Module:Game: Difference between revisions
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(Added mod generation type for mutated Crucible passive skills) |
(Updated tags and item classes for version 3.22.0.) |
||
Line 1,520: | Line 1,520: | ||
['crucible_unique_staff'] = {}, | ['crucible_unique_staff'] = {}, | ||
['RedbladeLeader'] = {}, | ['RedbladeLeader'] = {}, | ||
['sanctum_monster'] = {}, | |||
['bird_boss'] = {}, | |||
['sanctum_key'] = {}, | |||
['undyingcultist_map'] = {}, | |||
['sun_nature_area'] = {}, | |||
} | } | ||
Line 1,970: | Line 1,975: | ||
['Active Skill Gem'] = { | ['Active Skill Gem'] = { | ||
id = 19, | id = 19, | ||
name = ' | name = 'Skill Gems', | ||
full = 'Skill Gem', | full = 'Skill Gem', | ||
long_upper = 'Skill Gem', | long_upper = 'Skill Gem', | ||
Line 1,984: | Line 1,989: | ||
['Support Skill Gem'] = { | ['Support Skill Gem'] = { | ||
id = 20, | id = 20, | ||
name = 'Support | name = 'Support Gems', | ||
full = 'Support Gem', | full = 'Support Gem', | ||
long_upper = 'Support Gem', | long_upper = 'Support Gem', | ||
Line 2,864: | Line 2,869: | ||
long_lower_plural = 'vault keys', | long_lower_plural = 'vault keys', | ||
cats = {'vault keys'}, | cats = {'vault keys'}, | ||
can_be_corrupted = false, | |||
can_be_double_corrupted = false, | |||
can_have_influences = false, | |||
can_have_veiled_mods = false, | |||
}, | |||
['ItemisedSanctum'] = { | |||
id = 89, | |||
name = 'Sanctum Research', | |||
full = 'Sanctum Research', | |||
long_upper = 'Sanctum Research', | |||
long_lower = 'sanctum research', | |||
long_upper_plural = 'Sanctum Research', | |||
long_lower_plural = 'sanctum research', | |||
cats = {'sanctum research'}, | |||
can_be_corrupted = false, | can_be_corrupted = false, | ||
can_be_double_corrupted = false, | can_be_double_corrupted = false, |
Revision as of 17:34, 19 August 2023
This is a meta module.
This module is meant to be used only by other modules. It should not be invoked in wikitext.
Overview
This module holds some constants and functions related to path of exile in general.
Stucture
The module has the following structure
game.constants | General game constants, such as the attributes or classes |
game.constants.item | item constants |
game.constants.mod | Mod constants |
Data
Table Id | Description | Available keys | Extra keys | ||||
---|---|---|---|---|---|---|---|
full | long_upper | long_lower | short_upper | short_lower | |||
game.constants.characters | Character |
| |||||
game.constants.ascendancy | Ascendancy class |
| |||||
game.constants.attributes | Attributes | ||||||
game.constants.damage_types | Damage type | ||||||
game.constants.difficulties | Difficulties |
| |||||
game.constants.passive_types | Passive skill |
| |||||
game.constants.tags | internal tags | ||||||
game.constants.item.rarity | Rarity | ||||||
game.constants.item.class | Item class | ||||||
game.constants.item.gem_tags | Gem tags | ||||||
game.constants.mod.domains | Mod Domain | ||||||
game.constants.mod.generation_types | Mod Generation Type |
Usage
This module should be loaded with mw.loadData()
.
The above documentation is transcluded from Module:Game/doc.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
Editors can experiment in this module's sandbox and testcases pages.
Subpages of this module.
local game = {}
-- In-game units of measure
game.units = {
seconds = {
full = 'Seconds',
long_upper = 'Seconds',
long_lower = 'seconds',
short_upper = 'Sec',
short_lower = 'sec',
long_upper_plural = 'Seconds',
long_lower_plural = 'seconds',
short_upper_plural = 'Sec',
short_lower_plural = 'sec',
long_upper_singular = 'Second',
long_lower_singular = 'second',
short_upper_singular = 'Sec',
short_lower_singular = 'sec',
}
}
-- Harvest seed types
game.seed_types = {
primal = 'Primal',
vivid = 'Vivid',
wild = 'Wild',
}
game.level_requirement =
{
full = 'Level Requirement',
long_upper = 'Level Requirement',
long_lower = 'level requirement',
short_upper = 'Req. Lv.',
short_lower = 'req. lv.',
icon = '[[File:Level up icon small.png|link=|alt=Required level]]',
}
game.constants = {}
-- Characters.dat
game.constants.characters_order = {'Witch', 'Shadow', 'Ranger', 'Duelist', 'Marauder', 'Templar', 'Scion'}
game.constants.characters = {
Marauder = {
id = 0,
str_id = 'Str',
name = 'Marauder',
str = 32,
dex = 14,
int = 14,
passive_skill_tree_start_id = 'marauder594',
},
Witch = {
id = 1,
str_id = 'Int',
name = 'Witch',
str = 14,
dex = 14,
int = 32,
passive_skill_tree_start_id = 'witch595',
},
Scion = {
id = 2,
str_id = 'StrDexInt',
name = 'Scion',
str = 20,
dex = 20,
int = 20,
passive_skill_tree_start_id = 'seven1490',
},
Ranger = {
id = 3,
str_id = 'Dex',
name = 'Ranger',
str = 14,
dex = 32,
int = 14,
passive_skill_tree_start_id = 'ranger596',
},
Duelist = {
id = 4,
str_id = 'StrDex',
name = 'Duelist',
str = 23,
dex = 23,
int = 14,
passive_skill_tree_start_id = 'duelist597',
},
Shadow = {
id = 5,
str_id = 'DexInt',
name = 'Shadow',
str = 14,
dex = 23,
int = 23,
passive_skill_tree_start_id = 'six704',
},
Templar = {
id = 6,
str_id = 'StrInt',
name = 'Templar',
str = 23,
dex = 14,
int = 23,
passive_skill_tree_start_id = 'templar598',
},
}
game.constants.characters.Str = game.constants.characters.Marauder
game.constants.characters.Dex = game.constants.characters.Ranger
game.constants.characters.Int = game.constants.characters.Witch
game.constants.characters.StrDex = game.constants.characters.Duelist
game.constants.characters.DexStr = game.constants.characters.StrDex
game.constants.characters.StrInt = game.constants.characters.Templar
game.constants.characters.IntStr = game.constants.characters.StrInt
game.constants.characters.DexInt = game.constants.characters.Shadow
game.constants.characters.IntDex = game.constants.characters.DexInt
game.constants.characters.StrDexInt = game.constants.characters.Scion
game.constants.characters.DexStrInt = game.constants.characters.StrDexInt
game.constants.characters.DexIntStr = game.constants.characters.StrDexInt
game.constants.characters.IntDexStr = game.constants.characters.StrDexInt
game.constants.characters.IntStrDex = game.constants.characters.StrDexInt
game.constants.characters.StrIntDex = game.constants.characters.StrDexInt
-- No character starts with attributes lower than this.
