Module:Mod: Difference between revisions

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Line 795: Line 795:
                 stat.sort = (row['Has minimum stat value'] + row['Has maximum stat value']) / 2
                 stat.sort = (row['Has minimum stat value'] + row['Has maximum stat value']) / 2
                 if row['Has minimum stat value'] ~= row['Has minimum stat value'] then
                 if row['Has minimum stat value'] ~= row['Has minimum stat value'] then
                     stat.disp = string.format('(%s to %s)', row['Has minimum stat value'], row['Has maximum stat value'])
                     stat.disp = string.format('(%s-%s)', row['Has minimum stat value'], row['Has maximum stat value'])
                 else
                 else
                     stat.disp = row['Has minimum stat value']
                     stat.disp = row['Has minimum stat value']
Line 955: Line 955:
function p.header(str)
function p.header(str)
-- Replace numbers with #
-- Replace numbers with #
local s = table.concat(util.string.split(str, '%(%d+%.*%d* to %d+%.*%d*%)'), '#')
local s = table.concat(util.string.split(str, '%(%d+%.*%d*%-%d+%.*%d*%)'), '#')
s = table.concat(util.string.split(s, '%d+%.*%d*'), '#')
s = table.concat(util.string.split(s, '%d+%.*%d*'), '#')
s = table.concat(util.string.split(s, '<br>'), ', ')
s = table.concat(util.string.split(s, '<br>'), ', ')

Revision as of 13:06, 2 September 2016

Module documentation[view] [edit] [history] [purge]


Lua logo

This module depends on the following other modules:

Module for handling for modifiers with Cargo support.

List of currently implemented templates

--
-- Module for mod related templates
--

local util = require('Module:Util')
local getArgs = require('Module:Arguments').getArgs
local game = require('Module:Game')
local m_item = require('Module:Item2')

local p = {}

-- ----------------------------------------------------------------------------
-- Utility / Helper functions
-- ----------------------------------------------------------------------------

local h = {}

-- Validate single value properties and set them

h.validate = {}

function h.validate.not_nil (args)
    return function (arg)
        if g_args[arg] == nil then
            error(string.format('%s must not be nil', arg))
        end
    end
end

function h.validate.number (args)
    return function (arg)
        g_args[arg] = util.cast.number(g_args[arg], args)
        return g_args[arg]
    end
end


function h.handle_mapped_property_args (map)
    local properties = {}
    
    for _, data in ipairs(map) do
        if data.func ~= nil then
            data.func(data.name)
        end
        
        if data.property ~= nil then
            properties[data.property] = g_args[data.name]
        end
    end
    
    g_frame:callParserFunction('#set:', properties)
end

function h.create_header(row)
    local stat = mw.html.create('span')
    local text, nsub = mw.ustring.gsub(row['Has stat text'], '%d+', '?')
    stat
        :attr('class', 'mod-table-header-stat')
        :wikitext(text)
        :done()
        
    local mgroup = mw.html.create('span')
    mgroup
        :attr('class', 'mod-table-header-modgroup')
        :wikitext(row['Has mod group'])
        :done()
        
    local tbl = mw.html.create('table')
    tbl
        :attr('class', 'wikitable mw-collapsible mw-collapsed mod-table') 
        :tag('tr')
            :tag('th')
                :attr('class', 'mod-table-header')
                :attr('colspan', g_args.colspan)
                :tag('span')
                    :attr('class', 'mod-table-header-container')
                    :wikitext(tostring(stat) .. tostring(mgroup))
                :done()
            :done()
    return tbl
end

function h.format_mod(tbl, row, tags)
    local tr = tbl:tag('tr')
    tr
        :tag('td')
            :wikitext(string.format('[[%s|%s]]', row[1], row['Has name']))
            :attr('class', 'mod-table-cell-name')
            :done()
        :tag('td')
            :wikitext(row['Has level requirement'])
            :attr('class', 'mod-table-cell-level')
            :done()
        :tag('td')
            :wikitext(row['Has stat text'])
            :attr('class', 'mod-table-cell-stat')
            :done()
        :tag('td')
            :wikitext(table.concat(tags, ', '))
            :attr('class', 'mod-table-cell-tags')
            :done()
end


-- ----------------------------------------------------------------------------
-- Templates
-- ----------------------------------------------------------------------------

