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Revision as of 17:43, 22 November 2015
This subpage provides documentation for Template:Mod.
The mod template is used to create a formatted mod page.
Overview
The template will do the following:
- create an introductory sentence on the page
- create infoboxes
- add relevant categories to the page
- add semantic properties to the page
Custom sections should go below the template.
Parameters
All parameters should be filled in if possible to ensure it's working correctly.
Consider using PyPoE to export a template, example:
pypoe_exporter wiki mods mods --wiki <id_of_the_mod1> [id_of_the_mod2] [...] [id_of_the_mod3]
General
Parameter | Type | Description |
---|---|---|
id | str (unique) | Internal Id of the mod. |
name | str | Name of the mod as shown in game. Can be empty. |
mod_group | str | Internal name of the mod group. |
mod_type | str | Internal name of the mod type |
domain | int (1<=x<=11) | Domain id of the mod. |
generation_type | int (1<=x<8) | generation_type id of the mod. |
level_requirement | int (1<=x<100) | The level requirement of the mod. |
stat_text | str | Parsed text of the stats the mod has. In particular this means human-readable text as well as reformatted values - pretty much what the end user sees in game. |
tags | list of str | List of comma-separated tags the mod has (i.e. used to categorize the mod itself). Separate each tag with exactly , (1 comma and 1 space).
|
Multiple arguments
Replace <N>
with the number of the argument. Start numbers with 1, and don't leave gaps. The order matters and each parameter must be specified for an individual element of N.
Stats
Code support: 1 <= N <= 4
Parameter | Type | Description |
---|---|---|
stat<N>_id | str | Internal id of the stat |
stat<N>_min | str | Minimum value for the stat. Minimum can equal maximum if there is no range. |
stat<N>_max | str | Maximum value for the stat. Minimum can equal maximum if there is no range. |
Spawn Tags
Code support: 1 <= N <= 15
Parameter | Type | Description |
---|---|---|
spawn_tag<N> | str | Internal name of the tag used for the spawn weighting |
spawn_value<N> | int (0<=x) | Value to be used for the spawn weighting |