game.constants.characters.minimum_attributes = {
str = 14,
dex = 14,
int = 14,
}
game.constants.leagues = {
['Onslaught'] = {
name = 'Onslaught',
},
['Anarchy'] = {
name = 'Anarchy',
},
['Nemesis'] = {
name = 'Nemesis',
},
['Domination'] = {
name = 'Domination',
},
['Invasion'] = {
name = 'Invasion',
},
['Ambush'] = {
name = 'Ambush',
},
['Beyond'] = {
name = 'Beyond',
},
['Rampage'] = {
name = 'Rampage',
},
['Bloodlines'] = {
name = 'Bloodlines',
},
['Torment'] = {
name = 'Torment',
},
['Tempest'] = {
name = 'Tempest',
},
['Warbands'] = {
name = 'Warbands',
},
['Talisman'] = {
name = 'Talisman',
},
['Perandus'] = {
name = 'Perandus',
},
['Prophecy'] = {
name = 'Prophecy',
},
['Essence'] = {
name = 'Essence',
},
['Breach'] = {
name = 'Breach',
},
['Legacy'] = {
name = 'Legacy',
},
['Harbinger'] = {
name = 'Harbinger',
},
['Abyss'] = {
name = 'Abyss',
},
['Bestiary'] = {
name = 'Bestiary',
},
['Incursion'] = {
name = 'Incursion',
},
['Delve'] = {
name = 'Delve',
},
['Betrayal'] = {
name = 'Betrayal',
},
['Synthesis'] = {
name = 'Synthesis',
},
['Legion'] = {
name = 'Legion',
},
['Blight'] = {
name = 'Blight',
},
['Metamorph'] = {
name = 'Metamorph',
},
['Delirium'] = {
name = 'Delirium',
},
['Harvest'] = {
name = 'Harvest',
},
['Heist'] = {
name = 'Heist',
},
['Ritual'] = {
name = 'Ritual',
},
['Ultimatum'] = {
name = 'Ultimatum',
},
['Expedition'] = {
name = 'Expedition',
},
['Scourge'] = {
name = 'Scourge',
},
['Archnemesis'] = {
name = 'Archnemesis',
},
['Sentinel'] = {
name = 'Sentinel',
},
['Kalandra'] = {
name = 'Kalandra',
},
['Sanctum'] = {
name = 'Sanctum',
},
['Crucible'] = {
name = 'Crucible',
},
}
-- Ascendancy.dat
game.constants.ascendancy = {
['Juggernaut'] = {
id = 1,
character = 0,
name = 'Juggernaut',
},
['Berserker'] = {
id = 2,
character = 0,
name = 'Berserker',
},
['Chieftain'] = {
id = 3,
character = 0,
name = 'Chieftain',
},
['Raider'] = {
id = 4,
character = 3,
name = 'Raider',
},
['Deadeye'] = {
id = 5,
character = 3,
name = 'Deadeye',
},
['Pathfinder'] = {
id = 6,
character = 3,
name = 'Pathfinder',
},
['Occultist'] = {
id = 7,
character = 1,
name = 'Occultist',
},
['Elementalist'] = {
id = 8,
character = 1,
name = 'Elementalist',
},
['Necromancer'] = {
id = 9,
character = 1,
name = 'Necromancer',
},
['Slayer'] = {
id = 10,
character = 4,
name = 'Slayer',
},
['Gladiator'] = {
id = 11,
character = 4,
name = 'Gladiator',
},
['Champion'] = {
id = 12,
character = 4,
name = 'Champion',
},
['Inquisitor'] = {
id = 13,
character = 6,
name = 'Inquisitor',
},
['Hierophant'] = {
id = 14,
character = 6,
name = 'Hierophant',
},
['Guardian'] = {
id = 15,
character = 6,
name = 'Guardian',
},
['Assassin'] = {
id = 16,
character = 5,
name = 'Assassin',
},
['Trickster'] = {
id = 17,
character = 5,
name = 'Trickster',
},
['Saboteur'] = {
id = 18,
character = 5,
name = 'Saboteur',
},
['Ascendant'] = {
id = 19,
character = 2,
name = 'Ascendant',
},
}
game.constants.attribute_order = {'strength', 'dexterity', 'intelligence'}
game.constants.attributes = {
strength = {
long_upper = 'Strength',
short_upper = 'Str',
arg = 'str',
icon = '[[File:StrengthIcon small.png|link=|alt=Str.]]',
color = 'red',
},
dexterity = {
long_upper = 'Dexterity',
short_upper = 'Dex',
arg = 'dex',
icon = '[[File:DexterityIcon small.png|link=|alt=Dex.]]',
color = 'green',
},
intelligence = {
long_upper = 'Intelligence',
short_upper = 'Int',
arg = 'int',
icon = '[[File:IntelligenceIcon small.png|link=|alt=Int.]]',
color = 'blue',
},
}
game.constants.damage_type_order = {'physical', 'fire', 'cold', 'lightning', 'chaos'}
game.constants.damage_types = {
['physical'] = {
short_upper = 'Physical',
short_lower = 'physical',
},
['fire'] = {
short_upper = 'Fire',
short_lower = 'fire',
},
['cold'] = {
short_upper = 'Cold',
short_lower = 'cold',
},
['lightning'] = {
short_upper = 'Lightning',
short_lower = 'lightning',
},
['chaos'] = {
short_upper = 'Chaos',
short_lower = 'chaos',
},
}
-- Tags.dat
game.constants.tags = {
['default'] = {},
['shield'] = {},
['ring'] = {},
['amulet'] = {},
['boots'] = {},
['bow'] = {},
['equipment'] = {},
['armour'] = {
name = 'Armour',
},
['weapon'] = {},
['wand'] = {},
['staff'] = {},
['mace'] = {},
['sword'] = {},
['dagger'] = {},
['claw'] = {},
['axe'] = {},
['body_armour'] = {},
['life_flask'] = {},
['mana_flask'] = {},
['hybrid_flask'] = {},
['flask'] = {},
['quiver'] = {},
['gloves'] = {},
['onehand'] = {},
['twohand'] = {},
['helmet'] = {},
['belt'] = {},
['gem'] = {
name = 'Gem',
},
['relic'] = {},
['not_str'] = {},
['not_dex'] = {},
['not_int'] = {},
['ranged'] = {},
['not_for_sale'] = {},
['caster'] = {
name = 'Caster',
},
['magic'] = {},
['rare'] = {},
['sceptre'] = {},
['str_armour'] = {},
['dex_armour'] = {},
['int_armour'] = {},
['str_dex_armour'] = {},
['str_int_armour'] = {},
['dex_int_armour'] = {},
['str_dex_int_armour'] = {},
['focus'] = {},
['utility_flask'] = {},
['critical_utility_flask'] = {},
['humanoid'] = {},
['mammal_beast'] = {},
['reptile_beast'] = {},
['skeleton'] = {},
['zombie'] = {},
['ghost'] = {},
['earth_elemental'] = {},
['water_elemental'] = {},
['demon'] = {},
['map'] = {},
['rapier'] = {},
['necromancer_raisable'] = {},
['lots_of_life'] = {},
['indoors_area'] = {},
['beach'] = {},
['dungeon'] = {},
['cave'] = {},
['forest'] = {},
['swamp'] = {},
['mountain'] = {},
['temple'] = {},
['urban'] = {},
['high_level_map'] = {},
['human'] = {},
['beast'] = {},
['undead'] = {},
['construct'] = {},
['insect'] = {},
['spider'] = {},
['undying'] = {},
['goatman'] = {},
['stone_construct'] = {},
['fishing_rod'] = {},
['one_hand_weapon'] = {},
['two_hand_weapon'] = {},
['atziri1'] = {},
['atziri2'] = {},
['drops_no_mods'] = {},
['drops_no_rares'] = {},
['drops_no_quality'] = {},
['drops_no_sockets'] = {},
['drops_not_dupeable'] = {},
['shore'] = {},
['darkshore'] = {},
['inland'] = {},
['prison'] = {},
['axis'] = {},
['cavern'] = {},
['southernforest'] = {},
['southernforest2'] = {},
['church'] = {},
['sins'] = {},
['forestdark'] = {},
['weavers'] = {},
['inca'] = {},
['city1'] = {},
['city2'] = {},
['city3'] = {},
['crematorium'] = {},
['catacombs'] = {},
['solaris'] = {},
['docks'] = {},
['sewers'] = {},
['barracks'] = {},
['lunaris'] = {},
['gardens'] = {},
['library'] = {},
['scepter'] = {},
['secret_area'] = {},
['limited_strongbox_benefits'] = {},
['red_blood'] = {},
['ghost_blood'] = {},
['mud_blood'] = {},
['insect_blood'] = {},
['bones'] = {},
['water'] = {},
['noblood'] = {},
['unusable_corpse'] = {},
['hidden_monster'] = {},
['devourer'] = {},
['wb_basic'] = {},
['wb_support'] = {},
['wb_elite'] = {},
['wb_leader'] = {},
['rare_minion'] = {},
['undeletable_corpse'] = {},
['jewel'] = {},
['strjewel'] = {},
['dexjewel'] = {},
['intjewel'] = {},
['gladiator'] = {},
['karui'] = {},
['flying'] = {},
['large_model'] = {},
['specific_weapon'] = {},
['two_handed_mod'] = {},
['dual_wielding_mod'] = {},
['shield_mod'] = {},
['one_handed_mod'] = {},
['melee_mod'] = {},
['twostonering'] = {},
['poison_zombie'] = {},
['divination_card'] = {},
['currency'] = {},
['no_divine'] = {},
['unique_map'] = {},
['low_tier_map'] = {},
['mid_tier_map'] = {},
['top_tier_map'] = {},
['old_map'] = {},
['act_boss_area'] = {},
['no_tempests'] = {},
['cannot_be_twinned'] = {},
['no_shroud_walker'] = {},
['no_echo'] = {},
['immobile'] = {},
['limited_tempests'] = {},
['small_staff'] = {},
['support_gem'] = {},
['level_capped_gem'] = {},
['no_effect_flask_mod'] = {},
['area_with_water'] = {},
['no_bloodlines'] = {},
['has_caster_mod'] = {},
['has_attack_mod'] = {},
['maraketh'] = {},
['uses_suicide_explode'] = {},
['cannot_be_monolith'] = {},
['no_zana_quests'] = {},
['atlas_base_type'] = {},
['ringatlas1'] = {},
['ringatlas2'] = {},
['amuletatlas1'] = {},
['amuletatlas2'] = {},
['beltatlas1'] = {},
['beltatlas2'] = {},
['helmetatlas1'] = {},
['bootsatlas1'] = {},
['bootsatlas2'] = {},
['bootsatlas3'] = {},