--
-- Template: Mod
--

-- p.mod{id = "LocalIncreasedPhysicalDamagePercentUniqueOneHandSword2", name = "", mod_group = "LocalPhysicalDamagePercent", domain = "1", generation_type = "3", required_level = "1", mod_type = "LocalPhysicalDamagePercent", stat_text = "150% increased Physical Damage", stat1_id = "local_physical_damage_+%", stat1_min = "150", stat1_max = "150"}
function p.mod(frame)
    -- Get args
    g_args = getArgs(frame, {
        parentFirst = true
    })
    g_frame = util.misc.get_frame(frame)
    
    --
    -- Validation & semantic properties
    --
    
    -- Validate single value properties and set them
    
    local map = {
        {
            name = 'id',
            property = 'Is mod',
            wikitext = 'Mod Id',
        },
        {
            name = 'name',
            property = 'Has name',
            wikitext = 'Name',
        },
        {
            name = 'mod_group',
            property = 'Has mod group',
            wikitext = 'Group',
        },
        {
            name = 'mod_type',
            property = 'Has mod type',
            wikitext = 'Mod type',
        },
        {
            name = 'domain',
            property = 'Has mod domain',
            func = h.validate.number{min=1, max=11},
            wikitext = 'Mod domain',
            display = function (value)
                return game.constants.mod.domains[value]['short_upper'] .. ' (Id: ' .. value .. ')'
            end,
        },
        {
            name = 'generation_type',
            property = 'Has mod generation type',
            func = h.validate.number{min=1, max=10},
            wikitext = 'Generation type',
            display = function (value)
                return game.constants.mod.generation_types[value]['short_upper'] .. ' (Id: ' .. value .. ')'
            end,
        },
        {
            name = 'required_level',
            property = 'Has level requirement',
            func = h.validate.number{min=0, max=100},
            wikitext = 'Req. level',
        },
        {
            name = 'stat_text',
            property = 'Has stat text',
            wikitext = 'Effect',
        },
        {
            name = 'granted_buff_id',
            property = 'Has granted buff id',
            wikitext = 'Granted Buff Id',
        },
        {
            name = 'granted_buff_value',
            property = 'Has granted buff value',
            wikitext = 'Granted Buff Value',
        },
        {
            name = 'granted_skill',
            property = 'Has granted skill id',
            wikitext = 'Granted Skill',
        },
    }
    
    h.handle_mapped_property_args(map)
    
    -- Validate & set multi value property
    
    if g_args['tags'] == nil then
        g_args['tags'] = {}
    else
        local tags = mw.text.split(g_args['tags'], ', ')
        
        g_args['tags'] = tags
    
        properties = {}
        properties['Has tag'] = table.concat(tags, ';')
        properties['+sep'] = ';'
        util.smw.set(g_frame, properties)
    end
    
    -- Validate % set the stat subobjects
    util.args.stats(g_args, {frame=g_frame})
    
    -- Validate & set spawn weight subobjects
    local i = 0
    local id = nil
    local value = nil

    repeat
        i = i + 1
        id = {
            tag = string.format('spawn_weight%s_tag', i),
            value = string.format('spawn_weight%s_value', i),
        }
    
        value = {
            tag = g_args[id.tag],
            value = g_args[id.value],
        }
        
        if value.tag ~= nil and value.value ~= nil then
            properties = {}
            properties['Is tag number'] = i
            properties['Has tag'] = value.tag
            properties['Has spawn weight'] = h.validate.number({min=0})(id.value)
            
            util.smw.subobject(g_frame, string.format('spawn weight %s', i), properties)
            
        elseif not (value.tag == nil and value.value == nil) then
            error ('Both ' .. id.tag .. ' and ' .. id.value .. ' must be specified')
        end
    until value.tag == nil
    
    -- Validate & set generation weight subobjects
    i = 0
    id = nil
    value = nil

    repeat
        i = i + 1
        id = {
            tag = string.format('generation_weight%s_tag', i),
            value = string.format('generation_weight%s_value', i),
        }
    
        value = {
            tag = g_args[id.tag],
            value = g_args[id.value],
        }
        
        if value.tag ~= nil and value.value ~= nil then
            properties = {}
            properties['Is tag number'] = i
            properties['Has tag'] = value.tag
            properties['Has generation weight'] = h.validate.number({min=0})(id.value)
            
            
            util.smw.subobject(g_frame, string.format('generation weight %s', i), properties)
            
        elseif not (value.tag == nil and value.value == nil) then
            error ('Both ' .. id.tag .. ' and ' .. id.value .. ' must be specified')
        end
    until value.tag == nil
    
