Gold: Difference between revisions

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'''Gold''' is a collectible item that drops from monsters and [[chest]]s. Gold can be used to purchase [[item]]s from [[vendor]]s, [[respec]] [[passive skill]]s, and exchange items on the [[currency exchange]].
'''Gold''' is a collectible item that drops from monsters and [[chest]]s. Gold can be used to purchase [[item]]s from [[vendor]]s, [[respec]] [[passive skill]]s, and exchange items on the [[currency exchange]]. Gold is [[character]]-bound. It cannot be traded or transferred in any way.


==Mechanics==
==Mechanics==

Latest revision as of 04:21, 22 November 2024

GoldFile:Gold inventory icon.png
Acquisition
Drop level: 1
Metadata
Item class: Gold
Metadata ID: Metadata/Items/Currency/GoldCoin

Gold is a collectible item that drops from monsters and chests. Gold can be used to purchase items from vendors, respec passive skills, and exchange items on the currency exchange. Gold is character-bound. It cannot be traded or transferred in any way.

Mechanics

  • Any Gold within pickup range will be added to your inventory automatically upon moving or teleporting using a skill.
  • Gold does not take up any inventory space. The amount of Gold currently held can be seen on your Inventory screen.
  • Gold cannot be traded with other players or itemized.
  • Gold can be used to respec passive skills.
  • Gold can be used to change the chosen attribute of attribute travel nodes, at half the price of respeccing.
  • Gold is required as a cost for placing orders on the currency exchange.

Uses

Each town contains a vendor and gambler that can trade the player items for gold.

Item acquisition

Gold can drop anywhere.

Version history

Version Changes