['glovesatlasstr'] = {},
['glovesatlasdex'] = {},
['glovesatlasint'] = {},
['shaped_map'] = {},
['no_boss'] = {},
['no_monster_packs'] = {},
['no_strongboxes'] = {},
['hall_of_grandmasters'] = {},
['vaults_of_atziri'] = {},
['cowards_trial'] = {},
['breach_map'] = {},
['breach_commander'] = {},
['breach_leaguestone'] = {},
['breachstone'] = {},
['breachstone_splinter'] = {},
['essence_leaguestone'] = {},
['prophecy_leaguestone'] = {},
['perandus_leaguestone'] = {},
['talisman_leaguestone'] = {},
['warbands_leaguestone'] = {},
['torment_leaguestone'] = {},
['rampage_leaguestone'] = {},
['domination_leaguestone'] = {},
['tempest_leaguestone'] = {},
['bloodlines_leaguestone'] = {},
['beyond_leaguestone'] = {},
['ambush_leaguestone'] = {},
['invasion_leaguestone'] = {},
['nemesis_leaguestone'] = {},
['anarchy_leaguestone'] = {},
['onslaught_leaguestone'] = {},
['god'] = {},
['unset_ring'] = {},
['no_leaguestone'] = {},
['chaos_warband'] = {},
['templar'] = {},
['cultist'] = {},
['female'] = {},
['str_shield'] = {},
['dex_shield'] = {},
['str_dex_shield'] = {},
['str_int_shield'] = {},
['dex_int_shield'] = {},
['currency_shard'] = {},
['harbinger_orb_shard'] = {},
['not_harbinger_minion'] = {},
['abyss_jewel_melee'] = {},
['abyss_jewel_ranged'] = {},
['abyss_jewel_caster'] = {},
['abyss_jewel_summoner'] = {},
['abyss_jewel'] = {},
['abyssal'] = {},
['unarmed'] = {},
['worlds_map'] = {},
['shaper_item'] = {},
['elder_item'] = {},
['boots_shaper'] = {},
['boots_elder'] = {},
['sword_shaper'] = {},
['sword_elder'] = {},
['gloves_shaper'] = {},
['gloves_elder'] = {},
['helmet_shaper'] = {},
['helmet_elder'] = {},
['body_armour_shaper'] = {},
['body_armour_elder'] = {},
['amulet_shaper'] = {},
['amulet_elder'] = {},
['ring_shaper'] = {},
['ring_elder'] = {},
['belt_shaper'] = {},
['belt_elder'] = {},
['quiver_shaper'] = {},
['quiver_elder'] = {},
['shield_shaper'] = {},
['shield_elder'] = {},
['2h_sword_shaper'] = {},
['2h_sword_elder'] = {},
['axe_shaper'] = {},
['axe_elder'] = {},
['mace_shaper'] = {},
['mace_elder'] = {},
['claw_shaper'] = {},
['claw_elder'] = {},
['bow_shaper'] = {},
['bow_elder'] = {},
['dagger_shaper'] = {},
['dagger_elder'] = {},
['2h_axe_shaper'] = {},
['2h_axe_elder'] = {},
['2h_mace_shaper'] = {},
['2h_mace_elder'] = {},
['staff_shaper'] = {},
['staff_elder'] = {},
['sceptre_shaper'] = {},
['sceptre_elder'] = {},
['wand_shaper'] = {},
['wand_elder'] = {},
['rune_dagger_shaper'] = {},
['rune_dagger_elder'] = {},
['warstaff_shaper'] = {},
['warstaff_elder'] = {},
['grants_crit_chance_support'] = {},
['no_legacy_of_zeal'] = {},
['bestiary_beast_boss'] = {},
['elder_occupied_map'] = {},
['bestiary_wilds'] = {},
['bestiary_sands'] = {},
['bestiary_caverns'] = {},
['bestiary_deep'] = {},
['no_cannot_die_aura'] = {},
['bestiary_net'] = {},
['up_to_level_2_gem'] = {},
['up_to_level_8_gem'] = {},
['essence'] = {},
['talisman'] = {},
['armour_divination'] = {},
['weapon_divination'] = {},
['jewellery_divination'] = {},
['delve_chest'] = {},
['incursion_monster'] = {},
['fire'] = {
name = 'Fire',
},
['cold'] = {
name = 'Cold',
},
['lightning'] = {
name = 'Lightning',
},
['chaos'] = {
name = 'Chaos',
},
['physical'] = {
name = 'Physical',
},
['poison'] = {},
['bleed'] = {},
['life'] = {
name = 'Life',
},
['defences'] = {
name = 'Defences',
},
['elemental'] = {
name = 'Elemental',
},
['attack'] = {
name = 'Attack',
},
['minion'] = {
name = 'Minion',
},
['aura'] = {
name = 'Aura',
},
['vaal'] = {},
['mana'] = {
name = 'Mana',
},
['speed'] = {
name = 'Speed',
},
['flat_life_regen'] = {},
['einharbeast'] = {},
['einharmonkey'] = {},
['einharcavespiders'] = {},
['einhardropbear'] = {},
['einharsnake'] = {},
['einharthornspiders'] = {},
['einharrhoa'] = {},
['einharbonerhoa'] = {},
['einharinsectspawner'] = {},
['einharspiker'] = {},
['einharkiweth'] = {},
['einharchimeral'] = {},
['einharvultureparasite'] = {},
['einharsandleaper'] = {},
['einharfuryhound'] = {},
['einharbull'] = {},
['einhargoatman'] = {},
['einharmountaingoat'] = {},
['einharshieldcrab'] = {},
['einharcrabparasite'] = {},
['einharparasite'] = {},
['einharscorpion'] = {},
['quality_currency'] = {},
['einharmaps'] = {},
['rusted_scarab'] = {},
['old_map_series'] = {},
['map_not_on_atlas'] = {},
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['critical'] = {
name = 'Critical',
},
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name = 'Evasion',
},
['energy_shield'] = {
name = 'Energy Shield',
},
['power_charge'] = {},
['frenzy_charge'] = {},
['endurance_charge'] = {},
['damage'] = {
name = 'Damage',
},
['resistance'] = {
name = 'Resistance',
},
['attribute'] = {
name = 'Attribute',
},
['block'] = {},
['ailment'] = {
name = 'Ailment',
},
['blue_herring'] = {},
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['curse'] = {
name = 'Curse',
},
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['expedition_eternalempire_remnant3'] = {},
['expedition_eternalempire_remnant4'] = {},
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['expedition_lostmen_remnant'] = {},
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['extra_extra_small_height'] = {},
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['no_tier_6_eldritch_implicit'] = {},
['scarab'] = {},
['alira_area'] = {},
['ocean_area'] = {},
['voll_monster_story'] = {},
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['military_area'] = {},
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['gold_pile_area'] = {},
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['golem_boss_area'] = {},
['chaos_golem_boss_area'] = {},
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['doedre_monster_story'] = {},
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['shavronne_monster_story'] = {},
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['necromancer_boss'] = {},
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['bestiary_spirit_boss'] = {},
['archer_boss'] = {},
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['bameth'] = {},
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['beyond_demon'] = {},
['female_rogue_exile'] = {},
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['incursion_architect_breach'] = {},
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['metamorph_boss'] = {},
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['incursion_architect_card_sharp'] = {},
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['simulacrum_boss'] = {},
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['oshabi_boss'] = {},
['exile_molten_shell'] = {},
['rhoa_map_boss'] = {},
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['vaal_flesh_merchant'] = {},
['primordial_map'] = {},
['cleansing_fire_altar'] = {},
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['primordial_altar_upside'] = {},
['primordial_altar_downside'] = {},
['cannot_be_archnemesis'] = {},
['pinnacle_boss'] = {},
['great_tangle_currency'] = {},
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['all_eldritch_currency'] = {},
['cannot_be_map_archnemesis'] = {},
['drops_in_maps_only'] = {},
['eldritch_ember'] = {},
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['not_part_of_pack'] = {},
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['trade_market_legacy_item'] = {},
['blight_monster'] = {},
['sentinel_drone'] = {},
['sentinel_a'] = {},
['sentinel_b'] = {},
['sentinel_c'] = {},
['cortex_boss'] = {},
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['special_sentinel_mod'] = {},
['inventing_area'] = {},
['elderslayer'] = {},
['peaceful_map'] = {},
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['city_home_map'] = {},
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['memory_line_kirac'] = {},
['memory_line_alva'] = {},
['memory_line_niko'] = {},
['memory_line_einhar'] = {},
['all_sentinels'] = {},
['no_common_monster_mods'] = {},