    -- Validate & set mod sell values
    i = 0
    local names = {}
    local sell_prices = {}
    repeat 
        i = i + 1
        id = {
            name = string.format('sell_price%s_name', i),
            amount = string.format('sell_price%s_amount', i),
        }
    
        value = {
            name = g_args[id.name],
            amount = tonumber(g_args[id.amount]),
        }
        
        if value.name == nil and value.amount == nil then
            value = nil
        elseif value.name ~= nil and value.amount ~= nil then
            if names[value.name] then
                error('Do not specify a sell price item name multiple times. Instead adjust the amount')
            else
                names[value.name] = true
            end
            
            properties = {}
            properties['Has sell price item name'] = value.name
            properties['Has sell price amount'] = value.amount
            
            util.smw.subobject(g_frame, 'sell price ' .. value.name, properties)
            
            sell_prices[#sell_prices+1] = value
        else
            error ('Both ' .. id.name .. ' and ' .. id.amount .. ' must be specified')
        end
        
    until value == nil
    
    --
    -- Display
    --
    
    local container = mw.html.create('div')
    container
        :attr('class', 'modbox')
    
    -- core stats
    
    local tbl = container:tag('table')
    tbl
        :attr('class', 'wikitable')
    
    for _, data in ipairs(map) do
        local text
        if data.display == nil then
            text = g_args[data.name]
        else
            text = data.display(g_args[data.name])
        end
        
        tbl
            :tag('tr')
                :tag('th')
                    :wikitext(string.format('[[Property:%s|%s]]', data.property, data.wikitext))
                    :done()
                :tag('td')
                    :wikitext(text)
                    :done()
                :done()
            :done()
    end
    
    tbl
        :tag('tr')
            :tag('th')
                :wikitext('[[Property:Has tag|Tags]]')
                :done()
            :tag('td')
                :wikitext(table.concat(g_args['tags'], ', '))
                :done()
            :done()
        :done()
    
    -- stat table
    
    tbl = container:tag('table')
    tbl
        :attr('class', 'wikitable sortable')
        :tag('tr')
            :tag('th')
                :attr('colspan', 4)
                :wikitext('Stats')
                :done()
            :done()
        :tag('tr')
            :tag('th')
                :wikitext('[[Property:Is stat number|#]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has stat id|Stat Id]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has minimum stat value|Minimum]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has maximum stat value|Maximum]]')
                :done()
            :done()
        :done()
        
    for i=1, 5 do
        local value = {
            id = g_args['stat' .. i .. '_id'],
            min = g_args['stat' .. i .. '_min'],
            max = g_args['stat' .. i .. '_max'],
        }
        
        if value.id then
            tbl
                :tag('tr')
                    :tag('td')
                        :wikitext(i)
                        :done()
                    :tag('td')
                        :wikitext(value.id)
                        :done()
                    :tag('td')
                        :wikitext(value.min)
                        :done()
                    :tag('td')
                        :wikitext(value.max)
                        :done()
                    :done()
                :done()
        end
    end
    
    -- spawn weight table
    
    tbl = container:tag('table')
    tbl
        :attr('class', 'wikitable sortable')
        :tag('tr')
            :tag('th')
                :attr('colspan', 3)
                :wikitext('Spawn Weights')
                :done()
            :done()
        :tag('tr')
            :tag('th')
                :wikitext('[[Property:Is tag number|#]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has tag|Tag]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has spawn weight|Weight]]')
                :done()
            :done()
        :done()
        
    i = 0
    value = nil
    repeat
        i = i + 1
        value = {
            tag = g_args[string.format('spawn_weight%s_tag', i)],
            value = g_args[string.format('spawn_weight%s_value', i)],
        }
        
        if value.tag then
            tbl
                :tag('tr')
                    :tag('td')
                        :wikitext(i)
                        :done()
                    :tag('td')
                        :wikitext(value.tag)
                        :done()
                    :tag('td')
                        :wikitext(value.value)
                        :done()
                    :done()
                :done()
        end
    until value.tag == nil
    
