Module:Item/core
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This submodule contains core configuration and functions for use in Module:Item and its other submodules.
The above documentation is transcluded from Module:Item/core/doc.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
-------------------------------------------------------------------------------
--
-- Core confirguation and functions for Module:Item2 and submodules
--
-------------------------------------------------------------------------------
local m_util = require('Module:Util')
local m_cargo = require('Module:Cargo')
-- Should we use the sandbox version of our submodules?
local use_sandbox = m_util.misc.maybe_sandbox('Item2')
local m_game = use_sandbox and mw.loadData('Module:Game/sandbox') or mw.loadData('Module:Game')
-- The cfg table contains all localisable strings and configuration, to make it
-- easier to port this module to another wiki.
local cfg = use_sandbox and mw.loadData('Module:Item2/config/sandbox') or mw.loadData('Module:Item2/config')
local i18n = cfg.i18n
-- ----------------------------------------------------------------------------
-- Helper functions
-- ----------------------------------------------------------------------------
local h = {}
-- ----------------------------------------------------------------------------
-- Core
-- ----------------------------------------------------------------------------
local core = {}
core.factory = {}
function core.factory.infobox_line(args)
-- args: table
-- type: How to read data from tpl_args using the given keys. nil = Regular, gem = Gem progression, stat = Stats
-- parts: table
-- [n]: table
-- key: key to use. If type = gem and table is given, parse for subfield along path
-- hide: Hide part if this function returns true
-- hide_key: Alternate key to use to retrieve the value
-- hide_default: hide the value if this is set
-- hide_default_key: key to use if it isn't equal to the key parameter
-- ----- params from m_util.html.format_value -----
-- func: Function to transform the value retrieved from the database
-- fmt: Format string (or function that returns format string) to use for the value.
-- Default: '%s'
-- fmt_range: Format string to use for range value.
-- Default: '(%s-%s)'
-- color: poe_color code to use for the value. False for no color.
-- Default: 'value' if value is unmodified; 'mod' if modified
-- class: Additional css class added to color tag
-- inline: Format string to use for the output
-- inline_color: poe_color code to use for the output. False for no color.
-- Default: Inherits from value color
-- inline_class: Additional css class added to inline color tag
-- sep: If specified, parts are joined with this separator before being formatted for output
-- fmt: Format string to use for output. If not specified, parts are simply concatenated
-- color: poe_color code to use for output. Default: no color
-- class: Additional css class added to output
args.parts = args.parts or {}
return function (tpl_args)
local base_values = {}
local temp_values = {}
if args.type == 'gem' then
-- Skill progression. Look for keys in tpl_args.skill_levels
if not cfg.class_groups.gems.keys[tpl_args.class_id] then
-- Skip if this item is not actually a gem
return
end
for i, data in ipairs(args.parts) do
if data.key then
local path = type(data.key) == 'table' and data.key or {data.key}
-- Check for static value
local value = tpl_args.skill_levels[0]
for _, p in ipairs(path) do -- Parse for subfield along path
if value[p] == nil then
value = nil
break
else
value = value[p]
end
end
if value ~= nil then
base_values[i] = value
temp_values[#temp_values+1] = {value={min=value,max=value}, index=i}
else -- Check for leveled values
value = {
min = tpl_args.skill_levels[1],
max = tpl_args.skill_levels[tpl_args.max_level],
}
for k, _ in pairs(value) do
for _, p in ipairs(path) do -- Parse for subfield along path
if value[k][p] == nil then
value[k] = nil
break
else
value[k] = value[k][p]
end
end
end
if value.min ~= nil and value.max ~= nil then
base_values[i] = value.min
temp_values[#temp_values+1] = {value=value, index=i}
end
end
end
end
elseif args.type == 'stat' then
-- Stats. Look for key in tpl_args._stats
for i, data in ipairs(args.parts) do
local stat = tpl_args._stats[data.key]
if stat then
local total = {min=0, max=0}
for _, v in ipairs(stat) do
if v.mod == nil or v.mod.is_implicit or v.mod.is_explicit then
total.min = total.min + v.min
total.max = total.max + v.max
end
end
base_values[i] = total.min
temp_values[#temp_values+1] = {value=total, index=i}
end
end
else
-- Regular. Look for key exactly as written in tpl_args
for i, data in ipairs(args.parts) do
local value = {}
if tpl_args[data.key .. '_range_minimum'] ~= nil then
value.min = tpl_args[data.key .. '_range_minimum']
value.max = tpl_args[data.key .. '_range_maximum']
elseif tpl_args[data.key] ~= nil then
value.min = tpl_args[data.key]
value.max = tpl_args[data.key]
end
if value.min ~= nil and value.max ~= nil then
base_values[i] = value.min
temp_values[#temp_values+1] = {value=value, index=i}
end
end
end
local final_values = {}
for i, data in ipairs(temp_values) do
local opt = args.parts[data.index]
local hide = false
if type(opt.hide) == 'function' then
local v = data.value
if opt.hide_key then
v = {
min = tpl_args[opt.hide_key .. '_range_minimum'],
max = tpl_args[opt.hide_key .. '_range_maximum'],
}
if v.min == nil or v.max == nil then
v = tpl_args[opt.hide_key]
end
end
hide = opt.hide(tpl_args, v)
elseif opt.hide_default ~= nil then
if opt.hide_default_key then
local v = {
min = tpl_args[opt.hide_default_key .. '_range_minimum'],
max = tpl_args[opt.hide_default_key .. '_range_maximum'],
}
if v.min == nil or v.max == nil then
if opt.hide_default == tpl_args[opt.hide_default_key] then
hide = true
end
elseif opt.hide_default == v.min and opt.hide_default == v.max then
hide = true
end
else
local v = data.value
if opt.hide_default == v.min and opt.hide_default == v.max then
hide = true
end
end
end
if not hide then
table.insert(final_values, data)
end
end
-- all zeros = dont display and return early
if #final_values == 0 then
return nil
end
local parts = {}
for i, data in ipairs(final_values) do
local value = data.value
value.base = base_values[data.index]
local options = args.parts[data.index]
if args.type == 'gem' and options.color == nil then
-- Display skill progression range values as unmodified (white)
options.color = 'value'
end
parts[#parts+1] = m_util.html.format_value(tpl_args, value, options)
end
if args.sep then
-- Join parts with separator before formatting
parts = {table.concat(parts, args.sep)}
end
-- Build output string
local out
if args.fmt then
out = string.format(args.fmt, unpack(parts))
else
out = table.concat(parts)
end
if args.color then
out = m_util.html.poe_color(args.color, out, args.class)
elseif args.class then
out = tostring(mw.html.create('em')
:attr('class', class)
:wikitext(out)
)
end
return out
end
end
function core.add_stat(tpl_args, stat_id, value, options)
options = options or {}
local mod = options.mod
local tbl = options.tbl or '_stats'
tpl_args[tbl] = tpl_args[tbl] or {}
tpl_args[tbl][stat_id] = tpl_args[tbl][stat_id] or {
min = 0,
max = 0,
avg = 0,
}
local stat = {
mod = mod,
}
if type(value) == 'table' then
stat.min = value.min
stat.max = value.max