['essence_monster'] = {},
['hellscape_demon_boss'] = {},
['hellscape_pale_boss'] = {},
['hellscape_flesh_boss'] = {},
['focus_can_roll_minion_modifiers'] = {},
['ring_can_roll_minion_modifiers'] = {},
['bear_boss_map'] = {},
['dishonoured_queen_map'] = {},
['no_spirit_walkers_archnemesis'] = {},
['uber_elder'] = {},
['infinite_hunger'] = {},
['brute_boss'] = {},
['uber_atziri_boss'] = {},
['mirrored_monster'] = {},
['sanctum_guard'] = {},
['unique_divination'] = {},
['unique_weapon_divination'] = {},
['unique_armour_divination'] = {},
['unique_jewellery_divination'] = {},
['unique_corrupted_divination'] = {},
['maps_divination'] = {},
['maps_unique_divination'] = {},
['gems_divination'] = {},
['gems_levelled_divination'] = {},
['gems_quality_divination'] = {},
['corrupted_divination'] = {},
['gives_other_cards_divination'] = {},
['currency_divination'] = {},
['currency_basic_divination'] = {},
['currency_exotic_divination'] = {},
['currency_league_divination'] = {},
['small_sanctum_relic'] = {},
['medium_sanctum_relic'] = {},
['large_sanctum_relic'] = {},
['eldritch_pinnacle_boss'] = {},
['merveil_boss'] = {},
['arakaali_area'] = {},
['affliction_boss'] = {},
['hillock_syndicate'] = {},
['str_special_relic'] = {},
['dex_special_relic'] = {},
['int_special_relic'] = {},
['breach_monster_cold'] = {},
['breach_monster_fire'] = {},
['breach_monster_lightning'] = {},
['breach_monster_physical'] = {},
['breach_monster_chaos'] = {},
['sanctum_braom_boss'] = {},
['sanctum_uzar_boss'] = {},
['top_tier_base_item_type'] = {},
['no_mirror_image'] = {},
['doedre_map_area'] = {},
['unholy_trio_boss_map'] = {},
['caster_unique_weapon'] = {},
['minion_unique_weapon'] = {},
['Forge_Area'] = {},
['matryoshka_boss'] = {},
['crucible_map'] = {},
['crucible_map_low'] = {},
['crucible_map_high'] = {},
['crucible_unique_helmet'] = {},
['experimental_base'] = {},
['crucible_unique_staff'] = {},
['RedbladeLeader'] = {},
['sanctum_monster'] = {},
['bird_boss'] = {},
['sanctum_key'] = {},
['undyingcultist_map'] = {},
['sun_nature_area'] = {},
}
game.constants.item = {}
game.constants.item.jewel_radius_to_size = {
[0] = 'Variable',
[800] = 'Small',
[1200] = 'Medium',
[1500] = 'Large',
[2000] = 'Very Large',
[2400] = 'Massive',
}
game.constants.influences = {
shaper = {
id = 1,
full = 'Shaper',
long_upper = 'Shaper',
long_lower = 'shaper',
},
elder = {
id = 2,
full = 'Elder',
long_upper = 'Elder',
long_lower = 'elder',
},
crusader = {
id = 3,
full = 'Crusader',
long_upper = 'Crusader',
long_lower = 'crusader',
},
redeemer = {
id = 4,
full = 'Redeemer',
long_upper = 'Redeemer',
long_lower = 'redeemer',
},
hunter = {
id = 5,
full = 'Hunter',
long_upper = 'Hunter',
long_lower = 'hunter',
},
warlord = {
id = 6,
full = 'Warlord',
long_upper = 'Warlord',
long_lower = 'warlord',
},
}
game.constants.rarity_order = {'normal', 'magic', 'rare', 'unique'}
game.constants.rarities = {
normal = {
id = 1,
full = 'Normal',
long_upper = 'Normal',
long_lower = 'normal',
},
magic = {
id = 2,
full = 'Magic',
long_upper = 'Magic',
long_lower = 'magic',
},
rare = {
id = 3,
full = 'Rare',
long_upper = 'Rare',
long_lower = 'rare',
},
unique = {
id = 4,
full = 'Unique',
long_upper = 'Unique',
long_lower = 'unique',
},
}
-- ItemClasses.dat
game.constants.item.classes = {
['LifeFlask'] = {
id = 1,
name = 'Life Flasks',
full = 'Life Flask',
long_upper = 'Life Flask',
long_lower = 'life flask',
long_upper_plural = 'Life Flasks',
long_lower_plural = 'life flasks',
cats = {'life flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['ManaFlask'] = {
id = 2,
name = 'Mana Flasks',
full = 'Mana Flask',
long_upper = 'Mana Flask',
long_lower = 'mana flask',
long_upper_plural = 'Mana Flasks',
long_lower_plural = 'mana flasks',
cats = {'mana flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HybridFlask'] = {
id = 3,
name = 'Hybrid Flasks',
full = 'Hybrid Flask',
long_upper = 'Hybrid Flask',
long_lower = 'hybrid flask',
long_upper_plural = 'Hybrid Flasks',
long_lower_plural = 'hybrid flasks',
cats = {'hybrid flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Currency'] = {
id = 4,
name = 'Currency',
full = 'Currency Item',
long_upper = 'Currency Item',
long_lower = 'currency item',
long_upper_plural = 'Currency Items',
long_lower_plural = 'currency items',
cats = {'currency items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
disabled = true,
},
['Amulet'] = {
id = 5,
name = 'Amulets',
full = 'Amulet',
long_upper = 'Amulet',
long_lower = 'amulet',
long_upper_plural = 'Amulets',
long_lower_plural = 'amulets',
cats = {'amulets'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'amulet_elder',
shaper = 'amulet_shaper',
crusader = 'amulet_crusader',
eyrie = 'amulet_eyrie',
basilisk = 'amulet_basilisk',
adjudicator = 'amulet_adjudicator',
},
},
['Ring'] = {
id = 6,
name = 'Rings',
full = 'Ring',
long_upper = 'Ring',
long_lower = 'ring',
long_upper_plural = 'Rings',
long_lower_plural = 'rings',
cats = {'rings'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'ring_elder',
shaper = 'ring_shaper',
crusader = 'ring_crusader',
eyrie = 'ring_eyrie',
basilisk = 'ring_basilisk',
adjudicator = 'ring_adjudicator',
},
},
['Claw'] = {
id = 7,
name = 'Claws',
full = 'Claw',
long_upper = 'Claw',
long_lower = 'claw',
long_upper_plural = 'Claws',
long_lower_plural = 'claws',
cats = {'claws'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'claw_elder',
shaper = 'claw_shaper',
crusader = 'claw_crusader',
eyrie = 'claw_eyrie',
basilisk = 'claw_basilisk',
adjudicator = 'claw_adjudicator',
},
},
['Dagger'] = {
id = 8,
name = 'Daggers',
full = 'Dagger',
long_upper = 'Dagger',
long_lower = 'dagger',
long_upper_plural = 'Daggers',
long_lower_plural = 'daggers',
cats = {'daggers'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'dagger_elder',
shaper = 'dagger_shaper',
crusader = 'dagger_crusader',
eyrie = 'dagger_eyrie',
basilisk = 'dagger_basilisk',
adjudicator = 'dagger_adjudicator',
},
},
['Wand'] = {
id = 9,
name = 'Wands',
full = 'Wand',
long_upper = 'Wand',
long_lower = 'wand',
long_upper_plural = 'Wands',
long_lower_plural = 'wands',
cats = {'wands'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'wand_elder',
shaper = 'wand_shaper',
crusader = 'wand_crusader',
eyrie = 'wand_eyrie',
basilisk = 'wand_basilisk',
adjudicator = 'wand_adjudicator',
},
},
['One Hand Sword'] = {
id = 10,
name = 'One Hand Swords',
full = 'One-Handed Sword',
long_upper = 'One-Handed Sword',
long_lower = 'one-handed sword',
long_upper_plural = 'One-Handed Swords',
long_lower_plural = 'one-handed swords',
cats = {'one-handed swords'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'sword_elder',
shaper = 'sword_shaper',
crusader = 'sword_crusader',
eyrie = 'sword_eyrie',
basilisk = 'sword_basilisk',
adjudicator = 'sword_adjudicator',
},
},
['Thrusting One Hand Sword'] = {
id = 11,
name = 'Thrusting One Hand Swords',
full = 'Thrusting One-Handed Sword',
long_upper = 'Thrusting One-Handed Sword',
long_lower = 'thrusting one-handed sword',
long_upper_plural = 'Thrusting One-Handed Swords',
long_lower_plural = 'thrusting one-handed swords',
cats = {'thrusting one-handed swords'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'sword_elder',
shaper = 'sword_shaper',
crusader = 'sword_crusader',
eyrie = 'sword_eyrie',
basilisk = 'sword_basilisk',
adjudicator = 'sword_adjudicator',
},
},
['One Hand Axe'] = {
id = 12,
name = 'One Hand Axes',
full = 'One-Handed Axe',
long_upper = 'One-Handed Axe',
long_lower = 'one-handed axe',
long_upper_plural = 'One-Handed Axes',
long_lower_plural = 'one-handed axes',
cats = {'one-handed axes'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'axe_elder',
shaper = 'axe_shaper',
crusader = 'axe_crusader',
eyrie = 'axe_eyrie',
basilisk = 'axe_basilisk',
adjudicator = 'axe_adjudicator',
},
},
['One Hand Mace'] = {
id = 13,
name = 'One Hand Maces',
full = 'One-Handed Mace',