    -- generation weight table
    
    tbl = container:tag('table')
    tbl
        :attr('class', 'wikitable sortable')
        :tag('tr')
            :tag('th')
                :attr('colspan', 3)
                :wikitext('Generation Weights')
                :done()
            :done()
        :tag('tr')
            :tag('th')
                :wikitext('[[Property:Is tag number|#]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has tag|Tag]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has generation weight|Weight]]')
                :done()
            :done()
        :done()
    
    i = 0
    value = nil
    repeat
        i = i + 1
        value = {
            tag = g_args[string.format('generation_weight%s_tag', i)],
            value = g_args[string.format('generation_weight%s_value', i)],
        }
        
        if value.tag then
            tbl
                :tag('tr')
                    :tag('td')
                        :wikitext(i)
                        :done()
                    :tag('td')
                        :wikitext(value.tag)
                        :done()
                    :tag('td')
                        :wikitext(value.value)
                        :done()
                    :done()
                :done()
        end
    until value.tag == nil
    
    -- Sell prices
    tbl = container:tag('table')
    tbl
        :attr('class', 'wikitable sortable')
        :tag('tr')
            :tag('th')
                :attr('colspan', 2)
                :wikitext('Modifier sell price')
                :done()
            :done()
        :tag('tr')
            :tag('th')
                :wikitext('[[Property:Has sell price amount|#]]')
                :done()
            :tag('th')
                :wikitext('[[Property:Has sell price item name|Item]]')
                :done()
            :done()
        :done()
    
    for i, value in ipairs(sell_prices) do
        tbl
            :tag('tr')
                :tag('td')
                    :wikitext(value.amount)
                    :done()
                :tag('td')
                    :wikitext(m_item.item_link{item_name_exact=value.name})
                    :done()
                :done()
    end
    
    -- Generic messages on the page
    
    out = {}
    
    if mw.ustring.find(g_args['id'], '_') then
        out[#out+1] = g_frame:expandTemplate{ title = 'Incorrect title', args = { title=g_args['id'] } } .. '\n\n\n'
    end
    
    if g_args['name'] then
        out[#out+1] = string.format("'''%s''' is the internal id of modifier '''%s'''.\n", g_args['id'], g_args['name'])
    else
        out[#out+1] = string.format("'''%s''' is the internal id of an unnamed modifier.\n", g_args['id'], g_args['name'])
    end
    
    -- Categories
    
    cats = {'Mods'}
    
    -- Done -> output
    
    return tostring(container) .. util.misc.add_category(cats) .. '\n' .. table.concat(out) 
end

--
-- Template: SMW query mods
-- 

function p.query_mods(frame)
    -- Args
    g_args = getArgs(frame, {
        parentFirst = true
    })
    g_frame = util.misc.get_frame(frame)
    
    g_args.colspan = 4
    
    local conditions = {}
    conditions[#conditions+1] = 'concept'
    if g_args.tag then
        conditions[#conditions+1] = string.format('[[Has subobject::<q>[[-Has subobject::+]] [[Has spawn weight::>>0]] [[Has tag::%s]]</q>]]', g_args.tag)
    end
    
    g_args.header_level = g_args.header_level or 2
    
    -- Fields
    local fields = {}
    fields[#fields+1] = '?Is mod'
    fields[#fields+1] = '?Has name'
    fields[#fields+1] = '?Has level requirement'
    fields[#fields+1] = '?Has mod group'
    fields[#fields+1] = '?Has stat text'
    -- parameters
    local parameters = {}
    parameters.sort = 'Has mod group, '
    parameters.limit = 1000 -- lets see
    
    local data = {}
    data.header = {
        prefix = 'Prefix',
        suffix = 'Suffix',
    }
    
    local out = {}
    for _, v in ipairs({'prefix', 'suffix'}) do
        out[#out+1] = string.format('<h%i>%s</h%i>', g_args.header_level, data.header[v], g_args.header_level)
        conditions[1] = string.format('[[Concept:Spawnable named %s item mods]]', v)
        
        local query
        local results
        --
        -- Query tags
        --
        query = {}
        query[#query+1] = string.format('[[-Has subobject::<q>%s</q>]]', table.concat(conditions, ' '))
        query[#query+1] = '[[Has tag::+]]'
        query[#query+1] = '[[Has spawn weight::+]]'
        --query[#query+1] = '[[Has spawn weight::>>0]]'
        query[#query+1] = '?Has tag'
        query[#query+1] = '?Has spawn weight#' -- need native number
        query.limit = 1000
        query.offset = 0
        -- Tag order is very important
        query.sort = ', Is tag number'
        
        local tags = {}
        -- this works because lua only considers nil to be false >_>
        while query.offset do
            results = util.smw.query(query, g_frame)
            query.offset = query.offset + #results
            -- terminates the while if enough reuslts have been fetched
            if query.offset % 1000 ~= 0 then
                query.offset = nil
            end
            
            for _, row in ipairs(results) do
                local page, _ = string.gsub(row[1], '#_[%x]+', '')
                if tags[page] == nil then
                    tags[page] = {}
                end
                
                local text
                if tonumber(row['Has spawn weight']) > 0 then
                    text = '[[File:Yes.png|yes|link=]]'
                else
                    text = '[[File:No.png|no|link=]]'
                end
                
                tags[page][#tags[page]+1] = string.format('%s %s', row['Has tag'], text)
            end
        end
        