stat.avg = value.avg or (stat.min + stat.max) / 2
else
stat.min = value
stat.max = value
stat.avg = value
end
table.insert(tpl_args[tbl][stat_id], stat)
-- Totals
tpl_args[tbl][stat_id].min = tpl_args[tbl][stat_id].min + stat.min
tpl_args[tbl][stat_id].max = tpl_args[tbl][stat_id].max + stat.max
tpl_args[tbl][stat_id].avg = tpl_args[tbl][stat_id].avg + stat.avg
end
--
-- Functions for processing tpl_args
--
h.proc = {}
h.proc.factory = {}
function h.proc.factory.value(args)
args = args or {}
return function (tpl_args, value)
if value == nil then
return nil
end
if args.cast then
value = args.cast(value)
end
if args.validate then
value = args.validate(value)
end
return value
end
end
function h.proc.factory.list(args)
args = args or {}
return function (tpl_args, value)
return m_util.cast.table(value, {
pattern = args.pattern,
callback = args.callback,
})
end
end
function h.proc.factory.damage_html(args)
return function (tpl_args, value)
local keys = {
min = args.type .. '_damage_min',
max = args.type .. '_damage_max',
}
local range = {}
for ktype, key in pairs(keys) do
range[ktype] = core.factory.infobox_line{
parts = {
{
key = key,
color = false,
hide_default = 0,
}
}
}(tpl_args)
end
if range.min and range.max then
local color = args.type or false
local range_fmt
if tpl_args[keys.min .. '_range_minimum'] ~= tpl_args[keys.min .. '_range_maximum'] or tpl_args[keys.max .. '_range_minimum'] ~= tpl_args[keys.max .. '_range_maximum'] then
-- Variable damage range, based on modifier rolls
if args.type == 'physical' then
color = 'mod'
end
range_fmt = i18n.fmt.variable_damage_range
else
-- Standard damage range
if args.type == 'physical' then
color = 'value'
end
range_fmt = i18n.fmt.standard_damage_range
end
value = string.format(range_fmt, range.min, range.max)
if color then
value = m_util.html.poe_color(color, value)
end
end
return value
end
end
function h.proc.factory.stat_text(args)
return function (tpl_args, value)
local type_map = {
implicit = 'is_implicit',
explicit = 'is_explicit',
}
if type_map[args.type] == nil then
return nil
end
local lines = {}
local random_mods = {}
local skip = cfg.class_specifics[tpl_args.class_id] and cfg.class_specifics[tpl_args.class_id].skip_stat_lines or nil
for _, mod_data in ipairs(tpl_args._mods) do
if mod_data[type_map[args.type]] then
if mod_data.is_random == true then
random_mods[mod_data.stat_text] = random_mods[mod_data.stat_text] or {}
table.insert(random_mods[mod_data.stat_text], mod_data)
else
if mod_data.stat_text ~= nil then
table.insert(lines, mod_data.stat_text)
else
local text = mod_data.result['mods.stat_text']
if text and text ~= '' then
for _, line in ipairs(m_util.string.split(text, '<br>')) do
local skipped = false
if skip then
for _, pattern in ipairs(skip) do
if string.match(line, pattern) then
skipped = true
break
end
end
end
if not skipped then
table.insert(lines, line)
end
end
end
end
end
end
end
for stat_text, mod_data_list in pairs(random_mods) do
local text = {}
for _, mod_data in ipairs(mod_data_list) do
table.insert(text, mod_data.result['mods.stat_text'])
end
local tbl = mw.html.create('table')
tbl
:attr('class', 'random-modifier-stats mw-collapsed')
:attr('style', 'text-align: left')
:tag('tr')
:tag('th')
:attr('class', 'mw-customtoggle-31')
:wikitext(stat_text)
:done()
:done()
:tag('tr')
:attr('class', 'mw-collapsible mw-collapsed')
:attr('id', 'mw-customcollapsible-31')
:tag('td')
:wikitext(table.concat(text, '<hr style="width: 20%">'))
:done()
:done()
table.insert(lines, tostring(tbl))
end
return #lines > 0 and table.concat(lines, '<br>') or nil
end
end
h.proc.text = h.proc.factory.value{cast = m_util.cast.text}
h.proc.boolean = h.proc.factory.value{cast = m_util.cast.boolean}
h.proc.number = h.proc.factory.value{cast = m_util.cast.number}
h.proc.percentage = h.proc.factory.value{
cast = m_util.cast.number,
validate = m_util.validate.factory.number_in_range{
min = 0,
max = 100,
},
}
h.proc.size = h.proc.factory.value{
cast = m_util.cast.number,
validate = m_util.validate.factory.number_in_range{
min = 1,
max = 4,
},
}
h.proc.character = h.proc.factory.value{
validate = m_util.validate.factory.string_length{
min = 1,
max = 1,
},
}
h.proc.list = h.proc.factory.list()
--
-- Argument mapping
--
-- [<tpl_args key>] = {
-- inherit boolean Whether the item will inherit this key from its base item. Default: true
-- field string Cargo field name
-- type string Cargo field type
-- func function Function to unpack the argument into a native lua value and validate it
-- default varies Default value if parameter is not set
-- deprecated boolean Set to true for deprecated parameters
-- }
core.map = {
-- special params
html = {
inherit = false,
field = 'html',
type = 'Text',
func = nil,
},
infobox_html = {
inherit = false,
field = 'infobox_html',
type = 'Text',
func = nil,
},
metabox_html = {
inherit = false,
field = 'metabox_html',
type = 'Text',
func = nil,
},
implicit_stat_text = {
inherit = false,
field = 'implicit_stat_text',
type = 'Text',
func = h.proc.factory.stat_text{type='implicit'},
},
explicit_stat_text = {
inherit = false,
field = 'explicit_stat_text',
type = 'Text',
func = h.proc.factory.stat_text{type='explicit'},
},
stat_text = {
inherit = false,
field = 'stat_text',
type = 'Text',
func = function (tpl_args, value)
if tpl_args.implicit_stat_text or tpl_args.explicit_stat_text then
local stats = {}
table.insert(stats, tpl_args.implicit_stat_text) -- No-op if value is nil
table.insert(stats, tpl_args.explicit_stat_text)
if tpl_args.is_corrupted then
table.insert(stats, m_util.html.poe_color('corrupted', i18n.tooltips.corrupted))
elseif tpl_args.is_mirrored then
table.insert(stats, i18n.tooltips.mirrored)
elseif tpl_args.is_unmodifiable then
table.insert(stats, i18n.tooltips.unmodifiable)
end
local sep = string.format('<span class="item-stat-separator -%s"></span>', tpl_args.frame_type)
value = table.concat(stats, sep)
end
return value
end,
},
class_id = {
inherit = false,
field = 'class_id',
type = 'String',
func = function (tpl_args, value)
if value == nil then
error(string.format(i18n.errors.generic_required_parameter, 'class_id'))
end
if not m_util.table.has_key(m_game.constants.item.classes, value) or m_game.constants.item.classes[value].disabled then
error(string.format(i18n.errors.invalid_class_id, tostring(value)))
end
return value
end,
},
class = {
inherit = false,
field = 'class',
type = 'String',
func = function (tpl_args, value)
local class = m_game.constants.item.classes[tpl_args.class_id].long_upper
-- Avoids errors with empty item class names later on
if class == '' then
class = nil
end
return class
end,
deprecated = true,
},
-- generic
is_in_game = {
inherit = false,
field = 'is_in_game',
type = 'Boolean',
func = h.proc.boolean,
default = true,
},
rarity_id = {
inherit = false,
field = 'rarity_id',
type = 'String',
func = h.proc.factory.value{
validate = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.rarities,
errmsg = i18n.errors.invalid_rarity_id,
},
},
},
rarity = {
inherit = false,
field = 'rarity',
type = 'String',
func = function (tpl_args, value)
return m_game.constants.rarities[tpl_args.rarity_id].long_upper
end,
deprecated = true,
},
name = {
inherit = false,
field = 'name',
type = 'String',
func = nil,
},
size_x = {
field = 'size_x',
type = 'Integer',
func = h.proc.size,