long_upper = 'One-Handed Mace',
long_lower = 'one-handed mace',
long_upper_plural = 'One-Handed Maces',
long_lower_plural = 'one-handed maces',
cats = {'one-handed maces'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'mace_elder',
shaper = 'mace_shaper',
crusader = 'mace_crusader',
eyrie = 'mace_eyrie',
basilisk = 'mace_basilisk',
adjudicator = 'mace_adjudicator',
},
},
['Bow'] = {
id = 14,
name = 'Bows',
full = 'Bow',
long_upper = 'Bow',
long_lower = 'bow',
long_upper_plural = 'Bows',
long_lower_plural = 'bows',
cats = {'bows'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'bow_elder',
shaper = 'bow_shaper',
crusader = 'bow_crusader',
eyrie = 'bow_eyrie',
basilisk = 'bow_basilisk',
adjudicator = 'bow_adjudicator',
},
},
['Staff'] = {
id = 15,
name = 'Staves',
full = 'Staff',
long_upper = 'Staff',
long_lower = 'staff',
long_upper_plural = 'Staves',
long_lower_plural = 'staves',
cats = {'staves'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'staff_elder',
shaper = 'staff_shaper',
crusader = 'staff_crusader',
eyrie = 'staff_eyrie',
basilisk = 'staff_basilisk',
adjudicator = 'staff_adjudicator',
},
},
['Two Hand Sword'] = {
id = 16,
name = 'Two Hand Swords',
full = 'Two-Handed Sword',
long_upper = 'Two-Handed Sword',
long_lower = 'two-handed sword',
long_upper_plural = 'Two-Handed Swords',
long_lower_plural = 'two-handed swords',
cats = {'two-handed swords'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = '2h_sword_elder',
shaper = '2h_sword_shaper',
crusader = '2h_sword_crusader',
eyrie = '2h_sword_eyrie',
basilisk = '2h_sword_basilisk',
adjudicator = '2h_sword_adjudicator',
},
},
['Two Hand Axe'] = {
id = 17,
name = 'Two Hand Axes',
full = 'Two-Handed Axe',
long_upper = 'Two-Handed Axe',
long_lower = 'two-handed axe',
long_upper_plural = 'Two-Handed Axes',
long_lower_plural = 'two-handed axes',
cats = {'two-handed axes'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = '2h_axe_elder',
shaper = '2h_axe_shaper',
crusader = '2h_axe_crusader',
eyrie = '2h_axe_eyrie',
basilisk = '2h_axe_basilisk',
adjudicator = '2h_axe_adjudicator',
},
},
['Two Hand Mace'] = {
id = 18,
name = 'Two Hand Maces',
full = 'Two-Handed Mace',
long_upper = 'Two-Handed Mace',
long_lower = 'two-handed mace',
long_upper_plural = 'Two-Handed Maces',
long_lower_plural = 'two-handed maces',
cats = {'two-handed maces'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = '2h_mace_elder',
shaper = '2h_mace_shaper',
crusader = '2h_mace_crusader',
eyrie = '2h_mace_eyrie',
basilisk = '2h_mace_basilisk',
adjudicator = '2h_mace_adjudicator',
},
},
['Active Skill Gem'] = {
id = 19,
name = 'Skill Gems',
full = 'Skill Gem',
long_upper = 'Skill Gem',
long_lower = 'skill gem',
long_upper_plural = 'Skill Gems',
long_lower_plural = 'skill gems',
cats = {'skill gems'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Support Skill Gem'] = {
id = 20,
name = 'Support Gems',
full = 'Support Gem',
long_upper = 'Support Gem',
long_lower = 'support gem',
long_upper_plural = 'Support Gems',
long_lower_plural = 'support gems',
cats = {'support gems'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Quiver'] = {
id = 21,
name = 'Quivers',
full = 'Quiver',
long_upper = 'Quiver',
long_lower = 'quiver',
long_upper_plural = 'Quivers',
long_lower_plural = 'quivers',
cats = {'quivers'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'quiver_elder',
shaper = 'quiver_shaper',
crusader = 'quiver_crusader',
eyrie = 'quiver_eyrie',
basilisk = 'quiver_basilisk',
adjudicator = 'quiver_adjudicator',
},
},
['Belt'] = {
id = 22,
name = 'Belts',
full = 'Belt',
long_upper = 'Belt',
long_lower = 'belt',
long_upper_plural = 'Belts',
long_lower_plural = 'belts',
cats = {'belts'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'belt_elder',
shaper = 'belt_shaper',
crusader = 'belt_crusader',
eyrie = 'belt_eyrie',
basilisk = 'belt_basilisk',
adjudicator = 'belt_adjudicator',
},
},
['Gloves'] = {
id = 23,
name = 'Gloves',
full = 'Gloves',
long_upper = 'Gloves',
long_lower = 'gloves',
long_upper_plural = 'Gloves',
long_lower_plural = 'gloves',
cats = {'gloves'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'gloves_elder',
shaper = 'gloves_shaper',
crusader = 'gloves_crusader',
eyrie = 'gloves_eyrie',
basilisk = 'gloves_basilisk',
adjudicator = 'gloves_adjudicator',
},
},
['Boots'] = {
id = 24,
name = 'Boots',
full = 'Boots',
long_upper = 'Boots',
long_lower = 'boots',
long_upper_plural = 'Boots',
long_lower_plural = 'boots',
cats = {'boots'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'boots_elder',
shaper = 'boots_shaper',
crusader = 'boots_crusader',
eyrie = 'boots_eyrie',
basilisk = 'boots_basilisk',
adjudicator = 'boots_adjudicator',
},
},
['Body Armour'] = {
id = 25,
name = 'Body Armours',
full = 'Body Armour',
long_upper = 'Body Armour',
long_lower = 'body armour',
long_upper_plural = 'Body Armours',
long_lower_plural = 'body armours',
cats = {'body armours'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'body_armour_elder',
shaper = 'body_armour_shaper',
crusader = 'body_armour_crusader',
eyrie = 'body_armour_eyrie',
basilisk = 'body_armour_basilisk',
adjudicator = 'body_armour_adjudicator',
},
},
['Helmet'] = {
id = 26,
name = 'Helmets',
full = 'Helmet',
long_upper = 'Helmet',
long_lower = 'helmet',
long_upper_plural = 'Helmets',
long_lower_plural = 'helmets',
cats = {'helmets'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'helmet_elder',
shaper = 'helmet_shaper',
crusader = 'helmet_crusader',
eyrie = 'helmet_eyrie',
basilisk = 'helmet_basilisk',
adjudicator = 'helmet_adjudicator',
},
},
['Shield'] = {
id = 27,
name = 'Shields',
full = 'Shield',
long_upper = 'Shield',
long_lower = 'shield',
long_upper_plural = 'Shields',
long_lower_plural = 'shields',
cats = {'shields'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'shield_elder',
shaper = 'shield_shaper',
crusader = 'shield_crusader',
eyrie = 'shield_eyrie',
basilisk = 'shield_basilisk',
adjudicator = 'shield_adjudicator',
},
},
['SmallRelic'] = {
id = 28,
name = 'Small Relics',
disabled = true,
},
['MediumRelic'] = {
id = 29,
name = 'Medium Relics',
disabled = true,
},
['LargeRelic'] = {
id = 30,
name = 'Large Relics',
disabled = true,
},
['StackableCurrency'] = {
id = 31,
name = 'Stackable Currency',
full = 'Currency Item',
long_upper = 'Currency Item',
long_lower = 'currency item',
long_upper_plural = 'Currency Items',
long_lower_plural = 'currency items',
cats = {'currency items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['QuestItem'] = {
id = 32,
name = 'Quest Items',
full = 'Quest Item',
long_upper = 'Quest Item',
long_lower = 'quest item',
long_upper_plural = 'Quest Items',
long_lower_plural = 'quest items',
cats = {'quest items'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = false,
},
['Sceptre'] = {
id = 33,
name = 'Sceptres',
full = 'Sceptre',
long_upper = 'Sceptre',
long_lower = 'sceptre',
long_upper_plural = 'Sceptres',
long_lower_plural = 'sceptres',
cats = {'sceptres'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'sceptre_elder',
shaper = 'sceptre_shaper',
crusader = 'sceptre_crusader',
eyrie = 'sceptre_eyrie',
basilisk = 'sceptre_basilisk',
adjudicator = 'sceptre_adjudicator',
},
},
['UtilityFlask'] = {
id = 34,
name = 'Utility Flasks',
full = 'Utility Flask',
long_upper = 'Utility Flask',
long_lower = 'utility flask',
long_upper_plural = 'Utility Flasks',
long_lower_plural = 'utility flasks',
cats = {'utility flasks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['UtilityFlaskCritical'] = {
id = 35,
name = 'Critical Utility Flasks',
disabled = true,
},
['Map'] = {
id = 36,
name = 'Maps',
full = 'Map',
long_upper = 'Map',
long_lower = 'map',
long_upper_plural = 'Maps',
long_lower_plural = 'maps',
cats = {'maps'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Unarmed'] = {
id = 37,
name = '',
disabled = true,
},
['FishingRod'] = {
