Template:Query unique armours: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
No edit summary
(Query by class_id)
Line 1: Line 1:
<includeonly>===Armour {{{item_class}}} ([[Strength]])===
<includeonly>===Armour ([[Strength]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average > 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average > 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
Line 8: Line 8:
|ar=1
|ar=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}
}}


===Evasion {{{item_class}}} ([[Dexterity]])===
===Evasion ([[Dexterity]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average = 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average = 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
Line 21: Line 21:
|ev=1
|ev=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}
}}


===Energy Shield {{{item_class}}} ([[Intelligence]])===
===Energy Shield ([[Intelligence]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average = 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average = 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
Line 34: Line 34:
|es=1
|es=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}
}}


===Armour/Evasion {{{item_class}}} ([[Strength]]/[[Dexterity]])===
===Armour/Evasion ([[Strength]]/[[Dexterity]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average > 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average > 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
Line 49: Line 49:
|ev=1
|ev=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}
}}


===Armour/Energy Shield {{{item_class}}} ([[Strength]]/[[Intelligence]])===
===Armour/Energy Shield ([[Strength]]/[[Intelligence]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average > 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average > 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
Line 64: Line 64:
|es=1
|es=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}
}}


===Energy Shield/Evasion {{{item_class}}} ([[Dexterity]]/[[Intelligence]])===
===Energy Shield/Evasion ([[Dexterity]]/[[Intelligence]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average = 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average = 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
Line 79: Line 79:
|es=1
|es=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}
}}


{{#ifeq:{{{item_class|}}}|Body Armours|===Armour, Evasion & Energy Shield {{{item_class}}} ([[Strength]]/[[Dexterity]]/[[Intelligence]])===
{{#ifeq:{{{item_class|}}}|Body Armour|===Armour/Evasion/Energy Shield ([[Strength]]/[[Dexterity]]/[[Intelligence]])===


{{Query unique items
{{Query unique items
|where=armours.armour_range_average > 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class="{{{item_class|}}}"|}}
|where=armours.armour_range_average > 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}}
|large=1
|large=1
|level=1
|level=1
|str=1
|str=1
|dex=1
|int=1
|int=1
|dex=1
|ar=1
|ar=1
|ev=1
|ev=1
|es=1
|es=1
|stat=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|no_html={{{no_html|}}}
|no_html={{{no_html|}}}
}}}}</includeonly><noinclude>{{documentation}}</noinclude>
}}}}</includeonly><noinclude>
{{Documentation}}
</noinclude>

Revision as of 19:55, 9 June 2022

Template documentation[view] [edit] [history] [purge]


Lua logo

This template uses the following modules:

Overview

This template queries for unique armours based on a item class.

For more information, see Template:Item table.