',
},
redeemer = {
id = 4,
full = 'Redeemer',
long_upper = 'Redeemer',
long_lower = 'redeemer',
},
hunter = {
id = 5,
full = 'Hunter',
long_upper = 'Hunter',
long_lower = 'hunter',
},
warlord = {
id = 6,
full = 'Warlord',
long_upper = 'Warlord',
long_lower = 'warlord',
},
}
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.rarities = {
normal = {
id = 1,
full = 'Normal',
long_upper = 'Normal',
long_lower = 'normal',
},
magic = {
id = 2,
full = 'Magic',
long_upper = 'Magic',
long_lower = 'magic',
},
rare = {
id = 3,
full = 'Rare',
long_upper = 'Rare',
long_lower = 'rare',
},
unique = {
id = 4,
full = 'Unique',
long_upper = 'Unique',
long_lower = 'unique',
},
}
-- ItemClasses.dat
game.constants.item.classes = {
['LifeFlask'] = {
id = 1,
name = 'Life Flasks',
full = 'Life Flask',
long_upper = 'Life Flask',
long_lower = 'life flask',
long_upper_plural = 'Life Flasks',
long_lower_plural = 'life flasks',
cats = {'life flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['ManaFlask'] = {
id = 2,
name = 'Mana Flasks',
full = 'Mana Flask',
long_upper = 'Mana Flask',
long_lower = 'mana flask',
long_upper_plural = 'Mana Flasks',
long_lower_plural = 'mana flasks',
cats = {'mana flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HybridFlask'] = {
id = 3,
name = 'Hybrid Flasks',
full = 'Hybrid Flask',
long_upper = 'Hybrid Flask',
long_lower = 'hybrid flask',
long_upper_plural = 'Hybrid Flasks',
long_lower_plural = 'hybrid flasks',
cats = {'hybrid flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Currency'] = {
id = 4,
name = 'Currency',
full = 'Currency Item',
long_upper = 'Currency Item',
long_lower = 'currency item',
long_upper_plural = 'Currency Items',
long_lower_plural = 'currency items',
cats = {'currency items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
disabled = true,
},
['Amulet'] = {
id = 5,
name = 'Amulets',
full = 'Amulet',
long_upper = 'Amulet',
long_lower = 'amulet',
long_upper_plural = 'Amulets',
long_lower_plural = 'amulets',
cats = {'amulets'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'amulet_elder',
shaper = 'amulet_shaper',
crusader = 'amulet_crusader',
eyrie = 'amulet_eyrie',
basilisk = 'amulet_basilisk',
adjudicator = 'amulet_adjudicator',
},
},
['Ring'] = {
id = 6,
name = 'Rings',
full = 'Ring',
long_upper = 'Ring',
long_lower = 'ring',
long_upper_plural = 'Rings',
long_lower_plural = 'rings',
cats = {'rings'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'ring_elder',
shaper = 'ring_shaper',
crusader = 'ring_crusader',
eyrie = 'ring_eyrie',
basilisk = 'ring_basilisk',
adjudicator = 'ring_adjudicator',
},
},
['Claw'] = {
id = 7,
name = 'Claws',
full = 'Claw',
long_upper = 'Claw',
long_lower = 'claw',
long_upper_plural = 'Claws',
long_lower_plural = 'claws',
cats = {'claws'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'claw_elder',
shaper = 'claw_shaper',
crusader = 'claw_crusader',
eyrie = 'claw_eyrie',
basilisk = 'claw_basilisk',
adjudicator = 'claw_adjudicator',
},
},
['Dagger'] = {
id = 8,
name = 'Daggers',
full = 'Dagger',
long_upper = 'Dagger',
long_lower = 'dagger',
long_upper_plural = 'Daggers',
long_lower_plural = 'daggers',
cats = {'daggers'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'dagger_elder',
shaper = 'dagger_shaper',
crusader = 'dagger_crusader',
eyrie = 'dagger_eyrie',
basilisk = 'dagger_basilisk',
adjudicator = 'dagger_adjudicator',
},
},
['Wand'] = {
id = 9,
name = 'Wands',
full = 'Wand',
long_upper = 'Wand',
long_lower = 'wand',
long_upper_plural = 'Wands',
long_lower_plural = 'wands',
cats = {'wands'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'wand_elder',
shaper = 'wand_shaper',
crusader = 'wand_crusader',
eyrie = 'wand_eyrie',
basilisk = 'wand_basilisk',
adjudicator = 'wand_adjudicator',
},
},
['One Hand Sword'] = {
id = 10,
name = 'One Hand Swords',
full = 'One-Handed Sword',
long_upper = 'One-Handed Sword',
long_lower = 'one-handed sword',
long_upper_plural = 'One-Handed Swords',
long_lower_plural = 'one-handed swords',
cats = {'one-handed swords'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'sword_elder',
shaper = 'sword_shaper',
crusader = 'sword_crusader',
eyrie = 'sword_eyrie',
basilisk = 'sword_basilisk',
adjudicator = 'sword_adjudicator',
},
},
['Thrusting One Hand Sword'] = {
id = 11,
name = 'Thrusting One Hand Swords',
full = 'Thrusting One-Handed Sword',
long_upper = 'Thrusting One-Handed Sword',
long_lower = 'thrusting one-handed sword',
long_upper_plural = 'Thrusting One-Handed Swords',
long_lower_plural = 'thrusting one-handed swords',