id = 38,
name = 'Fishing Rods',
full = 'Fishing Rod',
long_upper = 'Fishing Rod',
long_lower = 'fishing rod',
long_upper_plural = 'Fishing Rods',
long_lower_plural = 'fishing rods',
cats = {'fishing rods'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = false,
can_have_veiled_mods = false,
},
['MapFragment'] = {
id = 39,
name = 'Map Fragments',
full = 'Map Fragment',
long_upper = 'Map Fragment',
long_lower = 'map fragment',
long_upper_plural = 'Map Fragments',
long_lower_plural = 'map fragments',
cats = {'map fragments'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HideoutDoodad'] = {
id = 40,
name = 'Hideout Doodads',
full = 'Hideout Decoration',
long_upper = 'Hideout Decoration',
long_lower = 'hideout decoration',
long_upper_plural = 'Hideout Decorations',
long_lower_plural = 'hideout decorations',
cats = {'hideout decorations'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Microtransaction'] = {
id = 41,
name = 'Microtransactions',
full = 'Cosmetic Item',
long_upper = 'Cosmetic Item',
long_lower = 'cosmetic item',
long_upper_plural = 'Cosmetic Items',
long_lower_plural = 'cosmetic items',
cats = {'cosmetic items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Jewel'] = {
id = 42,
name = 'Jewels',
full = 'Jewel',
long_upper = 'Jewel',
long_lower = 'jewel',
long_upper_plural = 'Jewels',
long_lower_plural = 'jewels',
cats = {'jewels'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = false,
can_have_veiled_mods = false,
},
['DivinationCard'] = {
id = 43,
name = 'Divination Cards',
full = 'Divination Card',
long_upper = 'Divination Card',
long_lower = 'divination card',
long_upper_plural = 'Divination Cards',
long_lower_plural = 'divination cards',
cats = {'divination cards'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['LabyrinthItem'] = {
id = 44,
name = 'Labyrinth Items',
full = 'Labyrinth Key',
long_upper = 'Labyrinth Key',
long_lower = 'labyrinth key',
long_upper_plural = 'Labyrinth Keys',
long_lower_plural = 'labyrinth keys',
cats = {'labyrinth keys'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['LabyrinthTrinket'] = {
id = 45,
name = 'Labyrinth Trinkets',
full = 'Labyrinth Trinket',
long_upper = 'Labyrinth Trinket',
long_lower = 'labyrinth trinket',
long_upper_plural = 'Labyrinth Trinkets',
long_lower_plural = 'labyrinth trinkets',
cats = {'labyrinth trinkets'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['LabyrinthMapItem'] = {
id = 46,
name = 'Labyrinth Map Items',
disabled = true,
},
['MiscMapItem'] = {
id = 47,
name = 'Misc Map Items',
full = 'Miscellaneous Map Item',
long_upper = 'Miscellaneous Map Item',
long_lower = 'miscellaneous map item',
long_upper_plural = 'Miscellaneous Map Items',
long_lower_plural = 'miscellaneous map items',
cats = {'miscellaneous map items'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Leaguestone'] = {
id = 48,
name = 'Leaguestones',
full = 'Leaguestone',
long_upper = 'Leaguestone',
long_lower = 'leaguestone',
long_upper_plural = 'Leaguestones',
long_lower_plural = 'leaguestones',
cats = {'leaguestones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['PantheonSoul'] = {
id = 49,
name = 'Pantheon Souls',
full = 'Captured Soul',
long_upper = 'Captured Soul',
long_lower = 'captured soul',
long_upper_plural = 'Captured Souls',
long_lower_plural = 'captured souls',
cats = {'captured souls'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['UniqueFragment'] = {
id = 50,
name = 'Pieces',
full = 'Item Piece',
long_upper = 'Item Piece',
long_lower = 'item piece',
long_upper_plural = 'Item Pieces',
long_lower_plural = 'item pieces',
cats = {'item pieces'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['AbyssJewel'] = {
id = 51,
name = 'Abyss Jewels',
full = 'Abyss Jewel',
long_upper = 'Abyss Jewel',
long_lower = 'abyss jewel',
long_upper_plural = 'Abyss Jewels',
long_lower_plural = 'abyss jewels',
cats = {'abyss jewels'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = false,
can_have_veiled_mods = false,
},
['IncursionItem'] = {
id = 52,
name = 'Incursion Items',
full = 'Incursion Item',
long_upper = 'Incursion Item',
long_lower = 'incursion item',
long_upper_plural = 'Incursion Items',
long_lower_plural = 'incursion items',
cats = {'incursion items'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['DelveSocketableCurrency'] = {
id = 53,
name = 'Delve Socketable Currency',
full = 'Resonator',
long_upper = 'Resonator',
long_lower = 'resonator',
long_upper_plural = 'Resonators',
long_lower_plural = 'resonators',
cats = {'resonators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
disabled = true,
},
['Incubator'] = {
id = 54,
name = 'Incubators',
full = 'Incubator',
long_upper = 'Incubator',
long_lower = 'incubator',
long_upper_plural = 'Incubators',
long_lower_plural = 'incubators',
cats = {'incubators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
disabled = true,
},
['UniqueShard'] = {
id = 55,
name = 'Shards',
disabled = true,
},
['UniqueShardBase'] = {
id = 56,
name = 'Shard Hearts',
disabled = true,
},
['Rune Dagger'] = {
id = 57,
name = 'Rune Daggers',
full = 'Rune Dagger',
long_upper = 'Rune Dagger',
long_lower = 'rune dagger',
long_upper_plural = 'Rune Daggers',
long_lower_plural = 'rune daggers',
cats = {'rune daggers'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'dagger_elder',
shaper = 'dagger_shaper',
crusader = 'dagger_crusader',
eyrie = 'dagger_eyrie',
basilisk = 'dagger_basilisk',
adjudicator = 'dagger_adjudicator',
},
},
['Warstaff'] = {
id = 58,
name = 'Warstaves',
full = 'Warstaff',
long_upper = 'Warstaff',
long_lower = 'warstaff',
long_upper_plural = 'Warstaves',
long_lower_plural = 'warstaves',
cats = {'warstaves'},
can_be_corrupted = true,
can_be_double_corrupted = true,
can_have_influences = true,
can_have_veiled_mods = true,
tags = {
elder = 'staff_elder',
shaper = 'staff_shaper',
crusader = 'staff_crusader',
eyrie = 'staff_eyrie',
basilisk = 'staff_basilisk',
adjudicator = 'staff_adjudicator',
},
},
['DelveStackableSocketableCurrency'] = {
id = 59,
name = 'Delve Stackable Socketable Currency',
full = 'Resonator',
long_upper = 'Resonator',
long_lower = 'resonator',
long_upper_plural = 'Resonators',
long_lower_plural = 'resonators',
cats = {'resonators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['AtlasUpgradeItem'] = {
id = 60,
name = 'Atlas Upgrade Items',
full = 'Voidstone',
long_upper = 'Voidstone',
long_lower = 'voidstone',
long_upper_plural = 'Voidstones',
long_lower_plural = 'voidstones',
cats = {'voidstones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['MetamorphosisDNA'] = {
id = 61,
name = 'Metamorph Samples',
full = 'Monster Organ Sample',
long_upper = 'Monster Organ Sample',
long_lower = 'monster organ sample',
long_upper_plural = 'Monster Organ Samples',
long_lower_plural = 'monster organ samples',
cats = {'monster organ samples'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HiddenItem'] = {
id = 62,
name = 'Hidden Items',
disabled = true,
},
['DONOTUSE1'] = {
id = 63,
name = '',
disabled = true,
},
['DONOTUSE2'] = {
id = 64,
name = '',
disabled = true,
},
['DONOTUSE3'] = {
id = 65,
name = '',
disabled = true,
},
['HeistContract'] = {
id = 66,
name = 'Contracts',
full = 'Contract',
long_upper = 'Contract',
long_lower = 'contract',
long_upper_plural = 'Contracts',
long_lower_plural = 'contracts',
cats = {'contracts'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HeistEquipmentWeapon'] = {
id = 67,
name = 'Heist Gear',
full = 'Rogue\'s Gear',
long_upper = 'Rogue\'s Gear',
long_lower = 'rogue\'s gear',
long_upper_plural = 'Rogue\'s Gear',
long_lower_plural = 'rogue\'s gear',
cats = {'rogue\'s gear'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HeistEquipmentTool'] = {
id = 68,
name = 'Heist Tools',
full = 'Rogue\'s Tool',
long_upper = 'Rogue\'s Tool',
long_lower = 'rogue\'s tool',
long_upper_plural = 'Rogue\'s Tools',
