Dual wielding: Difference between revisions
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Certain weapons cannot be dual wielded, or have restrictions to dual wielding: | Certain weapons cannot be dual wielded, or have restrictions to dual wielding: | ||
* A [[spear]] can only be dual wielded with a [[shield]]. | * A [[spear]] or [[flail]] can only be dual wielded with a [[shield]]. | ||
* Two [[wand]]s cannot be dual wielded. | * Two [[wand]]s cannot be dual wielded. | ||
* Two [[trap]]s cannot be dual wielded. | * Two [[trap]]s cannot be dual wielded. |
Revision as of 22:14, 30 October 2024
Dual wielding refers to the state of wielding one hand weapon in each hand.
Mechanics
Dual wielding provides a multiplier to attack speed and addtional block chance.
The hand used will alternate unless otherwise specified when using a skill that can be used with either equipped weapon. The hand/weapon used will determine the skill's calculations. If one of the equipped weapons is incompatible with the skill's requirements, only the compatible weapon will be used.
Certain weapons cannot be dual wielded, or have restrictions to dual wielding:
- A spear or flail can only be dual wielded with a shield.
- Two wands cannot be dual wielded.
- Two traps cannot be dual wielded.
- A wand/trap and a melee weapon cannot be dual wielded.
- Two sceptres cannot be dual wielded.
- A sceptre in the main hand can only be dual wielded with a shield or focus.
Version history
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