cats = {'thrusting one-handed swords'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'sword_elder',
shaper = 'sword_shaper',
crusader = 'sword_crusader',
eyrie = 'sword_eyrie',
basilisk = 'sword_basilisk',
adjudicator = 'sword_adjudicator',
},
},
['One Hand Axe'] = {
id = 12,
name = 'One Hand Axes',
full = 'One-Handed Axe',
long_upper = 'One-Handed Axe',
long_lower = 'one-handed axe',
long_upper_plural = 'One-Handed Axes',
long_lower_plural = 'one-handed axes',
cats = {'one-handed axes'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'axe_elder',
shaper = 'axe_shaper',
crusader = 'axe_crusader',
eyrie = 'axe_eyrie',
basilisk = 'axe_basilisk',
adjudicator = 'axe_adjudicator',
},
},
['One Hand Mace'] = {
id = 13,
name = 'One Hand Maces',
full = 'One-Handed Mace',
long_upper = 'One-Handed Mace',
long_lower = 'one-handed mace',
long_upper_plural = 'One-Handed Maces',
long_lower_plural = 'one-handed maces',
cats = {'one-handed maces'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'mace_elder',
shaper = 'mace_shaper',
crusader = 'mace_crusader',
eyrie = 'mace_eyrie',
basilisk = 'mace_basilisk',
adjudicator = 'mace_adjudicator',
},
},
['Bow'] = {
id = 14,
name = 'Bows',
full = 'Bow',
long_upper = 'Bow',
long_lower = 'bow',
long_upper_plural = 'Bows',
long_lower_plural = 'bows',
cats = {'bows'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'bow_elder',
shaper = 'bow_shaper',
crusader = 'bow_crusader',
eyrie = 'bow_eyrie',
basilisk = 'bow_basilisk',
adjudicator = 'bow_adjudicator',
},
},
['Staff'] = {
id = 15,
name = 'Staves',
full = 'Staff',
long_upper = 'Staff',
long_lower = 'staff',
long_upper_plural = 'Staves',
long_lower_plural = 'staves',
cats = {'staves'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'staff_elder',
shaper = 'staff_shaper',
crusader = 'staff_crusader',
eyrie = 'staff_eyrie',
basilisk = 'staff_basilisk',
adjudicator = 'staff_adjudicator',
},
},
['Two Hand Sword'] = {
id = 16,
name = 'Two Hand Swords',
full = 'Two-Handed Sword',
long_upper = 'Two-Handed Sword',
long_lower = 'two-handed sword',
long_upper_plural = 'Two-Handed Swords',
long_lower_plural = 'two-handed swords',
cats = {'two-handed swords'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = '2h_sword_elder',
shaper = '2h_sword_shaper',
crusader = '2h_sword_crusader',
eyrie = '2h_sword_eyrie',
basilisk = '2h_sword_basilisk',
adjudicator = '2h_sword_adjudicator',
},
},
['Two Hand Axe'] = {
id = 17,
name = 'Two Hand Axes',
full = 'Two-Handed Axe',
long_upper = 'Two-Handed Axe',
long_lower = 'two-handed axe',
long_upper_plural = 'Two-Handed Axes',
long_lower_plural = 'two-handed axes',
cats = {'two-handed axes'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = '2h_axe_elder',
shaper = '2h_axe_shaper',
crusader = '2h_axe_crusader',
eyrie = '2h_axe_eyrie',
basilisk = '2h_axe_basilisk',
adjudicator = '2h_axe_adjudicator',
},
},
['Two Hand Mace'] = {
id = 18,
name = 'Two Hand Maces',
full = 'Two-Handed Mace',
long_upper = 'Two-Handed Mace',
long_lower = 'two-handed mace',
long_upper_plural = 'Two-Handed Maces',
long_lower_plural = 'two-handed maces',
cats = {'two-handed maces'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = '2h_mace_elder',
shaper = '2h_mace_shaper',
crusader = '2h_mace_crusader',
eyrie = '2h_mace_eyrie',
basilisk = '2h_mace_basilisk',
adjudicator = '2h_mace_adjudicator',
},
},
['Active Skill Gem'] = {
id = 19,
name = 'Active Skill Gems',
full = 'Skill Gem',
long_upper = 'Skill Gem',
long_lower = 'skill gem',
long_upper_plural = 'Skill Gems',
long_lower_plural = 'skill gems',
cats = {'skill gems'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Support Skill Gem'] = {
id = 20,
name = 'Support Skill Gems',
full = 'Support Gem',
long_upper = 'Support Gem',
long_lower = 'support gem',
long_upper_plural = 'Support Gems',
long_lower_plural = 'support gems',
cats = {'support gems'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Quiver'] = {
id = 21,
name = 'Quivers',
full = 'Quiver',
long_upper = 'Quiver',
long_lower = 'quiver',
long_upper_plural = 'Quivers',
long_lower_plural = 'quivers',
cats = {'quivers'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'quiver_elder',
shaper = 'quiver_shaper',
crusader = 'quiver_crusader',
eyrie = 'quiver_eyrie',
basilisk = 'quiver_basilisk',
adjudicator = 'quiver_adjudicator',
},
},
['Belt'] = {
id = 22,
name = 'Belts',
full = 'Belt',
long_upper = 'Belt',
long_lower = 'belt',
long_upper_plural = 'Belts',
long_lower_plural = 'belts',
cats = {'belts'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'belt_elder',