default = 1,
},
size_y = {
field = 'size_y',
type = 'Integer',
func = h.proc.size,
default = 1,
},
drop_rarities_ids = {
inherit = false,
field = 'drop_rarity_ids',
type = 'List (,) of String',
func = function (tpl_args, value)
-- Drop rarities only matter for base items
if tpl_args._flags.is_derived then
return nil -- Use default
end
return m_util.cast.table(value, {
callback = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.rarities,
errmsg = i18n.errors.invalid_rarity_id,
errlvl = 4,
},
})
end,
default = {},
},
drop_enabled = {
inherit = false,
field = 'drop_enabled',
type = 'Boolean',
func = function (tpl_args, value)
if value == nil then
return nil -- Use default
end
return tpl_args.is_in_game and m_util.cast.boolean(value)
end,
default = function (tpl_args)
return tpl_args.is_in_game
end,
},
drop_level = {
inherit = false,
field = 'drop_level',
type = 'Integer',
func = h.proc.number,
},
drop_level_maximum = {
inherit = false,
field = 'drop_level_maximum',
type = 'Integer',
func = h.proc.number,
},
acquisition_tags = {
inherit = false,
field = 'acquisition_tags',
type = 'List (,) of String',
func = h.proc.factory.list{
callback = m_util.validate.factory.in_table_keys{
tbl = cfg.acquisition_tags,
errmsg = i18n.errors.invalid_acquisition_tag,
errlvl = 4,
},
},
default = {},
},
drop_areas = {
inherit = false,
field = 'drop_areas',
type = 'List (,) of String',
func = function (tpl_args, value)
value = m_util.cast.table(value)
if type(value) == 'table' and #value > 0 then
tpl_args._drop_areas_data = m_cargo.array_query{
tables = {'areas'},
fields = {
'areas._pageName=_pageName',
'areas.id=id',
'areas.name=name',
'areas.main_page=main_page',
'areas.is_legacy_map_area=is_legacy_map_area'
},
id_field = 'areas.id',
id_array = value,
query = {limit=5000},
}
if tpl_args._drop_areas_data then
tpl_args._legacy_drop_areas = tpl_args._legacy_drop_areas or {}
for _, v in ipairs(tpl_args._drop_areas_data) do
if m_util.cast.boolean(v.is_legacy_map_area) then
tpl_args._flags.has_legacy_drop_areas = true
table.insert(tpl_args._legacy_drop_areas, v.id)
end
end
end
end
return value
end,
default = {},
},
drop_monsters = {
inherit = false,
field = 'drop_monsters',
type = 'List (,) of Text',
func = h.proc.list,
default = {},
},
drop_text = {
inherit = false,
field = 'drop_text',
type = 'Text',
func = h.proc.text,
},
required_level = {
field = 'required_level_base',
type = 'Integer',
func = h.proc.number,
default = 1,
},
required_level_final = {
field = 'required_level',
type = 'Integer',
func = function (tpl_args, value)
value = tpl_args.required_level
if value < cfg.base_item_required_level_threshold and cfg.base_item_required_level_threshold_classes[tpl_args.class_id] then
value = 1
end
return value
end,
default = 1,
},
required_dexterity = {
field = 'required_dexterity',
type = 'Integer',
func = h.proc.number,
default = 0,
},
required_strength = {
field = 'required_strength',
type = 'Integer',
func = h.proc.number,
default = 0,
},
required_intelligence = {
field = 'required_intelligence',
type = 'Integer',
func = h.proc.number,
default = 0,
},
inventory_icon = {
inherit = false,
field = 'inventory_icon',
type = 'String',
func = function (tpl_args, value)
if not value then
-- Certain types of items have default inventory icons
if i18n.default_inventory_icons[tpl_args.class_id] then
value = i18n.default_inventory_icons[tpl_args.class_id]
else
for k, v in pairs(tpl_args._flags) do
value = v and i18n.default_inventory_icons[k]
end
end
end
tpl_args.inventory_icon_id = value or tpl_args.name
return string.format(i18n.files.inventory_icon, tpl_args.inventory_icon_id)
end,
},
-- note: this must be called after inventory_icon to work correctly as it depends on tpl_args.inventory_icon_id being set
alternate_art_inventory_icons = {
inherit = false,
field = 'alternate_art_inventory_icons',
type = 'List (,) of String',
func = function (tpl_args, value)
return m_util.cast.table(value, {
callback = function (value)
return string.format(i18n.files.inventory_icon, string.format('%s %s', tpl_args.inventory_icon_id, tostring(value)))
end,
})
end,
default = {},
},
cannot_be_traded_or_modified = {
inherit = false,
field = 'cannot_be_traded_or_modified',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
help_text = {
field = 'help_text',
type = 'Text',
func = h.proc.text,
},
is_account_bound = {
inherit = false,
field = 'is_account_bound',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
flavour_text = {
inherit = false,
field = 'flavour_text',
type = 'Text',
func = h.proc.factory.value{
cast = function (value)
value = m_util.cast.text(value)
-- Parse harbinger glyphs
value = string.gsub(value, '<<([Hh][Bb][Gg]%w+)>>', '<span class="glyph %1"></span>')
return value
end,
},
},
flavour_text_id = {
inherit = false,
field = 'flavour_text_id',
type = 'String',
func = nil,
},
tags = {
field = 'tags',
type = 'List (,) of String',
func = h.proc.factory.list{
callback = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.tags,
errmsg = i18n.errors.invalid_tag,
errlvl = 4,
},
},
default = {},
},
metadata_id = {
inherit = false,
field = 'metadata_id',
type = 'String',
func = function (tpl_args, value)
if value == nil then
return nil
end
-- Unless we're in testing mode, validate that metadata_id is unique
if not tpl_args.test then
local results = m_cargo.query(
{'items'},
{'items._pageName'},
{
where = string.format(
'items.metadata_id = "%s" AND items._pageName != "%s"',
value,
m_cargo.addslashes(mw.title.getCurrentTitle().prefixedText)
)
}
)
if #results > 0 then
error(string.format(i18n.errors.duplicate_metadata, value, results[1]['items._pageName']))
end
end
return value
end,
},
influences = {
inherit = false,
field = 'influences',
type = 'List (,) of String',
func = h.proc.factory.list{
callback = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.influences,
errmsg = i18n.errors.invalid_influence,
errlvl = 4,
},
},
default = {},
},
is_fractured = {
inherit = false,
field = 'is_fractured',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_synthesised = {
inherit = false,
field = 'is_synthesised',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_searing_exarch_item = {
inherit = false,
field = 'is_searing_exarch_item',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_eater_of_worlds_item = {
inherit = false,
field = 'is_eater_of_worlds_item',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_veiled = {
inherit = false,
field = 'is_veiled',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_replica = {
inherit = false,
field = 'is_replica',
type = 'Boolean',
func = function (tpl_args, value)
value = m_util.cast.boolean(value)
if value == true and tpl_args.rarity_id ~= 'unique' then
error(string.format(i18n.errors.non_unique_flag, 'is_replica'))
end
return value
end,
default = false,
},
is_corrupted = {
inherit = false,
field = 'is_corrupted',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_mirrored = {
inherit = false,
field = nil,
type = nil,
func = h.proc.boolean,
default = false,
},
is_unmodifiable = {
inherit = false,
field = 'is_unmodifiable',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
is_drop_restricted = {
inherit = false,
field = 'is_drop_restricted',
type = 'Boolean',
func = h.proc.boolean,
default = function (tpl_args)
-- Divination cards have drop restrictions by design.
