Reservation: Difference between revisions

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(Created page with "'''Reservation''' is a method of using a resource, typically spirit, to pay for an ongoing effect, such as maintaining a permanent minion. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. ==Related unique items== {{Drop enabled unique item table |tables=item_stats |join=items._pageID=item_stats._pageID |where = item_stats.id LIKE "%Reserve%" |level=1 |stat=1 |large=1 }}")
 
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'''Reservation''' is a method of using a resource, typically [[spirit]], to pay for an ongoing effect, such as maintaining a [[permanent minion]]. When a resource is reserved, the amount that is reserved cannot be used to pay other costs.  
'''Reservation''' is a method of using a resource, typically [[spirit]], to pay for an ongoing effect, such as maintaining a [[permanent minion]]. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. Ongoing reservation effects granted by [[skill]]s do not deactivate on [[death]].


==Related unique items==
==Related unique items==

Latest revision as of 17:37, 11 October 2024

Reservation is a method of using a resource, typically spirit, to pay for an ongoing effect, such as maintaining a permanent minion. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. Ongoing reservation effects granted by skills do not deactivate on death.

Related unique items

ItemRequired levelStats