        --
        -- Query mods
        --
        query = {}
        for _, v in ipairs(conditions) do
            query[#query+1] = v
        end
        for _, v in ipairs(fields) do
            query[#query+1] = v
        end
        for k, v in pairs(parameters) do
            query[k] = v
        end
        
        results = util.smw.query(query, g_frame)
        
        local last = ''
        local tbl = ''
        for _, row in ipairs(results) do
            local current = string.gsub(row['Is mod'], '%d+.*', '%%d.*')
            if string.match(last, current) then
                h.format_mod(tbl, row, tags[row[1]])
            else
                out[#out+1] = tostring(tbl)
                tbl = h.create_header(row)
                h.format_mod(tbl, row, tags[row[1]])
            end
            last = row['Is mod']
        end
        
        -- add the last table
        out[#out+1] = tostring(tbl)
    end
    
    return table.concat(out, '')
end

--
-- Template: SMW mod table
-- 

-- =p.mod_list{'Strength1', 'shitty name', 'test', 'test2', userparam='extra_rows=2, show_jewels=1'}
-- =p.mod_list{'ColdCritMultiplier', 'shitty name', 'test', 'test2', userparam='extra_rows=2, show_jewels=1'}
-- =p.mod_list{'MapMultipleExilesMap2Tier', 'asdasda', 'Area yields 15% more Items<br>8% increased Rarity of Items found in this Area<br>Area is inhabited by 2 additional Rogue Exiles<br>Extra monsters ignore rarity bias (Hidden)<br>+14% Monster pack size', userparam='extra_rows=1, type=map, effect_rowid=2'}

function p.mod_list(frame)
    local types = {'map', 'jewel'}
    
    -- Args
    g_args = getArgs(frame, {
        parentFirst = true
    })
    g_frame = util.misc.get_frame(frame)
    
    --
    local args = util.string.split_args(g_args.userparam, {sep=', '})
    g_args.userparam = args
    
    args.extra_rows = (tonumber(args.extra_rows) or 0)
    if args.show_tags == nil then
        args.show_tags = true
    else
        args.show_tags = util.cast.boolean(args.show_tags)
    end
    args.effect_rowid = (tonumber(args.effect_rowid) or 0) + 1

    tr = mw.html.create('tr')
    tr
        :tag('td')
            :attr('data-sort-value', g_args[2] or g_args[1])
            :wikitext(string.format('[[%s|%s]]', g_args[1], g_args[2] or g_args[1]))
            :done()
    
    local i = 2
    local row_max = i + args.extra_rows
    local text
    while i < row_max do
        i = i + 1
        text = g_args[i] or ''
        text = table.concat(mw.text.split(text, ';', true), '<br>')
        
        if args.type == 'map' and i == args.effect_rowid then
            text = mw.text.split(text, '<br>', true)
            
            local map = {
                '%d+%% increased Quantity of Items found in this Area',
                '%d+%% increased Rarity of Items found in this Area',
                '%+%d+%% Monster pack size',
            }
            out = {}
            
            local valid
            for k, v in pairs(text) do
                valid = true
                for _, pattern in ipairs(map) do
                    if mw.ustring.find(v, pattern) ~= nil then
                        valid = false
                        break
                    end
                end
                
                if valid then
                    table.insert(out, v)
                end
            end
            
            text = table.concat(out, '<br>')
        end
            
        tr
            :tag('td')
                :wikitext(text)
                :done()
    end
    
    
    local query
    local result
    
    if args.type == 'map' then
        query = {
            string.format('[[-Has subobject::%s]]', g_args[1]),
            '[[Has stat id::+]]',
            '?Has stat id',
            '?Has minimum stat value',
            '?Has maximum stat value',
        }
        
        result = util.smw.query(query, g_frame)
        