if tpl_args.class_id == 'DivinationCard' then
return true
end
for _, key in ipairs({'is_replica', '_drop_areas_data', 'drop_monsters'}) do
-- arg must be truthy and NOT an empty table
if tpl_args[key] and not (type(tpl_args[key]) == 'table' and #tpl_args[key] == 0) then
return true
end
end
local flags = {
'is_talisman',
'is_essence',
'is_blight_item',
'is_fossil',
'is_tattoo',
'is_delirium_orb',
'is_catalyst',
}
for _, flag in ipairs(flags) do
if tpl_args._flags[flag] then
return true
end
end
return false
end,
},
purchase_costs = {
field = nil,
type = nil,
func = function (tpl_args, value)
local purchase_costs = {}
for _, rarity_id in ipairs(m_game.constants.rarity_order) do
local rtbl = {}
local prefix = string.format('purchase_cost_%s', rarity_id)
local i = 1
while i ~= -1 do
local iprefix = prefix .. i
local values = {
name = tpl_args[iprefix .. '_name'],
amount = tonumber(tpl_args[iprefix .. '_amount']),
rarity = rarity_id,
}
if values.name ~= nil and values.amount ~= nil then
rtbl[#rtbl+1] = values
i = i + 1
table.insert(tpl_args._store_data, {
_table = 'item_purchase_costs',
amount = values.amount,
name = values.name,
rarity = values.rarity,
})
else
i = -1
end
end
purchase_costs[rarity_id] = rtbl
end
return purchase_costs
end,
func_fetch = function (tpl_args)
if tpl_args.rarity_id ~= 'unique' then
return
end
local results = m_cargo.query(
{'items' ,'item_purchase_costs'},
{'item_purchase_costs.amount', 'item_purchase_costs.name', 'item_purchase_costs.rarity'},
{
join = 'items._pageID=item_purchase_costs._pageID',
where = string.format('items._pageName="%s" AND item_purchase_costs.rarity="unique"', tpl_args.base_item_page),
}
)
for _, row in ipairs(results) do
local values = {
rarity = row['item_purchase_costs.rarity'],
name = row['item_purchase_costs.name'],
amount = tonumber(row['item_purchase_costs.amount']),
}
local datavar = tpl_args.purchase_costs[string.lower(values.rarity)]
datavar[#datavar+1] = values
table.insert(tpl_args._store_data, {
_table = 'item_purchase_costs',
amount = values.amount,
name = values.name,
rarity = values.rarity,
})
end
end,
},
is_sellable = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
if value == nil then
return nil -- Use default
end
return tpl_args.is_in_game and m_util.cast.boolean(value)
end,
default = function (tpl_args)
return tpl_args.is_in_game
end,
},
sell_prices_override = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
-- these variables are also used by mods when setting automatic sell prices
tpl_args.sell_prices = {}
tpl_args.sell_price_order = {}
if not tpl_args.is_sellable then
return nil
end
local name
local amount
local i = 0
repeat
i = i + 1
name = tpl_args[string.format('sell_price%s_name', i)]
amount = tpl_args[string.format('sell_price%s_amount', i)]
if name ~= nil and amount ~= nil then
tpl_args.sell_price_order[#tpl_args.sell_price_order+1] = name
tpl_args.sell_prices[name] = amount
table.insert(tpl_args._store_data, {
_table = 'item_sell_prices',
amount = amount,
name = name,
})
end
until name == nil or amount == nil
-- if sell prices are set, the override is active
for _, _ in pairs(tpl_args.sell_prices) do
tpl_args._flags.sell_prices_override = true
break
end
return value
end,
},
--
-- specific section
--
-- Most item classes
quality = {
inherit = false,
field = 'quality',
type = 'Integer',
-- Must copy to stat for the stat adjustments to work properly
func = function (tpl_args, value)
local value = tonumber(value)
if value then
core.add_stat(tpl_args, 'quality', value)
if tpl_args.class_id == 'UtilityFlask' then
core.add_stat(tpl_args, 'quality_flask_duration', value)
elseif tpl_args.class_id == 'Map' then
-- quality is added to quantity for maps
core.add_stat(tpl_args, 'map_item_drop_quantity_+%', value)
end
end
return value
end,
default = 0,
},
-- amulets
is_talisman = {
field = 'is_talisman',
type = 'Boolean',
func = function (tpl_args, value)
value = m_util.cast.boolean(value)
tpl_args._flags.is_talisman = value
return value
end,
default = false,
},
talisman_tier = {
field = 'talisman_tier',
type = 'Integer',
func = h.proc.number,
},
-- flasks
charges_max = {
field = 'charges_max',
type = 'Integer',
func = h.proc.number,
},
charges_per_use = {
field = 'charges_per_use',
type = 'Integer',
func = h.proc.number,
},
flask_mana = {
field = 'mana',
type = 'Integer',
func = h.proc.number,
},
flask_life = {
field = 'life',
type = 'Integer',
func = h.proc.number,
},
flask_duration = {
field = 'duration',
type = 'Float',
func = h.proc.number,
},
buff_id = {
field = 'id',
type = 'String',
func = nil,
},
buff_values = {
field = 'buff_values',
type = 'List (,) of Integer',
func = function (tpl_args, value)
local values = {}
local i = 0
repeat
i = i + 1
local key = 'buff_value' .. i
values[i] = tonumber(tpl_args[key])
tpl_args[key] = nil
until values[i] == nil
-- needed so the values copyied from unique item base isn't overriden
if #values >= 1 then
value = values
end
return value
end,
func_copy = function (tpl_args, value)
tpl_args.buff_values = m_util.string.split(value, ',%s*')
end,
default = {},
},
buff_stat_text = {
field = 'stat_text',
type = 'String',
func = nil,
},
buff_icon = {
field = 'icon',
type = 'String',
func = function (tpl_args, value)
return string.format(i18n.files.status_icon, tpl_args.name)
end,
},
-- weapons
critical_strike_chance = {
field = 'critical_strike_chance',
type = 'Float',
func = h.proc.number,
},
attack_speed = {
field = 'attack_speed',
type = 'Float',
func = h.proc.number,
},
weapon_range = {
field = 'weapon_range',
type = 'Float',
func = h.proc.number,
},
physical_damage_min = {
field = 'physical_damage_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
physical_damage_max = {
field = 'physical_damage_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
fire_damage_min = {
field = 'fire_damage_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
fire_damage_max = {
field = 'fire_damage_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
cold_damage_min = {
field = 'cold_damage_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
cold_damage_max = {
field = 'cold_damage_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
lightning_damage_min = {
field = 'lightning_damage_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
lightning_damage_max = {
field = 'lightning_damage_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
chaos_damage_min = {
field = 'chaos_damage_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
chaos_damage_max = {
field = 'chaos_damage_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
-- armor-type stuff
armour = {
inherit = false,
field = 'armour',
type = nil,
func = nil,
},
armour_min = {
field = 'armour_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
armour_max = {
field = 'armour_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
evasion = {
inherit = false,
field = 'evasion',
type = nil,
func = nil,
},
evasion_min = {
field = 'evasion_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
evasion_max = {
field = 'evasion_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
energy_shield = {
inherit = false,
field = 'energy_shield',
type = nil,
func = nil,
},
energy_shield_min = {
field = 'energy_shield_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
energy_shield_max = {
field = 'energy_shield_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
