Module:Yesno

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Revision as of 10:26, 28 March 2013 by en>Mr. Stradivarius (edit inaccurate comment)
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This is a meta module.

This module is meant to be used only by other modules. It should not be invoked in wikitext.

This module was adapted from Module:Yesno on Wikipedia.
Adaptation is noted for reference and attribution only. This module may differ from the original in function or in usage. The documentation on Wikipedia may be helpful in understanding this module.
Lua error in Module:Category_handler at line 76: attempt to call upvalue 'yesno' (a table value).


local p = {}

function p.yesno(frame)

    -- defaults
    local retvals = {
        yes   = "yes",
        no    = "",
        ["¬"] = ""
    }

    -- Allow arguments to override defaults.
    local args;
    if frame == mw.getCurrentFrame() then
        -- We're being called via #invoke. If the invoking template passed any args, use
        -- them. Otherwise, use the args that were passed into the template.
        args = frame:getParent().args;
        for k, v in pairs(frame.args) do
            args = frame.args;
            break
        end
    else
        -- We're being called from another module or from the debug console, so assume
        -- the args are passed in directly.
        args = frame;
    end
    
    for k,v in pairs(args) do
        retvals[k] = v
    end

    val = args[1]

    -- First deal with the case if val is nil, then deal with other cases.
    if val == nil then
        return retvals['¬']
    end

    val = val:lower()          -- Make lowercase.
    val = val:match'^%s*(.*%S)' or ''  -- Trim whitespace.

    if val == '' then
        return retvals['blank'] or retvals['no']
    elseif val == 'n' or val == 'no'  or tonumber(val) == 0 then
        return retvals['no']
    elseif val == 'y' or val == 'yes' or tonumber(val) == 1 then
        return retvals['yes']
    elseif val == '¬' then
        return retvals['¬']
    else
        return retvals['def'] or retvals['yes']
    end
end

return p