shaper = 'belt_shaper',
crusader = 'belt_crusader',
eyrie = 'belt_eyrie',
basilisk = 'belt_basilisk',
adjudicator = 'belt_adjudicator',
},
},
['Gloves'] = {
id = 23,
name = 'Gloves',
full = 'Gloves',
long_upper = 'Gloves',
long_lower = 'gloves',
long_upper_plural = 'Gloves',
long_lower_plural = 'gloves',
cats = {'gloves'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'gloves_elder',
shaper = 'gloves_shaper',
crusader = 'gloves_crusader',
eyrie = 'gloves_eyrie',
basilisk = 'gloves_basilisk',
adjudicator = 'gloves_adjudicator',
},
},
['Boots'] = {
id = 24,
name = 'Boots',
full = 'Boots',
long_upper = 'Boots',
long_lower = 'boots',
long_upper_plural = 'Boots',
long_lower_plural = 'boots',
cats = {'boots'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'boots_elder',
shaper = 'boots_shaper',
crusader = 'boots_crusader',
eyrie = 'boots_eyrie',
basilisk = 'boots_basilisk',
adjudicator = 'boots_adjudicator',
},
},
['Body Armour'] = {
id = 25,
name = 'Body Armours',
full = 'Body Armour',
long_upper = 'Body Armour',
long_lower = 'body armour',
long_upper_plural = 'Body Armours',
long_lower_plural = 'body armours',
cats = {'body armours'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'body_armour_elder',
shaper = 'body_armour_shaper',
crusader = 'body_armour_crusader',
eyrie = 'body_armour_eyrie',
basilisk = 'body_armour_basilisk',
adjudicator = 'body_armour_adjudicator',
},
},
['Helmet'] = {
id = 26,
name = 'Helmets',
full = 'Helmet',
long_upper = 'Helmet',
long_lower = 'helmet',
long_upper_plural = 'Helmets',
long_lower_plural = 'helmets',
cats = {'helmets'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'helmet_elder',
shaper = 'helmet_shaper',
crusader = 'helmet_crusader',
eyrie = 'helmet_eyrie',
basilisk = 'helmet_basilisk',
adjudicator = 'helmet_adjudicator',
},
},
['Shield'] = {
id = 27,
name = 'Shields',
full = 'Shield',
long_upper = 'Shield',
long_lower = 'shield',
long_upper_plural = 'Shields',
long_lower_plural = 'shields',
cats = {'shields'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'shield_elder',
shaper = 'shield_shaper',
crusader = 'shield_crusader',
eyrie = 'shield_eyrie',
basilisk = 'shield_basilisk',
adjudicator = 'shield_adjudicator',
},
},
['SmallRelic'] = {
id = 28,
name = 'Small Relics',
disabled = true,
},
['MediumRelic'] = {
id = 29,
name = 'Medium Relics',
disabled = true,
},
['LargeRelic'] = {
id = 30,
name = 'Large Relics',
disabled = true,
},
['StackableCurrency'] = {
id = 31,
name = 'Stackable Currency',
full = 'Currency Item',
long_upper = 'Currency Item',
long_lower = 'currency item',
long_upper_plural = 'Currency Items',
long_lower_plural = 'currency items',
cats = {'currency items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['QuestItem'] = {
id = 32,
name = 'Quest Items',
full = 'Quest Item',
long_upper = 'Quest Item',
long_lower = 'quest item',
long_upper_plural = 'Quest Items',
long_lower_plural = 'quest items',
cats = {'quest items'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
},
['Sceptre'] = {
id = 33,
name = 'Sceptres',
full = 'Sceptre',
long_upper = 'Sceptre',
long_lower = 'sceptre',
long_upper_plural = 'Sceptres',
long_lower_plural = 'sceptres',
cats = {'sceptres'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'sceptre_elder',
shaper = 'sceptre_shaper',
crusader = 'sceptre_crusader',
eyrie = 'sceptre_eyrie',
basilisk = 'sceptre_basilisk',
adjudicator = 'sceptre_adjudicator',
},
},
['UtilityFlask'] = {
id = 34,
name = 'Utility Flasks',
full = 'Utility Flask',
long_upper = 'Utility Flask',
long_lower = 'utility flask',
long_upper_plural = 'Utility Flasks',
long_lower_plural = 'utility flasks',
cats = {'utility flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['UtilityFlaskCritical'] = {
id = 35,
name = 'Critical Utility Flasks',
disabled = true,
},
['Map'] = {
id = 36,
name = 'Maps',
full = 'Map',
long_upper = 'Map',
long_lower = 'map',
long_upper_plural = 'Maps',
long_lower_plural = 'maps',
cats = {'maps'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Unarmed'] = {
id = 37,
name = '',
disabled = true,
},
['FishingRod'] = {
id = 38,
name = 'Fishing Rods',
full = 'Fishing Rod',
long_upper = 'Fishing Rod',
long_lower = 'fishing rod',
long_upper_plural = 'Fishing Rods',
long_lower_plural = 'fishing rods',
cats = {'fishing rods'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = false,
},
['MapFragment'] = {
id = 39,
name = 'Map Fragments',
full = 'Map Fragment',
long_upper = 'Map Fragment',
long_lower = 'map fragment',
long_upper_plural = 'Map Fragments',
long_lower_plural = 'map fragments',