ward = {
inherit = false,
field = 'ward',
type = nil,
func = nil,
},
ward_min = {
field = 'ward_min',
type = 'Integer',
func = h.proc.number,
default = 0,
},
ward_max = {
field = 'ward_max',
type = 'Integer',
func = h.proc.number,
default = 0,
},
-- This is the inherent penality from the armour piece if any
movement_speed = {
field = 'movement_speed',
type = 'Integer',
func = h.proc.number,
default = 0,
},
-- shields
block = {
field = 'block',
type = 'Integer',
func = h.proc.number,
},
-- skill gem stuff
gem_description = {
field = 'gem_description',
type = 'Text',
func = h.proc.text,
},
dexterity_percent = {
field = 'dexterity_percent',
type = 'Integer',
func = h.proc.percentage,
},
strength_percent = {
field = 'strength_percent',
type = 'Integer',
func = h.proc.percentage,
},
intelligence_percent = {
field = 'intelligence_percent',
type = 'Integer',
func = h.proc.percentage,
},
primary_attribute = {
field = 'primary_attribute',
type = 'String',
func = function (tpl_args, value)
for _, attr in ipairs(m_game.constants.attribute_order) do
local val = tpl_args[attr .. '_percent']
if val and val >= 60 then
return attr
end
end
return 'none'
end,
},
gem_tags = {
field = 'gem_tags',
type = 'List (,) of String',
func = h.proc.factory.list{
callback = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.item.gem_tags_lookup,
errmsg = i18n.errors.invalid_gem_tag,
errlvl = 4,
},
},
default = {},
},
is_vaal_skill_gem = {
field = 'is_vaal_skill_gem',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
vaal_variant_id = {
inherit = true,
field = 'vaal_variant_id',
type = 'String',
func = nil,
},
-- Support gems only
support_gem_letter = {
field = 'support_gem_letter',
type = 'String',
func = h.proc.character,
},
support_gem_letter_html = {
field = 'support_gem_letter_html',
type = 'Text',
func = function (tpl_args, value)
if tpl_args.support_gem_letter == nil then
return nil
end
for k, v in pairs(m_game.constants.attributes) do
local key = string.format('%s_percent', k)
if tpl_args[key] and tpl_args[key] > 50 then
value = tostring(
mw.html.create('span')
:attr('class', string.format('support-gem-id-%s', v.color))
:wikitext(tpl_args.support_gem_letter)
)
break
end
end
return value
end,
},
is_awakened_support_gem = {
field = 'is_awakened_support_gem',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
awakened_variant_id = {
field = 'awakened_variant_id',
type = 'String',
func = nil,
},
--
-- Jewels
--
jewel_limit = {
inherit = false,
field = 'jewel_limit',
type = 'String',
func = nil,
},
--
-- Maps
--
map_tier = {
field = 'tier',
type = 'Integer',
func = h.proc.number,
},
map_guild_character = {
field = 'guild_character',
type = 'String',
func = h.proc.character,
},
map_area_id = {
field = 'area_id',
type = 'String',
func = nil, -- TODO: Validate against a query?
},
map_area_level = {
field = 'area_level',
type = 'Integer',
func = h.proc.number,
},
unique_map_guild_character = {
field = 'unique_guild_character',
type = 'String',
func = h.proc.character,
func_copy = function (tpl_args, value)
tpl_args.map_guild_character = value
end,
},
unique_map_area_id = {
field = 'unique_area_id',
type = 'String',
func = nil, -- TODO: Validate against a query?
func_copy = function (tpl_args, value)
tpl_args.map_area_id = value
end,
},
unique_map_area_level = {
field = 'unique_area_level',
type = 'Integer',
func = h.proc.number,
func_copy = function (tpl_args, value)
tpl_args.map_area_level = value
end,
},
map_series = {
field = 'series',
type = 'String',
func = function (tpl_args, value)
if tpl_args.rarity == 'normal' and value == nil then
error(string.format(i18n.errors.generic_required_parameter, 'map_series'))
end
return value
end,
},
-- atlas info is only for the current map series
atlas_x = {
inherit = false,
field = 'x',
type = 'Float',
func = h.proc.number,
},
atlas_y = {
inherit = false,
field = 'y',
type = 'Float',
func = h.proc.number,
},
atlas_region_id = {
inherit = false,
field = 'region_id',
type = 'String',
func = nil,
},
atlas_region_minimum = {
inherit = false,
field = 'region_minimum',
type = 'Integer',
func = h.proc.number,
},
atlas_x0 = {
inherit = false,
field = 'x0',
type = 'Float',
func = h.proc.number,
},
atlas_x1 = {
inherit = false,
field = 'x1',
type = 'Float',
func = h.proc.number,
},
atlas_x2 = {
inherit = false,
field = 'x2',
type = 'Float',
func = h.proc.number,
},
atlas_x3 = {
inherit = false,
field = 'x3',
type = 'Float',
func = h.proc.number,
},
atlas_x4 = {
inherit = false,
field = 'x4',
type = 'Float',
func = h.proc.number,
},
atlas_y0 = {
inherit = false,
field = 'y0',
type = 'Float',
func = h.proc.number,
},
atlas_y1 = {
inherit = false,
field = 'y1',
type = 'Float',
func = h.proc.number,
},
atlas_y2 = {
inherit = false,
field = 'y2',
type = 'Float',
func = h.proc.number,
},
atlas_y3 = {
inherit = false,
field = 'y3',
type = 'Float',
func = h.proc.number,
},
atlas_y4 = {
inherit = false,
field = 'y4',
type = 'Float',
func = h.proc.number,
},
atlas_map_tier0 = {
field = 'map_tier0',
type = 'Integer',
func = h.proc.number,
},
atlas_map_tier1 = {
field = 'map_tier1',
type = 'Integer',
func = h.proc.number,
},
atlas_map_tier2 = {
field = 'map_tier2',
type = 'Integer',
func = h.proc.number,
},
atlas_map_tier3 = {
field = 'map_tier3',
type = 'Integer',
func = h.proc.number,
},
atlas_map_tier4 = {
field = 'map_tier4',
type = 'Integer',
func = h.proc.number,
},
atlas_connections = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
value = {}
local cont = true
local i = 1
while cont do
local prefix = string.format('atlas_connection%s_', i)
local regions = tpl_args[prefix .. 'tier']
local data = {
_table = 'atlas_connections',
map1 = string.format('%s (%s)', tpl_args.name, tpl_args.map_series or ''),
map2 = tpl_args[prefix .. 'target'],
}
if regions and data.map2 then
regions = m_util.string.split(regions, ',%s*')
if #regions ~= 5 then
error(string.format(i18n.errors.invalid_region_upgrade_count, i, #regions))
end
for index, value in ipairs(regions) do
data['region' .. (index - 1)] = m_util.cast.boolean(value)
end
value[data.map2] = data
table.insert(tpl_args._store_data, data)
else
cont = false
if i == 1 then
value = nil
end
end
i = i + 1
end
return value
end,
},
--
-- Map fragments
--
is_scarab = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_scarab = m_util.table.contains(tpl_args.tags, 'scarab')
return value
end,
},
--
-- Stackable items
--
stack_size = {
inherit = false,
field = 'stack_size',
type = 'Integer',
func = h.proc.number,
},
stack_size_currency_tab = {
inherit = false,
field = 'stack_size_currency_tab',
type = 'Integer',
func = h.proc.number,
},
description = {
inherit = false,
field = 'description',
type = 'Text',
func = h.proc.text,
},
-- Essences
is_essence = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
value = m_util.cast.boolean(value)
tpl_args._flags.is_essence = value
return value
end,
default = false,
},
essence_level_restriction = {
inherit = false,
field = 'level_restriction',
type = 'Integer',
func = h.proc.number,
},
essence_level = {
inherit = false,
field = 'level',
type = 'Integer',
func = h.proc.number,
},
essence_type = {
inherit = false,
field = 'type',
type = 'Integer',
func = h.proc.number,
},
essence_category = {
inherit = false,
field = 'category',
type = 'String',
func = nil,
},
-- Oils
is_blight_item = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_blight_item = tpl_args.blight_item_tier ~= nil