        local stat_map = {
            ['map_item_drop_quantity_+%'] = {disp=0, sort=0},
            ['map_item_drop_rarity_+%'] = {disp=0, sort=0},
            ['map_pack_size_+%'] = {disp=0, sort=0},
        }
        
        local stat
        for _, row in ipairs(result) do
            stat = stat_map[row['Has stat id']]
            if stat ~= nil then
                stat.sort = (row['Has minimum stat value'] + row['Has maximum stat value']) / 2
                if row['Has minimum stat value'] ~= row['Has minimum stat value'] then
                    stat.disp = string.format('(%s-%s)', row['Has minimum stat value'], row['Has maximum stat value'])
                else
                    stat.disp = row['Has minimum stat value']
                end
            end
        end
        
        for _, k in ipairs({'map_item_drop_quantity_+%', 'map_item_drop_rarity_+%', 'map_pack_size_+%'}) do
            stat = stat_map[k]
            tr
                :tag('td')
                    :attr('data-sort-value', stat.sort)
                    :wikitext(stat.disp)
                    :done()
                :done()
        end
    end
    
    local tags
    if args.show_tags or args.type == 'jewel' then
        query = {
            string.format('[[-Has subobject::%s]]', g_args[1]),
            '[[Has tag::+]]',
            '?Has tag',
            '?Has spawn weight',
            sort='Is tag number',
        }

        tags = {}
        result = util.smw.query(query, g_frame)
    end
    
    if args.type == 'jewel' then
        local jewels = {
            dex=0,
            str=0,
            int=0,
            pris=0,
        }
        
        local cast_tbl = {
            not_dex={'str', 'int'},
            not_int={'str', 'dex'},
            not_str={'int', 'dex'},
            default={'str','int','dex','pris'},
        }
        
        local i = #result
        local row
        local cast
        while i > 0 do
            row = result[i]
            cast = cast_tbl[row['Has tag']]
            if cast ~= nil then
                for _, k in ipairs(cast) do
                    jewels[k] = row['Has spawn weight']
                end
            end
            
            i = i - 1
        end
        
        tr
            :tag('td')
                :attr('class', 'table-cell-dex')
                :wikitext(jewels.dex)
                :done()
            :tag('td')
                :attr('class', 'table-cell-int')
                :wikitext(jewels.int)
                :done()
            :tag('td')
                :attr('class', 'table-cell-str')
                :wikitext(jewels.str)
                :done()
            :tag('td')
                :attr('class', 'table-cell-prismatic')
                :wikitext(jewels.pris)
                :done()
            :done()
    end
    
    if args.show_tags then
        for _, row in ipairs(result) do
            tags[#tags+1] = string.format('%s %s', row['Has tag'], row['Has spawn weight'])
        end
        
        tr
            :tag('td')
                :wikitext(table.concat(tags, '<br>'))
                :done()
            :done()
    end
    
    return tostring(tr)
end

function p.find_mod_domain(input)
	-- Find the mod domain based on the item class.
	local out = input
	local mod_domains = game.constants.mod.domains
	
	for i,_ in ipairs(out) do
		out[i]['Has mod domain'] = 1
		for j, row in pairs(mod_domains) do
			if out[i]['Has item class']:gsub('Map', 'Area'):match(mod_domains[j]['short_upper']) then -- This may need updating if a area item class doesn't have 'Map' in the string, or if the mod domain descriptions doesn't match the item class. 
				out[i]['Has mod domain'] = j
			end
		end
		
		out[i]['Has mod domain text'] = mod_domains[out[i]['Has mod domain']]['short_lower']
	end
	
	-- out[1]['Has mod domain'] = 1
	-- out[1]['Has mod domain text'] = 'item'
	
	return out
end

function p.get_item_tags(frame)
	-- This function queries for the tags for a specific item.
	
	-- Args
	local g_args = getArgs(frame, {
		parentFirst = true
	})
	local g_frame = util.misc.get_frame(frame)
	
	local item_name = g_args[1]
	
	local query = {
		string.format('[[Has name::%s]]', item_name),
		'?Has tags',
		'?Has base strength requirement',
		'?Has base intelligence requirement',
		'?Has base dexterity requirement',
		'?Has item class'
	}
	local results = util.smw.query(query, g_frame)
	
	for i,_ in ipairs(results) do
		results[i]['Has tags'] = results[i]['Has tags']:gsub('(<MANY>)', ', ') -- Remove unnecessary symbols.
		