cats = {'map fragments'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HideoutDoodad'] = {
id = 40,
name = 'Hideout Doodads',
full = 'Hideout Decoration',
long_upper = 'Hideout Decoration',
long_lower = 'hideout decoration',
long_upper_plural = 'Hideout Decorations',
long_lower_plural = 'hideout decorations',
cats = {'hideout decorations'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Microtransaction'] = {
id = 41,
name = 'Microtransactions',
full = 'Cosmetic Item',
long_upper = 'Cosmetic Item',
long_lower = 'cosmetic item',
long_upper_plural = 'Cosmetic Items',
long_lower_plural = 'cosmetic items',
cats = {'cosmetic items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Jewel'] = {
id = 42,
name = 'Jewels',
full = 'Jewel',
long_upper = 'Jewel',
long_lower = 'jewel',
long_upper_plural = 'Jewels',
long_lower_plural = 'jewels',
cats = {'jewels'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = false,
},
['DivinationCard'] = {
id = 43,
name = 'Divination Cards',
full = 'Divination Card',
long_upper = 'Divination Card',
long_lower = 'divination card',
long_upper_plural = 'Divination Cards',
long_lower_plural = 'divination cards',
cats = {'divination cards'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['LabyrinthItem'] = {
id = 44,
name = 'Labyrinth Items',
full = 'Labyrinth Key',
long_upper = 'Labyrinth Key',
long_lower = 'labyrinth key',
long_upper_plural = 'Labyrinth Keys',
long_lower_plural = 'labyrinth keys',
cats = {'labyrinth keys'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['LabyrinthTrinket'] = {
id = 45,
name = 'Labyrinth Trinkets',
full = 'Labyrinth Trinket',
long_upper = 'Labyrinth Trinket',
long_lower = 'labyrinth trinket',
long_upper_plural = 'Labyrinth Trinkets',
long_lower_plural = 'labyrinth trinkets',
cats = {'labyrinth trinkets'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['LabyrinthMapItem'] = {
id = 46,
name = 'Labyrinth Map Items',
disabled = true,
},
['MiscMapItem'] = {
id = 47,
name = 'Misc Map Items',
full = 'Miscellaneous Map Item',
long_upper = 'Miscellaneous Map Item',
long_lower = 'miscellaneous map item',
long_upper_plural = 'Miscellaneous Map Items',
long_lower_plural = 'miscellaneous map items',
cats = {'miscellaneous map items'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Leaguestone'] = {
id = 48,
name = 'Leaguestones',
full = 'Leaguestone',
long_upper = 'Leaguestone',
long_lower = 'leaguestone',
long_upper_plural = 'Leaguestones',
long_lower_plural = 'leaguestones',
cats = {'leaguestones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['PantheonSoul'] = {
id = 49,
name = 'Pantheon Souls',
full = 'Captured Soul',
long_upper = 'Captured Soul',
long_lower = 'captured soul',
long_upper_plural = 'Captured Souls',
long_lower_plural = 'captured souls',
cats = {'captured souls'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['UniqueFragment'] = {
id = 50,
name = 'Pieces',
full = 'Item Piece',
long_upper = 'Item Piece',
long_lower = 'item piece',
long_upper_plural = 'Item Pieces',
long_lower_plural = 'item pieces',
cats = {'item pieces'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['AbyssJewel'] = {
id = 51,
name = 'Abyss Jewels',
full = 'Abyss Jewel',
long_upper = 'Abyss Jewel',
long_lower = 'abyss jewel',
long_upper_plural = 'Abyss Jewels',
long_lower_plural = 'abyss jewels',
cats = {'abyss jewels'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = false,
},
['IncursionItem'] = {
id = 52,
name = 'Incursion Items',
full = 'Incursion Item',
long_upper = 'Incursion Item',
long_lower = 'incursion item',
long_upper_plural = 'Incursion Items',
long_lower_plural = 'incursion items',
cats = {'incursion items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['DelveSocketableCurrency'] = {
id = 53,
name = 'Delve Socketable Currency',
full = 'Resonator',
long_upper = 'Resonator',
long_lower = 'resonator',
long_upper_plural = 'Resonators',
long_lower_plural = 'resonators',
cats = {'resonators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
disabled = true,
},
['Incubator'] = {
id = 54,
name = 'Incubators',
full = 'Incubator',
long_upper = 'Incubator',
long_lower = 'incubator',
long_upper_plural = 'Incubators',
long_lower_plural = 'incubators',
cats = {'incubators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
disabled = true,
},
['UniqueShard'] = {
id = 55,
name = 'Shards',
disabled = true,
},
['UniqueShardBase'] = {
id = 56,
name = 'Shard Hearts',
disabled = true,
},
['Rune Dagger'] = {
id = 57,
name = 'Rune Daggers',
full = 'Rune Dagger',