return value
end,
},
blight_item_tier = {
inherit = false,
field = 'tier',
type = 'Integer',
func = h.proc.number,
},
-- Fossils
is_fossil = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_fossil = tpl_args.metadata_id and string.find(tpl_args.metadata_id, 'CurrencyDelve', 1, true) ~= nil
return value
end,
},
-- Tattoos
is_tattoo = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_tattoo = tpl_args.tattoo_target ~= nil
return value
end,
},
tattoo_target = {
inherit = false,
field = 'target',
type = 'String',
func = nil,
},
tattoo_tribe = {
inherit = false,
field = 'tribe',
type = 'Integer',
func = h.proc.number,
},
tattoo_limit = {
inherit = false,
field = 'tattoo_limit',
type = 'String',
func = nil,
},
tattoo_min_adjacent = {
inherit = false,
field = 'min_adjacent',
type = 'Integer',
func = h.proc.number,
default = 0,
},
tattoo_max_adjacent = {
inherit = false,
field = 'max_adjacent',
type = 'Integer',
func = h.proc.number,
default = 0,
},
tattoo_skill_id = {
inherit = false,
field = 'skill_id',
type = 'String',
func = nil,
},
-- Delirium orbs
is_delirium_orb = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_delirium_orb = tpl_args.metadata_id and string.find(tpl_args.metadata_id, 'CurrencyAfflictionOrb', 1, true) ~= nil
return value
end,
},
-- Catalysts
is_catalyst = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_catalyst = m_util.table.contains(tpl_args.tags, 'catalyst')
return value
end,
},
-- Cosmetic items
cosmetic_type = {
inherit = false,
field = 'cosmetic_type',
type = 'String',
func = h.proc.factory.value{
validate = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.item.cosmetic_item_types,
errmsg = i18n.errors.invalid_cosmetic_type,
},
},
},
cosmetic_theme = {
inherit = false,
field = 'theme',
type = 'String',
func = nil,
},
cosmetic_target = {
inherit = false,
field = 'target',
type = 'List (,) of String',
func = h.proc.list,
default = {},
},
--
-- Harvest seeds
--
seed_type_id = {
inherit = false,
field = 'type_id',
type = 'String',
func = nil,
},
seed_type = {
inherit = false,
field = 'type',
type = 'String',
func = function (tpl_args, value)
if tpl_args.seed_type_id ~= 'none' or tpl_args.seed_type_id ~= nil then
value = m_game.seed_types[tpl_args.seed_type_id]
end
return value
end,
},
seed_type_html = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
if tpl_args.seed_type ~= nil then
value = m_util.html.poe_color(tpl_args.seed_type_id, tpl_args.seed_type)
end
return value
end,
},
seed_effect = {
inherit = false,
field = 'effect',
type = 'Text',
func = nil,
},
seed_tier = {
inherit = false,
field = 'tier',
type = 'Integer',
func = h.proc.number,
},
seed_growth_cycles = {
inherit = false,
field = 'growth_cycles',
type = 'Integer',
func = h.proc.number,
},
seed_required_nearby_seed_tier = {
inherit = false,
field = 'required_nearby_seed_tier',
type = 'Integer',
func = h.proc.number,
},
seed_required_nearby_seed_amount = {
inherit = false,
field = 'required_nearby_seed_amount',
type = 'Integer',
func = h.proc.number,
},
seed_consumed_wild_lifeforce_percentage = {
inherit = false,
field = 'consumed_wild_lifeforce_percentage',
type = 'Integer',
func = h.proc.number,
default = 0,
},
seed_consumed_vivid_lifeforce_percentage = {
inherit = false,
field = 'consumed_vivid_lifeforce_percentage',
type = 'Integer',
func = h.proc.number,
default = 0,
},
seed_consumed_primal_lifeforce_percentage = {
inherit = false,
field = 'consumed_primal_lifeforce_percentage',
type = 'Integer',
func = h.proc.number,
default = 0,
},
seed_granted_craft_option_ids = {
inherit = false,
field = 'granted_craft_option_ids',
type = 'List (,) of String',
func = h.proc.list,
default = {},
},
--
-- Harvest planet boosters
--
plant_booster_radius = {
inherit = false,
field = 'radius',
type = 'Integer',
func = h.proc.number,
},
plant_booster_lifeforce = {
inherit = false,
field = 'lifeforce',
type = 'Integer',
func = h.proc.number,
},
plant_booster_additional_crafting_options = {
inherit = false,
field = 'additional_crafting_options',
type = 'Integer',
func = h.proc.number,
},
plant_booster_extra_chances = {
inherit = false,
field = 'extra_chances',
type = 'Integer',
func = h.proc.number,
},
--
-- Heist properties
--
heist_required_job_id = {
field = 'required_job_id',
type = 'String',
func = h.proc.text,
},
heist_required_job_level = {
field = 'required_job_level',
type = 'Integer',
func = h.proc.number,
},
heist_data = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
if tpl_args.heist_required_job_level then
if tpl_args.heist_required_job_id then
local results = m_cargo.query(
{'heist_npc_skills', 'heist_jobs', 'heist_npcs'},
{'heist_npcs.name', 'heist_jobs.name'},
{
join = 'heist_npc_skills.job_id=heist_jobs.id, heist_npc_skills.npc_id=heist_npcs.id',
where = string.format('heist_npc_skills.job_id = "%s" AND heist_npc_skills.level >= %s', tpl_args.heist_required_job_id, tpl_args.heist_required_job_level),
}
)
local npcs = {}
for _, row in ipairs(results) do
npcs[#npcs+1] = row['heist_npcs.name']
end
tpl_args.heist_required_npcs = table.concat(npcs, ', ')
tpl_args.heist_required_job = results[1]['heist_jobs.name']
else
tpl_args.heist_required_job = i18n.tooltips.heist_any_job
end
end
return value
end,
},
--
-- Hideout decorations
--
is_master_doodad = {
inherit = false,
field = 'is_master_doodad',
type = 'Boolean',
func = h.proc.boolean,
default = false,
},
variation_count = {
inherit = false,
field = 'variation_count',
type = 'Integer',
func = h.proc.number,
},
--
-- Prophecies
--
is_prophecy = {
inherit = false,
field = nil,
type = nil,
func = function (tpl_args, value)
tpl_args._flags.is_prophecy = tpl_args.prophecy_id ~= nil
return value
end,
default = false,
},
prophecy_id = {
inherit = false,
field = 'prophecy_id',
type = 'String',
func = nil,
},
prediction_text = {
inherit = false,
field = 'prediction_text',
type = 'Text',
func = h.proc.text,
},
seal_cost = {
inherit = false,
field = 'seal_cost',
type = 'Integer',
func = h.proc.number,
},
prophecy_reward = {
inherit = false,
field = 'reward',
type = 'Text',
func = h.proc.text,
},
prophecy_objective = {
inherit = false,
field = 'objective',
type = 'Text',
func = h.proc.text,
},
--
-- Divination cards
--
card_art = {
inherit = false,
field = 'card_art',
type = 'Page',
func = function (tpl_args, value)
return string.format(i18n.files.divination_card_art, value or tpl_args.name)
end,
},
card_background = {
inherit = false,
field = 'card_background',
type = 'List (,) of Integer',
func = h.proc.factory.list{
callback = m_util.cast.number,
},
default = {},
},
--
-- Sentinels
--
sentinel_duration = {
field = 'duration',
type = 'Integer',
func = h.proc.number,
},
sentinel_empowers = {
field = 'empowers',
type = 'Integer',
func = h.proc.number,
},
sentinel_empowerment = {
field = 'empowerment',
type = 'Integer',
func = h.proc.number,
},
sentinel_charge = {
field = 'charge',
type = 'Integer',
func = h.proc.number,
},
sentinel_monster = {
inherit = false,
field = 'monster',
type = 'String',
func = nil,
},
sentinel_monster_level = {
inherit = false,
field = 'monster_level',
type = 'Integer',
func = h.proc.number,
},
--
-- Corpse items
--
corpse_tier = {
inherit = false,
field = 'tier',
type = 'Integer',
func = function (tpl_args, value)
if tpl_args.metadata_id ~= nil then
for k, v in ipairs({'Low', 'Mid', 'High'}) do