		function table.reverse(a) -- Reverse order. Item tags are often sorted from lowest to highest priority. Therefore reversing order should lead to finding a match faster most of the time.
			local res = {}
			for i = #a, 1, -1 do
				res[#res+1] = a[i]
			end
			return res
		end
		results[i]['Has tags'] = table.concat(table.reverse(util.string.split(results[i]['Has tags'], ', ')), ', ')
	end 
	
	results = p.find_mod_domain(results)
	
	return results
end

function p.header(str)
	-- Replace numbers with #
	local s = table.concat(util.string.split(str, '%(%d+%.*%d*%-%d+%.*%d*%)'), '#')
	s = table.concat(util.string.split(s, '%d+%.*%d*'), '#')
	s = table.concat(util.string.split(s, '<br>'), ', ')
   
   return s
end

function p.drop_down_table(frame)
	-- Misses forsaken masters currently
	
	-- Weapons
	-- p.drop_down_table{item = 'Rusted Hatchet', header = 'One Handed Axes'}
	-- p.drop_down_table{item = 'Stone Axe', header = 'Two Handed Axes'}

	-- Accessories
	-- p.drop_down_table{item = 'Amber Amulet', header = 'Amulets'}
	
	-- Armour
	-- p.drop_down_table{item = 'Plate Vest', header = 'Armour body armours'}
	-- p.drop_down_table{item = 'Iron Greaves', header = 'Armour boots'}
	-- p.drop_down_table{item = 'Iron Gauntlets', header = 'Armour gloves'}
	-- p.drop_down_table{item = 'Iron Hat', header = 'Armour helmets'}
	-- p.drop_down_table{item = 'Splintered Tower Shield', header = 'Armour shields'}


	-- Args
	local g_args = getArgs(frame, {
		parentFirst = true
	})
	local g_frame = util.misc.get_frame(frame)
    
	local get_item_tags = p.get_item_tags{g_args.item}[1]
	local item_tags = {}
	if g_args.item_tags ~= nil then
		item_tags = util.string.split(g_args.item_tags, ', ')	
	else 
		item_tags = util.string.split(get_item_tags['Has tags'], ', ')
	end
	
	local header = g_args['header']
	if header == nil then
		header = table.concat(item_tags, ', ')
	end
	
	-- Conditions
	local conditions = {}
	conditions[1] = 'concept' -- Reserve for Concepts.
	conditions[#conditions+1] = string.format('[[Has subobject::<q> [[Has spawn weight::>>0]] [[Has tag::%s]] </q>]]', table.concat(item_tags, ' || '))
 
	-- Fields
	local fields = {
		'?Is mod',
		'?Has name',
		'?Has level requirement',
		'?Has mod group',
		'?Has mod type',
		'?Has stat text'
	}

	-- Parameters
	local parameters = {
		sort = 'Has mod group, Has mod type, Has level requirement',
		limit = 1000 -- lets see
	}
    
	local data = {}
	data = {
		[1] = {
			header = 'Prefix',
			generation_type = 'prefix',
			condition = string.format('[[Concept:Spawnable named prefix %s mods]]', get_item_tags['Has mod domain text']),
		},
		[2] = {
			header = 'Suffix',
			generation_type = 'suffix',
			condition = string.format('[[Concept:Spawnable named suffix %s mods]]', get_item_tags['Has mod domain text']),
		},
		[3] = {
			header = 'Corrupted',
			generation_type = 'corrupted',
			condition = string.format('[[Concept:Spawnable corrupted %s mods]]', get_item_tags['Has mod domain text']),
		},
		-- [4] = {
			-- header = 'Forsaken masters',
			-- generation_type = 'master',	
			-- condition = '[[Concept:AAAAAAAAAAAAAAAAAAAA]]',
		-- },
	}
	
	-- Define the output.
	local out = {}
	out[#out+1] = string.format('==%s== \n', header)
	out[#out+1] = '<div style="float: right; text-align:center"><div class="mw-collapsible-collapse-all" style="cursor:pointer;">[Collapse All]</div><hr><div class="mw-collapsible-expand-all" style="cursor:pointer;">[Expand All]</div></div>'	
	out[#out+1] = string.format('The table below displays the available [[modifiers]] for [[item]]s such as %s.<br><br><br>', g_frame:expandTemplate{title = 'Item link', args = {get_item_tags[1]}})
	
	local tableIndex = -1
	local results = {}
	for i_type,_ in ipairs(data) do
		local generation_type = data[i_type]['generation_type']
		