long_upper = 'Rune Dagger',
long_lower = 'rune dagger',
long_upper_plural = 'Rune Daggers',
long_lower_plural = 'rune daggers',
cats = {'rune daggers'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'dagger_elder',
shaper = 'dagger_shaper',
crusader = 'dagger_crusader',
eyrie = 'dagger_eyrie',
basilisk = 'dagger_basilisk',
adjudicator = 'dagger_adjudicator',
},
},
['Warstaff'] = {
id = 58,
name = 'Warstaves',
full = 'Warstaff',
long_upper = 'Warstaff',
long_lower = 'warstaff',
long_upper_plural = 'Warstaves',
long_lower_plural = 'warstaves',
cats = {'warstaves'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
tags = {
elder = 'staff_elder',
shaper = 'staff_shaper',
crusader = 'staff_crusader',
eyrie = 'staff_eyrie',
basilisk = 'staff_basilisk',
adjudicator = 'staff_adjudicator',
},
},
['DelveStackableSocketableCurrency'] = {
id = 59,
name = 'Delve Stackable Socketable Currency',
full = 'Resonator',
long_upper = 'Resonator',
long_lower = 'resonator',
long_upper_plural = 'Resonators',
long_lower_plural = 'resonators',
cats = {'resonators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['AtlasUpgradeItem'] = {
id = 60,
name = 'Atlas Upgrade Items',
full = 'Voidstone',
long_upper = 'Voidstone',
long_lower = 'voidstone',
long_upper_plural = 'Voidstones',
long_lower_plural = 'voidstones',
cats = {'voidstones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['MetamorphosisDNA'] = {
id = 61,
name = 'Metamorph Samples',
full = 'Monster Organ Sample',
long_upper = 'Monster Organ Sample',
long_lower = 'monster organ sample',
long_upper_plural = 'Monster Organ Samples',
long_lower_plural = 'monster organ samples',
cats = {'monster organ samples'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HiddenItem'] = {
id = 62,
name = 'Hidden Items',
disabled = true,
},
['DONOTUSE1'] = {
id = 63,
name = '',
disabled = true,
},
['DONOTUSE2'] = {
id = 64,
name = '',
disabled = true,
},
['DONOTUSE3'] = {
id = 65,
name = '',
disabled = true,
},
['HeistContract'] = {
id = 66,
name = 'Contracts',
full = 'Contract',
long_upper = 'Contract',
long_lower = 'contract',
long_upper_plural = 'Contracts',
long_lower_plural = 'contracts',
cats = {'contracts'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HeistEquipmentWeapon'] = {
id = 67,
name = 'Heist Gear',
full = 'Rogue\'s Gear',
long_upper = 'Rogue\'s Gear',
long_lower = 'rogue\'s gear',
long_upper_plural = 'Rogue\'s Gear',
long_lower_plural = 'rogue\'s gear',
cats = {'rogue\'s gear'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HeistEquipmentTool'] = {
id = 68,
name = 'Heist Tools',
full = 'Rogue\'s Tool',
long_upper = 'Rogue\'s Tool',
long_lower = 'rogue\'s tool',
long_upper_plural = 'Rogue\'s Tools',
long_lower_plural = 'rogue\'s tools',
cats = {'rogue\'s tools'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HeistEquipmentUtility'] = {
id = 69,
name = 'Heist Cloaks',
full = 'Rogue\'s Cloak',
long_upper = 'Rogue\'s Cloak',
long_lower = 'rogue\'s cloak',
long_upper_plural = 'Rogue\'s Cloaks',
long_lower_plural = 'rogue\'s cloaks',
cats = {'rogue\'s cloaks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HeistEquipmentReward'] = {
id = 70,
name = 'Heist Brooches',
full = 'Rogue\'s Brooch',
long_upper = 'Rogue\'s Brooch',
long_lower = 'rogue\'s brooch',
long_upper_plural = 'Rogue\'s Brooches',
long_lower_plural = 'rogue\'s brooches',
cats = {'rogue\'s brooches'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HeistBlueprint'] = {
id = 71,
name = 'Blueprints',
full = 'Blueprint',
long_upper = 'Blueprint',
long_lower = 'blueprint',
long_upper_plural = 'Blueprints',
long_lower_plural = 'blueprints',
cats = {'blueprints'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['Trinket'] = {
id = 72,
name = 'Trinkets',
full = 'Trinket',
long_upper = 'Trinket',
long_lower = 'trinket',
long_upper_plural = 'Trinkets',
long_lower_plural = 'trinkets',
cats = {'trinkets'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HeistObjective'] = {
id = 73,
name = 'Heist Targets',
full = 'Heist Target',
long_upper = 'Heist Target',
long_lower = 'heist target',
long_upper_plural = 'Heist Targets',
long_lower_plural = 'heist targets',
cats = {'heist targets'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['ExpeditionLogbook'] = {
id = 74,
name = 'Expedition Logbooks',
full = 'Expedition Logbook',
long_upper = 'Expedition Logbook',
long_lower = 'expedition logbook',
long_upper_plural = 'Expedition Logbooks',
long_lower_plural = 'expedition logbooks',
cats = {'expedition logbooks'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['IncubatorStackable'] = {
