Reservation: Difference between revisions

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'''Reservation''' is a method of using a resource, typically [[spirit]], to pay for an ongoing effect, such as maintaining a [[permanent minion]]. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. Ongoing reservation effects granted by [[skill]]s do not deactivate on [[death]].
'''Reservation''' is a method of using a resource, typically [[spirit]], to pay for an [[persistent]] effect, such as maintaining a [[permanent minion]]. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. Ongoing reservation effects granted by [[skill]]s do not deactivate on [[death]].


==Related unique items==
==Related unique items==

Revision as of 00:29, 14 October 2024

Reservation is a method of using a resource, typically spirit, to pay for an persistent effect, such as maintaining a permanent minion. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. Ongoing reservation effects granted by skills do not deactivate on death.

Related unique items

ItemRequired levelStats