		--
		-- Query mods
		--
		
		conditions[1] = data[i_type]['condition']
		local query = {}
		for _, v in ipairs(conditions) do
			query[#query+1] = v
		end
		for _, v in ipairs(fields) do
			query[#query+1] = v
		end
		for k, v in pairs(parameters) do
			query[k] = v
		end
		results[generation_type] = util.smw.query(query, g_frame)
        
		local container = mw.html.create('div')
			:attr('style', 'vertical-align:top; display:inline-block;')
		
		if #results[generation_type] > 0 then 
			local headers = container 	
			headers
				:tag('h3')
					:wikitext(string.format('%s', data[i_type]['header']))
					:done()
				:done()
			
			local results_mod_tags = {}
			local mod_tags_weighting = {}
			local last
			for i, v in ipairs(results[generation_type]) do -- Loop through all the results from the smw query.
				-- Query mod_tags
				local pagename = results[generation_type][i][1]
				query_mod_tags = {
					string.format('[[-Has subobject::%s]]', pagename),
					'?Has tag',
					'?Has spawn weight',
					'?Is tag number',
					sort='Is tag number',
				}
				results_mod_tags[i] = util.smw.query(query_mod_tags, g_frame) 
							
				local j = 0 
				local tag_match_stop
				repeat -- Loop through the mod tags until a match is found.
					j = j+1
					mod_tag = results_mod_tags[i][j]['Has tag']
					local mod_tag_weight = results_mod_tags[i][j]['Has spawn weight']:gsub(',', '')
					mod_tag_weight = tonumber(mod_tag_weight)
					
					local y = 0
					local tag_match_display
					repeat	 -- Loop through the item tags until it matches the mod tag and the mod tag has a value.
						y = y+1
						tag_match_stop = (mod_tag == item_tags[y]) and ((mod_tag_weight or -1) >= 0)
						tag_match_display = (mod_tag == item_tags[y]) and ((mod_tag_weight or -1) > 0)
					until tag_match_stop or y == #item_tags
					
					if tag_match_display then 
						if results[generation_type][i]['Has mod type'] ~= last then -- If the current mod type is different to the last mod type, create a new table.
							local mod_appl = 'Global' -- Assume the mod is global if local isn't specified in the mod id.
							if results[generation_type][i]['Is mod']:find('Local') ~= nil then 
								mod_appl = 'Local'
							end
							
							tableIndex = tableIndex+1
							local tbl_caption = p.header(results[generation_type][i]['Has stat text'])
							last = results[generation_type][i]['Has mod type']
							tbl = container:tag('table')
							tbl
								:attr('class', 'mw-collapsible mw-collapsed')
								:attr('style', 'text-align:left; line-height:1.60em; width:810px;')
								:tag('th')
									:attr('class', string.format('mw-customtoggle-%s', tableIndex))
									:attr('style', 'text-align:left; line-height:1.40em; border-bottom:1pt solid dimgrey;')
									:attr('colspan', '3')
									:wikitext(string.format('%s (%s)', g_frame:expandTemplate{title = 'c', args = {'mod', tbl_caption}}, mod_appl))
									:done()
								:done()	
						end
							
						local mod_name = results[generation_type][i]['Has name']
						if  mod_name == '' then 
							mod_name = results[generation_type][i]['Is mod']
						end
						
						tbl
							:tag('tr')
								:attr('class', 'mw-collapsible mw-collapsed')
								:attr('id', string.format('mw-customcollapsible-%s', tableIndex))
								:tag('td')
									:attr('width', '160')
									:wikitext(string.format('&nbsp;&nbsp;&nbsp;[[%s|%s]]', results[generation_type][i][1], mod_name:gsub('%s', '&nbsp;')))
								:done()
								:tag('td')
									:attr('width', '1')
									:wikitext(string.format('%s&nbsp;%s',game.level_requirement['short_upper']:gsub('%s', '&nbsp;'), results[generation_type][i]['Has level requirement']))
								:done()		
								:tag('td')
									:attr('width', '*')
									:wikitext(string.format('%s', g_frame:expandTemplate{title = 'c', args = {'mod', results[generation_type][i]['Has stat text']:gsub('<br>', ', ')}}))
								:done()	
					end
				until tag_match_stop or j == #results_mod_tags[i]
			end
		end
		out[#out+1] = tostring(container)
    end
	
	return	table.concat(out,'')
end

return p