id = 75,
name = 'Incubators',
full = 'Incubator',
long_upper = 'Incubator',
long_lower = 'incubator',
long_upper_plural = 'Incubators',
long_lower_plural = 'incubators',
cats = {'incubators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['ArchnemesisMod'] = {
id = 76,
name = 'Archnemesis Mod',
full = 'Itemised Archnemesis Modifier',
long_upper = 'Itemised Archnemesis Modifier',
long_lower = 'itemised Archnemesis modifier',
long_upper_plural = 'Itemised Archnemesis Modifiers',
long_lower_plural = 'itemised Archnemesis modifiers',
cats = {'itemised Archnemesis modifiers'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
disabled = true,
},
['DONOTUSE4'] = {
id = 77,
name = '',
disabled = true,
},
['DONOTUSE5'] = {
id = 78,
name = '',
disabled = true,
},
['DONOTUSE6'] = {
id = 79,
name = '',
disabled = true,
},
['DONOTUSE7'] = {
id = 80,
name = '',
disabled = true,
},
['InstanceLocalItem'] = {
id = 81,
name = 'Instance Local Item',
disabled = true,
},
['SentinelDrone'] = {
id = 82,
name = 'Sentinel',
full = 'Sentinel',
long_upper = 'Sentinel',
long_lower = 'sentinel',
long_upper_plural = 'Sentinels',
long_lower_plural = 'sentinels',
cats = {'sentinels'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
},
['MemoryLine'] = {
id = 83,
name = 'Memory',
full = 'Memory',
long_upper = 'Memory',
long_lower = 'memory',
long_upper_plural = 'Memories',
long_lower_plural = 'memories',
cats = {'memories'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
--
-- Extra classes, for historical purposes
--
['HarvestSeed'] = {
full = 'Harvest Seed',
long_upper = 'Harvest Seed',
long_lower = 'harvest seed',
long_upper_plural = 'Harvest Seeds',
long_lower_plural = 'harvest seeds',
cats = {'seeds'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['HarvestPlantBooster'] = {
full = 'Seed Enhancer',
long_upper = 'Seed Enhancer',
long_lower = 'seed enhancer',
long_upper_plural = 'Seed Enhancers',
long_lower_plural = 'seed enhancers',
cats = {'seed enhancers'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
['AtlasRegionUpgradeItem'] = {
full = 'Watchstone',
long_upper = 'Watchstone',
long_lower = 'watchstone',
long_upper_plural = 'Watchstones',
long_lower_plural = 'watchstones',
cats = {'watchstones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
},
}
-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
['Weapon Skin'] = {
cats = {'Weapon skins'},
},
['Shield Skin'] = {
cats = {'Shield skins'},
},
['Weapon Effect'] = {
cats = {'Weapon effects'},
},
['Weapon Added Effect'] = {
cats = {'Weapon added effects'},
},
['Armour Skin'] = {
cats = {'Armour skins'},
},
['Armour Attachment'] = {
cats = {'Armour attachments'},
},
['Helmet Skin'] = {
cats = {'Helmet skins'},
},
['Helmet Attachment'] = {
cats = {'Helmet attachments'},
},
['Gloves Skin'] = {
cats = {'Gloves skins'},
},
['Boots Skin'] = {
cats = {'Boots skins'},
},
['Footprints'] = {
cats = {'Footprints effects'},
},
['Portal'] = {
cats = {'Portal effects'},
},
['Social Frame'] = {
cats = {'Portrait frames'},
},
['Portrait'] = {
cats = {'Portraits'},
},
['Pet'] = {
cats = {'Pets'},
},
['Apparition'] = {
cats = {'Apparitions'},
},
['Character Effect'] = {
cats = {'Character effects'},
},
['Skill Gem Effect'] = {
cats = {'Alternate skill effects'},
},
['Dance'] = {
cats = {'Character animations'},
},
['Consumable'] = {
cats = {'Consumable items'},
},
['Hideout Item'] = {
cats = {'Hideout decorations'},
},
['Miscellaneous'] = {
cats = {'Miscellaneous cosmetic items'},
},
['Helmet Skin / Attachment'] = {
cats = {'Helmet skins', 'Helmet attachments'},
},
['Cursor'] = {
cats = {'Cursor skins'},
},
['Amulet Skin'] = {
cats = {'Amulet skins'},
},
['Belt Skin'] = {
cats = {'Belt skins'},
},
['Flask Skin'] = {
cats = {'Flask skins'},
},
['Passive Jewel Skin'] = {
cats = {'Jewel skins'},
},
['Ring Skin'] = {
cats = {'Ring skins'},
},
['Hip Attachment'] = {
cats = {'Hip attachments'},
},
['Alternate Charge Skin'] = {
cats = {'Alternate charge skins'},
},
}
-- GemTags.dat
game.constants.item.gem_tags = {
['fire'] = {
id = 1,
tag = 'Fire',
},
['cold'] = {
id = 2,
tag = 'Cold',
},
['lightning'] = {
id = 3,
tag = 'Lightning',
},
['chaos'] = {
id = 4,
tag = 'Chaos',
},
['spell'] = {
id = 5,
tag = 'Spell',
},
['projectile'] = {
id = 6,
tag = 'Projectile',
},
['bow'] = {
id = 7,
tag = 'Bow',
},
['melee'] = {
id = 8,
tag = 'Melee',
},
['minion'] = {
id = 9,
tag = 'Minion',
},
['strength'] = {
id = 10,
tag = '',
},
['dexterity'] = {
id = 11,
tag = '',
},
['intelligence'] = {
id = 12,
tag = '',
},
['aura'] = {