if string.find(tpl_args.metadata_id, 'Metadata/Items/ItemisedCorpses/%w+' .. v) then
return k
end
end
end
return nil
end,
},
monster_category = {
inherit = false,
field = 'monster_category',
type = 'String',
func = h.proc.factory.value{
validate = m_util.validate.factory.in_table_keys{
tbl = m_game.constants.monster.categories,
errmsg = i18n.errors.invalid_monster_category,
},
},
},
monster_category_html = {
inherit = false,
field = 'monster_category_html',
type = 'Text',
func = function (tpl_args, value)
if tpl_args.monster_category ~= nil then
value = mw.html.create()
:tag('span')
:addClass('mon-cat -' .. m_game.constants.monster.categories[tpl_args.monster_category].long_lower)
:done()
:wikitext(m_game.constants.monster.categories[tpl_args.monster_category].long_upper)
value = m_util.html.poe_color('value', tostring(value))
end
return value
end,
},
monster_abilities = {
inherit = false,
field = 'monster_abilities',
type = 'Text',
func = nil,
},
--
-- Embers of the Allflame
--
pack_id = {
inherit = false,
field = 'pack_id',
type = 'String',
func = nil,
},
pack_size = {
inherit = false,
field = 'pack_size',
type = nil,
func = nil,
},
pack_min_size = {
inherit = false,
field = 'pack_min_size',
type = 'Integer',
func = h.proc.number,
default = 1,
},
pack_max_size = {
inherit = false,
field = 'pack_max_size',
type = 'Integer',
func = h.proc.number,
default = 1,
},
pack_leader_chance = {
inherit = false,
field = 'pack_leader_chance',
type = 'Float',
func = h.proc.number,
},
-- ------------------------------------------------------------------------
-- derived stats
-- ------------------------------------------------------------------------
-- Populated by processing base item
base_item_id = {
inherit = false,
field = 'base_item_id',
type = 'String',
func = nil,
},
base_item_page = {
inherit = false,
field = 'base_item_page',
type = 'Page',
func = nil,
},
base_item = {
inherit = false,
field = 'base_item',
type = 'String',
func = nil,
},
name_list = {
inherit = false,
field = 'name_list',
type = 'List (�) of String',
func = function (tpl_args, value)
value = m_util.cast.table(value)
value[#value+1] = tpl_args.name
return value
end,
default = {},
},
frame_type = {
inherit = false,
field = 'frame_type',
type = 'String',
func = function (tpl_args, value)
if value then
return value
end
if tpl_args._flags.is_prophecy then
return 'prophecy'
end
local var = cfg.class_specifics[tpl_args.class_id]
if var ~= nil and var.frame_type ~= nil then
return var.frame_type
end
return tpl_args.rarity_id
end,
},
--
-- args populated by mod validation
--
physical_damage_html = {
inherit = false,
field = 'physical_damage_html',
type = 'Text',
func = h.proc.factory.damage_html{type = 'physical'},
},
fire_damage_html = {
inherit = false,
field = 'fire_damage_html',
type = 'Text',
func = h.proc.factory.damage_html{type = 'fire'},
},
cold_damage_html = {
inherit = false,
field = 'cold_damage_html',
type = 'Text',
func = h.proc.factory.damage_html{type = 'cold'},
},
lightning_damage_html = {
inherit = false,
field = 'lightning_damage_html',
type = 'Text',
func = h.proc.factory.damage_html{type = 'lightning'},
},
chaos_damage_html = {
inherit = false,
field = 'chaos_damage_html',
type = 'Text',
func = h.proc.factory.damage_html{type = 'chaos'},
},
damage_avg = {
inherit = false,
field = 'damage_avg',
type = 'Text',
func = function (tpl_args, value)
local min = 0
local max = 0
for _, damage_type in ipairs(m_game.constants.damage_type_order) do
min = min + tpl_args[damage_type .. '_damage_min_range_average']
max = max + tpl_args[damage_type .. '_damage_max_range_average']
end
value = (min + max) / 2
return value
end,
},
damage_html = {
inherit = false,
field = 'damage_html',
type = 'Text',
func = function (tpl_args, value)
local text = {}
for _, dkey in ipairs(m_game.constants.damage_type_order) do
local range = tpl_args[dkey .. '_damage_html']
if range ~= nil then
text[#text+1] = range
end
end
if #text > 0 then
value = table.concat(text, '<br>')
end
return value
end,
},
jewel_radius_html = {
inherit = false,
field = 'radius_html',
type = 'Text',
func = function (tpl_args, value)
-- Get radius from stats
local radius = tpl_args._stats.local_jewel_effect_base_radius
if radius then
radius = radius.min
local size = m_game.constants.item.jewel_radius_to_size[radius] or radius
local color = radius == 0 and 'mod' or 'value'
value = m_util.html.poe_color(color, size)
end
return value
end,
},
drop_areas_html = {
inherit = false,
field = 'drop_areas_html',
type = 'Text',
func = function (tpl_args, value)
if tpl_args._drop_areas_data == nil then
return value
end
if value ~= nil then
return value
end
local areas = {}
for _, data in pairs(tpl_args._drop_areas_data) do
-- skip legacy maps in the drop html listing
if not string.match(data.id, '^Map.+') or string.match(data.id, '^MapWorlds.+') or string.match(data.id, '^MapAtziri.+') then
areas[#areas+1] = string.format('[[%s|%s]]', data.main_page or data._pageName, data.main_page or data.name)
end
end
return table.concat(areas, ' • ')
end,
},
release_version = {
inherit = false,
field = 'release_version',
type = 'String',
func = nil,
},
removal_version = {
inherit = false,
field = 'removal_version',
type = 'String',
func = nil,
},
--
-- args governing use of the template itself
--
suppress_improper_modifiers_category = {
inherit = false,
field = nil,
func = h.proc.boolean,
default = false,
},
disable_automatic_recipes = {
inherit = false,
field = nil,
func = h.proc.boolean,
default = false,
},
}
core.stat_map = {
required_level_final = {
field = 'required_level',
stats_add = {
'local_level_requirement_+',
},
stats_override = {
['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=1, max=1},
},
minimum = 1,
html_fmt_options = {
fmt = '%i',
},
},
weapon_range = {
field = 'weapon_range',
stats_add_distance = {
'local_weapon_range_+',
},
minimum = 0,
html_fmt_options = {
fmt = '%.1f',
},
},
physical_damage_min = {
field = 'physical_damage_min',
stats_add = {
'local_minimum_added_physical_damage',
},
stats_increased = {
'local_physical_damage_+%',
'quality',
},
stats_override = {
['local_weapon_no_physical_damage'] = {min=0, max=0},
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
physical_damage_max = {
field = 'physical_damage_max',
stats_add = {
'local_maximum_added_physical_damage',
},
stats_increased = {
'local_physical_damage_+%',
'quality',
},
stats_override = {
['local_weapon_no_physical_damage'] = {min=0, max=0},
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
fire_damage_min = {
field = 'fire_damage_min',
stats_add = {
'local_minimum_added_fire_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'fire',
},
},
fire_damage_max = {
field = 'fire_damage_max',
stats_add = {
'local_maximum_added_fire_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'fire',
},
},
cold_damage_min = {
field = 'cold_damage_min',
stats_add = {
'local_minimum_added_cold_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'cold',
},
},
cold_damage_max = {
field = 'cold_damage_max',
stats_add = {
'local_maximum_added_cold_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'cold',
},
},
lightning_damage_min = {
field = 'lightning_damage_min',
stats_add = {
'local_minimum_added_lightning_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'lightning',
},
},
lightning_damage_max = {
field = 'lightning_damage_max',
