Culling strike: Difference between revisions
(Created page with "{{about|the game mechanic|the support gem|Culling Strike Support}} '''Culling Strike''' (also known as '''culling''' or '''cull''') is a property that causes hits to instantly kill enemies that are below a certain threshold of life based on their rarity. ==Mechanics== Culling strike is an on-hit effect that automatically kills the target if their life is brought below a certain percentage of life after receiving damage from that hit. A hit cannot cull if th...") |
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'''Culling Strike''' (also known as '''culling''' or '''cull''') is a property that causes [[hit]]s to instantly kill enemies that are below a certain threshold of [[life]] based on their [[rarity]]. | '''Culling Strike''' (also known as '''culling''' or '''cull''') is a property that causes [[hit]]s to instantly kill enemies that are below a certain threshold of [[life]] based on their [[rarity]]. | ||
Revision as of 08:32, 6 October 2024
Culling Strike (also known as culling or cull) is a property that causes hits to instantly kill enemies that are below a certain threshold of life based on their rarity.
Mechanics
Culling strike is an on-hit effect that automatically kills the target if their life is brought below a certain percentage of life after receiving damage from that hit. A hit cannot cull if the damage kills the target. Damage over time cannot cull.
Enemy rarity | Cull threshold |
---|---|
Normal | 30% |
Magic | 20% |
Rare | 10% |
Unique | 5% |
A hit that is evaded or dodged cannot cause a culling strike. Culling strike ignores any other source of damage mitigation.
Certain monsters with scripted death animations cannot be culled.
The effect of culling strike is not considered dealing damage to the target, and will never count towards overkill damage.
Sources of culling strike
Gems
Gem | Tier | ![]() | ![]() | ![]() |
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Mods
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Unique items
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Passive skills
Base passives
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Ascendancy passives
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Version history
Version | Changes |
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