id = 13,
tag = 'Aura',
},
['attack'] = {
id = 14,
tag = 'Attack',
},
['area'] = {
id = 15,
tag = 'AoE',
},
['duration'] = {
id = 16,
tag = 'Duration',
},
['support'] = {
id = 17,
tag = 'Support',
},
['curse'] = {
id = 18,
tag = 'Curse',
},
['chaining'] = {
id = 19,
tag = 'Chaining',
},
['totem'] = {
id = 20,
tag = 'Totem',
},
['trap'] = {
id = 21,
tag = 'Trap',
},
['mine'] = {
id = 22,
tag = 'Mine',
},
['movement'] = {
id = 23,
tag = 'Movement',
},
['cast'] = {
id = 24,
tag = 'Cast',
},
['vaal'] = {
id = 25,
tag = 'Vaal',
},
['active_skill'] = {
id = 26,
tag = '',
},
['trigger'] = {
id = 27,
tag = 'Trigger',
},
['warcry'] = {
id = 28,
tag = 'Warcry',
},
['golem'] = {
id = 29,
tag = 'Golem',
},
['low_max_level'] = {
id = 30,
tag = '',
},
['channelling'] = {
id = 31,
tag = 'Channelling',
},
['herald'] = {
id = 32,
tag = 'Herald',
},
['brand'] = {
id = 33,
tag = 'Brand',
},
['physical'] = {
id = 34,
tag = 'Physical',
},
['guard'] = {
id = 35,
tag = 'Guard',
},
['travel'] = {
id = 36,
tag = 'Travel',
},
['strike'] = {
id = 37,
tag = 'Strike',
},
['blink'] = {
id = 38,
tag = 'Blink',
},
['nova'] = {
id = 39,
tag = 'Nova',
},
['banner'] = {
id = 40,
tag = '',
},
['slam'] = {
id = 41,
tag = 'Slam',
},
['stance'] = {
id = 42,
tag = 'Stance',
},
['hex'] = {
id = 43,
tag = 'Hex',
},
['mark'] = {
id = 44,
tag = 'Mark',
},
['orb'] = {
id = 45,
tag = 'Orb',
},
['random_element'] = {
id = 46,
tag = 'Prismatic',
},
['arcane'] = {
id = 47,
tag = 'Arcane',
},
['critical'] = {
id = 48,
tag = 'Critical',
},
['exceptional'] = {
id = 49,
tag = 'Exceptional',
},
['link'] = {
id = 50,
tag = 'Link',
},
['blessing'] = {
id = 51,
tag = 'Blessing',
},
}
game.constants.item.gem_tags_lookup = {
['Fire'] = 'fire',
['Cold'] = 'cold',
['Lightning'] = 'lightning',
['Chaos'] = 'chaos',
['Spell'] = 'spell',
['Projectile'] = 'projectile',
['Bow'] = 'bow',
['Melee'] = 'melee',
['Minion'] = 'minion',
['Aura'] = 'aura',
['Attack'] = 'attack',
['AoE'] = 'area',
['Duration'] = 'duration',
['Support'] = 'support',
['Curse'] = 'curse',
['Chaining'] = 'chaining',
['Totem'] = 'totem',
['Trap'] = 'trap',
['Mine'] = 'mine',
['Movement'] = 'movement',
['Cast'] = 'cast',
['Vaal'] = 'vaal',
['Trigger'] = 'trigger',
['Warcry'] = 'warcry',
['Golem'] = 'golem',
['Channelling'] = 'channelling',
['Herald'] = 'herald',
['Brand'] = 'brand',
['Physical'] = 'physical',
['Guard'] = 'guard',
['Travel'] = 'travel',
['Strike'] = 'strike',
['Blink'] = 'blink',
['Nova'] = 'nova',
['Slam'] = 'slam',
['Stance'] = 'stance',
['Hex'] = 'hex',
['Mark'] = 'mark',
['Orb'] = 'orb',
['Arcane'] = 'arcane',
['Prismatic'] = 'random_element',
['Critical'] = 'critical',
['Exceptional'] = 'exceptional',
['Link'] = 'link',
['Blessing'] = 'blessing',
}
game.constants.item.gem_quality_types = {
{
id = 1,
full = 'Superior',
long_upper = 'Superior',
long_lower = 'superior',
short_upper = 'S',
short_lower = 's',
},
{
id = 2,
full = 'Anomalous',
long_upper = 'Anomalous',
long_lower = 'anomalous',
short_upper = 'A',
short_lower = 'a',
},
{
id = 3,
full = 'Divergent',
long_upper = 'Divergent',
long_lower = 'divergent',
short_upper = 'D',
short_lower = 'd',
},
{
id = 4,
full = 'Phantasmal',
long_upper = 'Phantasmal',
long_lower = 'phantasmal',
short_upper = 'P',
short_lower = 'p',
},
}
game.constants.skill = {}
-- CostTypes.dat
game.constants.skill.cost_types = {
['Mana'] = {
full = 'Mana',
long_upper = 'Mana',
long_lower = 'mana',
},
['Life'] = {
full = 'Life',
long_upper = 'Life',
long_lower = 'life',
},
['ES'] = {
full = 'Energy Shield',
long_upper = 'Energy Shield',
long_lower = 'energy shield',
},
['Rage'] = {
full = 'Rage',
long_upper = 'Rage',
long_lower = 'rage',
},
['ManaPercent'] = {
full = 'Mana Percent',
long_upper = 'Mana',
long_lower = 'mana',
},
['LifePercent'] = {
full = 'Life Percent',
long_upper = 'Life',
long_lower = 'life',
},
['ManaPerMinute'] = {
full = 'Mana per Minute',
long_upper = 'Mana per second',
long_lower = 'mana per second',
},
['LifePerMinute'] = {
full = 'Life per Minute',
long_upper = 'Life per second',
long_lower = 'life per second',
},
}
-- NPCMaster.dat
game.constants.masters = {
{
full = 'Navali',
long_upper = 'Navali',
short_upper = 'Navali',
short_lower = 'navali',
},
{
full = 'Einhar, Beastmaster',
long_upper = 'Einhar, Beastmaster',
short_upper = 'Einhar',
short_lower = 'einhar',
},
{
full = 'Alva, Master Explorer',
long_upper = 'Alva, Master Explorer',
short_upper = 'Alva',
short_lower = 'alva',
},
{
full = 'Helena',
long_upper = 'Helena',
short_upper = 'Helena',
short_lower = 'helena',
},
{
full = 'Niko, Master of the Depths',