long_lower_plural = 'rogue\'s tools',
cats = {'rogue\'s tools'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HeistEquipmentUtility'] = {
id = 69,
name = 'Heist Cloaks',
full = 'Rogue\'s Cloak',
long_upper = 'Rogue\'s Cloak',
long_lower = 'rogue\'s cloak',
long_upper_plural = 'Rogue\'s Cloaks',
long_lower_plural = 'rogue\'s cloaks',
cats = {'rogue\'s cloaks'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HeistEquipmentReward'] = {
id = 70,
name = 'Heist Brooches',
full = 'Rogue\'s Brooch',
long_upper = 'Rogue\'s Brooch',
long_lower = 'rogue\'s brooch',
long_upper_plural = 'Rogue\'s Brooches',
long_lower_plural = 'rogue\'s brooches',
cats = {'rogue\'s brooches'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HeistBlueprint'] = {
id = 71,
name = 'Blueprints',
full = 'Blueprint',
long_upper = 'Blueprint',
long_lower = 'blueprint',
long_upper_plural = 'Blueprints',
long_lower_plural = 'blueprints',
cats = {'blueprints'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Trinket'] = {
id = 72,
name = 'Trinkets',
full = 'Trinket',
long_upper = 'Trinket',
long_lower = 'trinket',
long_upper_plural = 'Trinkets',
long_lower_plural = 'trinkets',
cats = {'trinkets'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HeistObjective'] = {
id = 73,
name = 'Heist Targets',
full = 'Heist Target',
long_upper = 'Heist Target',
long_lower = 'heist target',
long_upper_plural = 'Heist Targets',
long_lower_plural = 'heist targets',
cats = {'heist targets'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['ExpeditionLogbook'] = {
id = 74,
name = 'Expedition Logbooks',
full = 'Expedition Logbook',
long_upper = 'Expedition Logbook',
long_lower = 'expedition logbook',
long_upper_plural = 'Expedition Logbooks',
long_lower_plural = 'expedition logbooks',
cats = {'expedition logbooks'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['IncubatorStackable'] = {
id = 75,
name = 'Incubators',
full = 'Incubator',
long_upper = 'Incubator',
long_lower = 'incubator',
long_upper_plural = 'Incubators',
long_lower_plural = 'incubators',
cats = {'incubators'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['ArchnemesisMod'] = {
id = 76,
name = 'Archnemesis Mods',
full = 'Itemised Archnemesis Modifier',
long_upper = 'Itemised Archnemesis Modifier',
long_lower = 'itemised Archnemesis modifier',
long_upper_plural = 'Itemised Archnemesis Modifiers',
long_lower_plural = 'itemised Archnemesis modifiers',
cats = {'itemised Archnemesis modifiers'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
disabled = true,
},
['DONOTUSE4'] = {
id = 77,
name = '',
disabled = true,
},
['DONOTUSE5'] = {
id = 78,
name = '',
disabled = true,
},
['DONOTUSE6'] = {
id = 79,
name = '',
disabled = true,
},
['DONOTUSE7'] = {
id = 80,
name = '',
disabled = true,
},
['InstanceLocalItem'] = {
id = 81,
name = 'Instance Local Items',
disabled = true,
},
['SentinelDrone'] = {
id = 82,
name = 'Sentinels',
full = 'Sentinel',
long_upper = 'Sentinel',
long_lower = 'sentinel',
long_upper_plural = 'Sentinels',
long_lower_plural = 'sentinels',
cats = {'sentinels'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['MemoryLine'] = {
id = 83,
name = 'Memories',
full = 'Memory',
long_upper = 'Memory',
long_lower = 'memory',
long_upper_plural = 'Memories',
long_lower_plural = 'memories',
cats = {'memories'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Relic'] = {
id = 84,
name = 'Relics',
full = 'Relic',
long_upper = 'Relic',
long_lower = 'relic',
long_upper_plural = 'Relics',
long_lower_plural = 'relics',
cats = {'relics'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['SanctumSpecialRelic'] = {
id = 85,
name = 'Sanctified Relics',
full = 'Sanctified Relic',
long_upper = 'Sanctified Relic',
long_lower = 'sanctified relic',
long_upper_plural = 'Sanctified Relics',
long_lower_plural = 'sanctified relics',
cats = {'sanctified relics'},
can_be_corrupted = true,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['Breachstone'] = {
id = 86,
name = 'Breachstones',
full = 'Breachstone',
long_upper = 'Breachstone',
long_lower = 'breachstone',
long_upper_plural = 'Breachstones',
long_lower_plural = 'breachstones',
cats = {'breachstones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['GiftBox'] = {
id = 87,
name = '',
disabled = true,
},
['VaultKey'] = {
id = 88,
name = 'Vault Keys',
full = 'Vault Key',
long_upper = 'Vault Key',
long_lower = 'vault key',
long_upper_plural = 'Vault Keys',
long_lower_plural = 'vault keys',
cats = {'vault keys'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['ItemisedSanctum'] = {
id = 89,
name = 'Sanctum Research',
full = 'Sanctum Research',
long_upper = 'Sanctum Research',
long_lower = 'sanctum research',
long_upper_plural = 'Sanctum Research',
long_lower_plural = 'sanctum research',
cats = {'sanctum research'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
--
-- Extra classes, for historical purposes
--
['HarvestSeed'] = {
full = 'Harvest Seed',
long_upper = 'Harvest Seed',
long_lower = 'harvest seed',
long_upper_plural = 'Harvest Seeds',
long_lower_plural = 'harvest seeds',
cats = {'seeds'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['HarvestPlantBooster'] = {
full = 'Seed Enhancer',
long_upper = 'Seed Enhancer',
long_lower = 'seed enhancer',
long_upper_plural = 'Seed Enhancers',
long_lower_plural = 'seed enhancers',
cats = {'seed enhancers'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
['AtlasRegionUpgradeItem'] = {
full = 'Watchstone',
long_upper = 'Watchstone',
long_lower = 'watchstone',
long_upper_plural = 'Watchstones',
long_lower_plural = 'watchstones',
cats = {'watchstones'},
can_be_corrupted = false,
can_be_double_corrupted = false,
can_have_influences = false,
can_have_veiled_mods = false,
},
}
-- MicrotransactionCategory.dat
game.constants.item.cosmetic_item_types = {
['Weapon Skin'] = {
cats = {'Weapon skins'},
},
['Shield Skin'] = {
cats = {'Shield skins'},
},
['Weapon Effect'] = {
cats = {'Weapon effects'},
},
['Weapon Added Effect'] = {
cats = {'Weapon added effects'},
},
['Armour Skin'] = {
cats = {'Armour skins'},
},
['Armour Attachment'] = {
cats = {'Armour attachments'},
},
['Helmet Skin'] = {
cats = {'Helmet skins'},
},
['Helmet Attachment'] = {
cats = {'Helmet attachments'},
},
['Gloves Skin'] = {
cats = {'Gloves skins'},
},
['Boots Skin'] = {
cats = {'Boots skins'},
},
['Footprints'] = {
cats = {'Footprints effects'},
},
['Portal'] = {
cats = {'Portal effects'},
},
['Social Frame'] = {
cats = {'Portrait frames'},
},
['Portrait'] = {
cats = {'Portraits'},
},
['Pet'] = {
cats = {'Pets'},
},
['Apparition'] = {
cats = {'Apparitions'},
},
['Character Effect'] = {
cats = {'Character effects'},
},
['Skill Gem Effect'] = {
cats = {'Alternate skill effects'},
},
['Dance'] = {
cats = {'Character animations'},
},
['Consumable'] = {
cats = {'Consumable items'},
},
['Hideout Item'] = {
cats = {'Hideout decorations'},
},
['Miscellaneous'] = {
cats = {'Miscellaneous cosmetic items'},
},
['Helmet Skin / Attachment'] = {
cats = {'Helmet skins', 'Helmet attachments'},
},
['Cursor'] = {
cats = {'Cursor skins'},
},
['Amulet Skin'] = {
cats = {'Amulet skins'},
},
['Belt Skin'] = {
cats = {'Belt skins'},
},
['Flask Skin'] = {
cats = {'Flask skins'},
},
['Passive Jewel Skin'] = {
cats = {'Jewel skins'},
},
['Ring Skin'] = {
cats = {'Ring skins'},
},
['Hip Attachment'] = {
cats = {'Hip attachments'},
},
['Alternate Charge Skin'] = {
cats = {'Alternate charge skins'},
},
}
-- GemTags.dat
game.constants.item.gem_tags = {
['fire'] = {
id = 1,
tag = 'Fire',
},
['cold'] = {
id = 2,
tag = 'Cold',
},
['lightning'] = {
id = 3,
tag = 'Lightning',
},
['chaos'] = {
id = 4,
tag = 'Chaos',
},
['spell'] = {
id = 5,
tag = 'Spell',
},
['projectile'] = {
id = 6,
tag = 'Projectile',
},
['bow'] = {
id = 7,
tag = 'Bow',
},
['melee'] = {
id = 8,
tag = 'Melee',
},
['minion'] = {
id = 9,
tag = 'Minion',
},
['strength'] = {
id = 10,