stats_add = {
'local_maximum_added_lightning_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'lightning',
},
},
chaos_damage_min = {
field = 'chaos_damage_min',
stats_add = {
'local_minimum_added_chaos_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'chaos',
},
},
chaos_damage_max = {
field = 'chaos_damage_max',
stats_add = {
'local_maximum_added_chaos_damage',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
color = 'chaos',
},
},
critical_strike_chance = {
field = 'critical_strike_chance',
stats_add = {
'local_critical_strike_chance',
},
stats_increased = {
'local_critical_strike_chance_+%',
},
stats_override = {
['local_weapon_crit_chance_is_100'] = {min=100, max=100},
},
minimum = 0,
html_fmt_options = {
fmt = '%.2f',
inline = '%s%%',
},
},
attack_speed = {
field = 'attack_speed',
stats_increased = {
'local_attack_speed_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%.2f',
},
},
flask_life = {
field = 'life',
stats_add = {
'local_flask_life_to_recover',
},
stats_increased = {
'local_flask_life_to_recover_+%',
'local_flask_amount_to_recover_+%',
'quality',
},
html_fmt_options = {
fmt = '%i',
},
},
flask_mana = {
field = 'mana',
stats_add = {
'local_flask_mana_to_recover',
},
stats_increased = {
'local_flask_mana_to_recover_+%',
'local_flask_amount_to_recover_+%',
'quality',
},
html_fmt_options = {
fmt = '%i',
},
},
flask_duration = {
field = 'duration',
stats_increased = {
'local_flask_duration_+%',
-- regular quality isn't used here because it doesn't increase duration of life/mana/hybrid flasks
'quality_flask_duration',
},
stats_increased_inverse = {
'local_flask_recovery_speed_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%.2f',
},
},
charges_per_use = {
field = 'charges_per_use',
stats_increased = {
'local_charges_used_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
charges_max = {
field = 'charges_max',
stats_add = {
'local_extra_max_charges',
},
stats_increased = {
'local_max_charges_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
armour = {
arg = {
min = 'armour_min',
max = 'armour_max',
},
field = 'armour',
stats_add = {
'local_base_physical_damage_reduction_rating',
},
stats_increased = {
'local_physical_damage_reduction_rating_+%',
'local_armour_and_energy_shield_+%',
'local_armour_and_evasion_+%',
'local_armour_and_evasion_and_energy_shield_+%',
'quality',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
evasion = {
arg = {
min = 'evasion_min',
max = 'evasion_max',
},
field = 'evasion',
stats_add = {
'local_base_evasion_rating',
'local_evasion_rating_and_energy_shield',
},
stats_increased = {
'local_evasion_rating_+%',
'local_evasion_and_energy_shield_+%',
'local_armour_and_evasion_+%',
'local_armour_and_evasion_and_energy_shield_+%',
'quality',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
energy_shield = {
arg = {
min = 'energy_shield_min',
max = 'energy_shield_max',
},
field = 'energy_shield',
stats_add = {
'local_energy_shield',
'local_evasion_rating_and_energy_shield',
},
stats_increased = {
'local_energy_shield_+%',
'local_armour_and_energy_shield_+%',
'local_evasion_and_energy_shield_+%',
'local_armour_and_evasion_and_energy_shield_+%',
'quality',
},
stats_override = {
['local_no_energy_shield'] = {min=0, max=0},
['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
ward = {
arg = {
min = 'ward_min',
max = 'ward_max',
},
field = 'ward',
stats_add = {
'local_ward',
},
stats_increased = {
'local_ward_+%',
'quality',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
block = {
field = 'block',
stats_add = {
'local_additional_block_chance_%',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
inline = '%s%%',
},
},
required_dexterity = {
field = 'required_dexterity',
stats_add = {
'local_dexterity_requirement_+'
},
stats_increased = {
'local_dexterity_requirement_+%',
'local_attribute_requirements_+%',
},
stats_override = {
['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
['local_no_attribute_requirements'] = {min=0, max=0},
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
required_intelligence = {
field = 'required_intelligence',
stats_add = {
'local_intelligence_requirement_+'
},
stats_increased = {
'local_intelligence_requirement_+%',
'local_attribute_requirements_+%',
},
stats_override = {
['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
['local_no_attribute_requirements'] = {min=0, max=0},
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
required_strength = {
field = 'required_strength',
stats_add = {
'local_strength_requirement_+'
},
stats_increased = {
'local_strength_requirement_+%',
'local_attribute_requirements_+%',
},
stats_override = {
['local_unique_tabula_rasa_no_requirement_or_energy_shield'] = {min=0, max=0},
['local_no_attribute_requirements'] = {min=0, max=0},
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
map_area_level = {
field = 'map_area_level',
stats_override = {
['map_item_level_override'] = true,
},
},
sentinel_duration = {
field = 'duration',
stats_add = {
'local_sentinel_duration_+',
},
stats_increased = {
'local_sentinel_drone_duration_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
sentinel_empowers = {
field = 'empowers',
stats_add = {
'local_sentinel_tag_limit_+',
},
stats_increased = {
'local_sentinel_tag_limit_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
sentinel_empowerment = {
field = 'empowerment',
stats_add = {
'local_sentinel_drone_difficulty_+',
},
stats_increased = {
'local_sentinel_drone_difficulty_+%',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
sentinel_charge = {
field = 'charge',
stats_add = {
'local_sentinel_drone_charge_+',
},
minimum = 0,
html_fmt_options = {
fmt = '%i',
},
},
pack_size = {
arg = {
min = 'pack_min_size',
max = 'pack_max_size',
},
field = 'pack_size',
minimum = 1,
html_fmt_options = {
fmt = '%i',
},
},
}
core.dps_map = {
physical_dps = {
field = 'physical_dps',
damage_args = {'physical_damage'},
label_infobox = i18n.tooltips.physical_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'value',
},
},
fire_dps = {
field = 'fire_dps',
damage_args = {'fire_damage'},
label_infobox = i18n.tooltips.fire_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'fire',
},
},
cold_dps = {
field = 'cold_dps',
damage_args = {'cold_damage'},
label_infobox = i18n.tooltips.cold_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'cold',
},
},
lightning_dps = {
field = 'lightning_dps',
damage_args = {'lightning_damage'},
label_infobox = i18n.tooltips.lightning_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'lightning',
},
},
chaos_dps = {
field = 'chaos_dps',
damage_args = {'chaos_damage'},
label_infobox = i18n.tooltips.chaos_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'chaos',
},
},
elemental_dps = {
field = 'elemental_dps',
damage_args = {'fire_damage', 'cold_damage', 'lightning_damage'},
label_infobox = i18n.tooltips.elemental_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'value',
},
},
poison_dps = {
field = 'poison_dps',
damage_args = {'physical_damage', 'chaos_damage'},
label_infobox = i18n.tooltips.poison_dps,
html_fmt_options = {
fmt = '%.1f',
color = 'value',
},
},
dps = {
field = 'dps',
damage_args = {'physical_damage', 'fire_damage', 'cold_damage', 'lightning_damage', 'chaos_damage'},
label_infobox = i18n.tooltips.dps,
html_fmt_options = {
fmt = '%.1f',
color = 'value',
},
},
}
return core