long_upper = 'Niko, Master of the Depths',
short_upper = 'Niko',
short_lower = 'niko',
},
{
full = 'Jun, Veiled Master',
long_upper = 'Jun, Veiled Master',
short_upper = 'Jun',
short_lower = 'jun',
},
{
full = 'Zana, Master Cartographer',
long_upper = 'Zana, Master Cartographer',
short_upper = 'Zana',
short_lower = 'zana',
},
}
game.constants.mod = {}
-- ModDomains.dat, reversed
game.constants.mod.domains = {
[1] = {
short_upper = 'Item',
short_lower = 'item',
},
[2] = {
short_upper = 'Flask',
short_lower = 'flask',
},
[3] = {
short_upper = 'Monster',
short_lower = 'monster',
},
[4] = {
short_upper = 'Chest',
short_lower = 'chest',
},
[5] = {
short_upper = 'Area',
short_lower = 'area',
},
--[6] = {},
--[7] = {},
--[8] = {},
[9] = {
short_upper = 'Crafted',
short_lower = 'crafted',
},
[10] = {
short_upper = 'Misc',
short_lower = 'misc',
},
[11] = {
short_upper = 'Atlas',
short_lower = 'atlas',
},
[12] = {
short_upper = 'Leaguestone',
short_lower = 'leaguestone',
},
[13] = {
short_upper = 'Abyss Jewel',
short_lower = 'abyss_jewel',
},
[14] = {
short_upper = 'Map Device',
short_lower = 'map_device',
},
[15] = {
short_upper = 'Dummy',
short_lower = 'dummy',
},
[16] = {
short_upper = 'Delve',
short_lower = 'delve',
},
[17] = {
short_upper = 'Delve Area',
short_lower = 'delve area',
},
[18] = {
short_upper = 'Synthesis unknown',
short_lower = 'Synthesis unknown',
},
[19] = {
short_upper = 'Synthesis Globals',
short_lower = 'synthesis globals',
},
[20] = {
short_upper = 'Synthesis Bonus',
short_lower = 'Synthesis bonus',
},
[21] = {
short_upper = 'Affliction Jewel',
short_lower = 'Affliction jewel',
},
[22] = {
short_upper = 'Heist Area',
short_lower = 'heist area',
},
[23] = {
short_upper = 'Heist NPC',
short_lower = 'heist NPC',
},
[24] = {
short_upper = 'Heist Trinket',
short_lower = 'heist trinket',
},
[25] = {
short_upper = 'Watchstone',
short_lower = 'watchstone',
},
[26] = {
short_upper = 'Veiled',
short_lower = 'veiled',
},
[27] = {
short_upper = 'Expedition Remnants',
short_lower = 'expedition remnants',
},
[28] = {
short_upper = 'Unveiled',
short_lower = 'unveiled',
},
[29] = {
short_upper = 'Eldritch Altar',
short_lower = 'eldritch altar',
},
[30] = {
short_upper = 'Sentinel',
short_lower = 'sentinel',
},
}
-- ModGenerationTypes.dat
game.constants.mod.generation_types = {
[1] = {
full = 'Prefix',
short_upper = 'Prefix',
short_lower = 'prefix',
},
[2] = {
full = 'Suffix',
short_upper = 'Suffix',
short_lower = 'suffix',
},
-- given mod
[3] = {
full = 'Unique',
short_upper = 'Unique',
short_lower = 'unique',
},
[4] = {
full = 'Nemesis',
short_upper = 'Nemesis',
short_lower = 'nemesis',
},
[5] = {
full = 'Corrupted',
short_upper = 'Corrupted',
short_lower = 'corrupted',
},
[6] = {
full = 'Bloodlines',
short_upper = 'Bloodlines',
short_lower = 'bloodlines',
},
[7] = {
full = 'Torment',
short_upper = 'Torment',
short_lower = 'torment',
},
[8] = {
full = 'Tempest',
short_upper = 'Tempest',
short_lower = 'tempest',
},
[9] = {
full = 'Talisman',
short_upper = 'Talisman',
short_lower = 'talisman',
},
[10] = {
full = 'Enchantment',
short_upper = 'Enchantment',
short_lower = 'enchantment',
},
[11] = {
full = 'Essence',
short_upper = 'Essence',
short_lower = 'essence',
},
[12] = {},
[13] = {
full = 'Bestiary',
short_upper = 'Bestiary',
short_lower = 'bestiary',
},
[14] = {
full = 'Delve Area',
short_upper = 'Delve Area',
short_lower = 'delve area',
},
[15] = {
short_upper = 'Synthesis unknown',
short_lower = 'synthesis unknown',
},
[16] = {
short_upper = 'Synthesis Globals',
short_lower = 'synthesis globals',
},
[17] = {
short_upper = 'Synthesis Bonus',
short_lower = 'synthesis bonus',
},
[18] = {
short_upper = 'Blight',
short_lower = 'blight',
},
[19] = {
short_upper = 'Blight Tower',
short_lower = 'blight tower',
},
[20] = {
short_upper = 'Monster Affliction',
short_lower = 'monster affliction',
},
[21] = {
short_upper = 'Enkindling Orb',
short_lower = 'enkindling orb',
},
[22] = {
short_upper = 'Instilling Orb',
short_lower = 'instilling orb',
},
[23] = {
short_upper = 'Expedition Logbook',
short_lower = 'expedition logbook',
},
[24] = {
short_upper = 'Scourge Benefit',
short_lower = 'scourge benefit',
},
[25] = {
short_upper = 'Scourge Detriment',
short_lower = 'scourge detriment',
},
[26] = {
short_upper = 'Scourge Gimmick',
short_lower = 'scourge gimmick',
},
--[27] = {},
[28] = {
short_upper = 'Searing Exarch',
short_lower = 'searing exarch',
},
[29] = {
short_upper = 'Eater of Worlds',
short_lower = 'eater of worlds',
},
[30] = {},
}
return game