Block: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:
'''Blocking''' is negating or reducing enemy damage by deflecting it with a [[shield]]. Shield [[implicit]] modifiers may grant the {{sl|Raise Shield}} [[skill]], which allows the player to raise their shield, completely negating incoming damage from the front. As the character takes damage while in '''active block''', their [[stun]] meter builds up. If the meter fills, the character will be stunned and the active block will end. Certain enemies will have unblockable attacks, which are indicated by red flashes over them prior to the attack.
'''Blocking''' is negating or reducing enemy damage with a [[shield]]. Shield [[implicit]] modifiers may grant the {{sl|Raise Shield}} [[skill]], which allows the player to raise their shield, completely negating incoming damage from the front. As the character takes damage while in '''active block''', their [[stun]] meter builds up. If the meter fills, the character will be stunned and the active block will end. Certain enemies will have unblockable attacks, which are indicated by red flashes over them prior to the attack.

Latest revision as of 01:57, 22 November 2024

Blocking is negating or reducing enemy damage with a shield. Shield implicit modifiers may grant the Module Error: No skills found with q_where = skill.active_skill_name="Raise Shield" skill, which allows the player to raise their shield, completely negating incoming damage from the front. As the character takes damage while in active block, their stun meter builds up. If the meter fills, the character will be stunned and the active block will end. Certain enemies will have unblockable attacks, which are indicated by red flashes over them prior to the attack.