tag = '',
},
['dexterity'] = {
id = 11,
tag = '',
},
['intelligence'] = {
id = 12,
tag = '',
},
['aura'] = {
id = 13,
tag = 'Aura',
},
['attack'] = {
id = 14,
tag = 'Attack',
},
['area'] = {
id = 15,
tag = 'AoE',
},
['duration'] = {
id = 16,
tag = 'Duration',
},
['support'] = {
id = 17,
tag = 'Support',
},
['curse'] = {
id = 18,
tag = 'Curse',
},
['chaining'] = {
id = 19,
tag = 'Chaining',
},
['totem'] = {
id = 20,
tag = 'Totem',
},
['trap'] = {
id = 21,
tag = 'Trap',
},
['mine'] = {
id = 22,
tag = 'Mine',
},
['movement'] = {
id = 23,
tag = 'Movement',
},
['cast'] = {
id = 24,
tag = 'Cast',
},
['vaal'] = {
id = 25,
tag = 'Vaal',
},
['active_skill'] = {
id = 26,
tag = '',
},
['trigger'] = {
id = 27,
tag = 'Trigger',
},
['warcry'] = {
id = 28,
tag = 'Warcry',
},
['golem'] = {
id = 29,
tag = 'Golem',
},
['low_max_level'] = {
id = 30,
tag = '',
},
['channelling'] = {
id = 31,
tag = 'Channelling',
},
['herald'] = {
id = 32,
tag = 'Herald',
},
['brand'] = {
id = 33,
tag = 'Brand',
},
['physical'] = {
id = 34,
tag = 'Physical',
},
['guard'] = {
id = 35,
tag = 'Guard',
},
['travel'] = {
id = 36,
tag = 'Travel',
},
['strike'] = {
id = 37,
tag = 'Strike',
},
['blink'] = {
id = 38,
tag = 'Blink',
},
['nova'] = {
id = 39,
tag = 'Nova',
},
['banner'] = {
id = 40,
tag = '',
},
['slam'] = {
id = 41,
tag = 'Slam',
},
['stance'] = {
id = 42,
tag = 'Stance',
},
['hex'] = {
id = 43,
tag = 'Hex',
},
['mark'] = {
id = 44,
tag = 'Mark',
},
['orb'] = {
id = 45,
tag = 'Orb',
},
['random_element'] = {
id = 46,
tag = 'Prismatic',
},
['arcane'] = {
id = 47,
tag = 'Arcane',
},
['critical'] = {
id = 48,
tag = 'Critical',
},
['exceptional'] = {
id = 49,
tag = 'Exceptional',
},
['link'] = {
id = 50,
tag = 'Link',
},
['blessing'] = {
id = 51,
tag = 'Blessing',
},
}
game.constants.item.gem_tags_lookup = {
['Fire'] = 'fire',
['Cold'] = 'cold',
['Lightning'] = 'lightning',
['Chaos'] = 'chaos',
['Spell'] = 'spell',
['Projectile'] = 'projectile',
['Bow'] = 'bow',
['Melee'] = 'melee',
['Minion'] = 'minion',
['Aura'] = 'aura',
['Attack'] = 'attack',
['AoE'] = 'area',
['Duration'] = 'duration',
['Support'] = 'support',
['Curse'] = 'curse',
['Chaining'] = 'chaining',
['Totem'] = 'totem',
['Trap'] = 'trap',
['Mine'] = 'mine',
['Movement'] = 'movement',
['Cast'] = 'cast',
['Vaal'] = 'vaal',
['Trigger'] = 'trigger',
['Warcry'] = 'warcry',
['Golem'] = 'golem',
['Channelling'] = 'channelling',
['Herald'] = 'herald',
['Brand'] = 'brand',
['Physical'] = 'physical',
['Guard'] = 'guard',
['Travel'] = 'travel',
['Strike'] = 'strike',
['Blink'] = 'blink',
['Nova'] = 'nova',
['Slam'] = 'slam',
['Stance'] = 'stance',
['Hex'] = 'hex',
['Mark'] = 'mark',
['Orb'] = 'orb',
['Arcane'] = 'arcane',
['Prismatic'] = 'random_element',
['Critical'] = 'critical',
['Exceptional'] = 'exceptional',
['Link'] = 'link',
['Blessing'] = 'blessing',
}
game.constants.item.gem_quality_types = {
{
id = 1,
full = 'Superior',
long_upper = 'Superior',
long_lower = 'superior',
short_upper = 'S',
short_lower = 's',
},
{
id = 2,
full = 'Anomalous',
long_upper = 'Anomalous',
long_lower = 'anomalous',
short_upper = 'A',
short_lower = 'a',
},
{
id = 3,
full = 'Divergent',
long_upper = 'Divergent',
long_lower = 'divergent',
short_upper = 'D',
short_lower = 'd',
},
{
id = 4,
full = 'Phantasmal',
long_upper = 'Phantasmal',
long_lower = 'phantasmal',
short_upper = 'P',
short_lower = 'p',
},
}
game.constants.skill = {}
-- CostTypes.dat
game.constants.skill.cost_types = {
['Mana'] = {
full = 'Mana',
long_upper = 'Mana',
long_lower = 'mana',
},
['Life'] = {
full = 'Life',
long_upper = 'Life',
long_lower = 'life',
},
['ES'] = {
full = 'Energy Shield',
long_upper = 'Energy Shield',
long_lower = 'energy shield',
},
['Rage'] = {
full = 'Rage',
long_upper = 'Rage',
long_lower = 'rage',
},
['ManaPercent'] = {
full = 'Mana Percent',
long_upper = 'Mana',
long_lower = 'mana',
},
['LifePercent'] = {
full = 'Life Percent',
long_upper = 'Life',
long_lower = 'life',
},
['ManaPerMinute'] = {
full = 'Mana per Minute',
long_upper = 'Mana per second',
long_lower = 'mana per second',
},
['LifePerMinute'] = {
full = 'Life per Minute',
long_upper = 'Life per second',
long_lower = 'life per second',
},
}
-- NPCMaster.dat
game.constants.masters = {
{
full = 'Navali',
long_upper = 'Navali',
short_upper = 'Navali',
short_lower = 'navali',
},
{
full = 'Einhar, Beastmaster',
long_upper = 'Einhar, Beastmaster',
short_upper = 'Einhar',
short_lower = 'einhar',
},
{
full = 'Alva, Master Explorer',
long_upper = 'Alva, Master Explorer',
short_upper = 'Alva',
short_lower = 'alva',
},
{
full = 'Helena',
long_upper = 'Helena',
short_upper = 'Helena',
short_lower = 'helena',
},
{
full = 'Niko, Master of the Depths',
long_upper = 'Niko, Master of the Depths',
short_upper = 'Niko',
short_lower = 'niko',
},
{
full = 'Jun, Veiled Master',
long_upper = 'Jun, Veiled Master',
short_upper = 'Jun',
short_lower = 'jun',
},
{
full = 'Zana, Master Cartographer',
long_upper = 'Zana, Master Cartographer',
short_upper = 'Zana',
short_lower = 'zana',
},
}
game.constants.mod = {}
-- ModDomains.dat, reversed
game.constants.mod.domains = {
[1] = {
short_upper = 'Item',
short_lower = 'item',
},
[2] = {
short_upper = 'Flask',
short_lower = 'flask',
},
[3] = {
short_upper = 'Monster',
short_lower = 'monster',
},
[4] = {
short_upper = 'Chest',
short_lower = 'chest',
},
[5] = {
short_upper = 'Area',
short_lower = 'area',
},
--[6] = {},
[7] = {
short_upper = 'Relic',
short_lower = 'relic',
},
--[8] = {},
[9] = {
short_upper = 'Crafted',
short_lower = 'crafted',
},
[10] = {
short_upper = 'Jewel',
short_lower = 'jewel',
},
[11] = {
short_upper = 'Atlas',
short_lower = 'atlas',
},
[12] = {
short_upper = 'Leaguestone',
short_lower = 'leaguestone',
},
[13] = {
short_upper = 'Abyss Jewel',
short_lower = 'abyss jewel',
},
[14] = {
short_upper = 'Map Device',
short_lower = 'map device',
},
[15] = {
short_upper = 'Dummy',
short_lower = 'dummy',
},
[16] = {
short_upper = 'Delve',
short_lower = 'delve',
},
[17] = {
short_upper = 'Delve Area',
short_lower = 'delve area',
},
[18] = {
short_upper = 'Synthesis unknown',
short_lower = 'Synthesis unknown',
},
[19] = {
short_upper = 'Synthesis Globals',
short_lower = 'synthesis globals',
},
[20] = {
short_upper = 'Synthesis Bonus',
short_lower = 'Synthesis bonus',
},
[21] = {
short_upper = 'Cluster Jewel',
short_lower = 'cluster jewel',
},
[22] = {
short_upper = 'Heist Contract/Blueprint',
short_lower = 'heist contract/blueprint',
},
[23] = {
short_upper = 'Heist Equipment',
short_lower = 'heist equipment',
},
[24] = {
short_upper = 'Heist Trinket',
short_lower = 'heist trinket',
},
[25] = {
short_upper = 'Watchstone',
short_lower = 'watchstone',
},
[26] = {
short_upper = 'Veiled',
short_lower = 'veiled',
},
[27] = {
short_upper = 'Expedition Remnants',
short_lower = 'expedition remnants',
},
[28] = {
short_upper = 'Unveiled',
short_lower = 'unveiled',
},
[29] = {
short_upper = 'Eldritch Altar',
short_lower = 'eldritch altar',
},
[30] = {
short_upper = 'Sentinel',
short_lower = 'sentinel',
},
[31] = {
short_upper = 'Memory',
short_lower = 'memory',
},
[32] = {
short_upper = 'Sanctified Relic',
short_lower = 'sanctified relic',
},
[33] = {
short_upper = 'Crucible Area',
short_lower = 'crucible area',
},
}
-- ModGenerationTypes.dat
game.constants.mod.generation_types = {
[1] = {
full = 'Prefix',
short_upper = 'Prefix',
short_lower = 'prefix',
},
[2] = {
full = 'Suffix',
short_upper = 'Suffix',
short_lower = 'suffix',
},
-- given mod
[3] = {
full = 'Unique',
short_upper = 'Unique',
short_lower = 'unique',
},
[4] = {
full = 'Nemesis',
short_upper = 'Nemesis',
short_lower = 'nemesis',
},
[5] = {
full = 'Corrupted',
short_upper = 'Corrupted',
short_lower = 'corrupted',
},
[6] = {
full = 'Bloodlines',
short_upper = 'Bloodlines',
short_lower = 'bloodlines',
},
[7] = {
full = 'Torment',
short_upper = 'Torment',
short_lower = 'torment',
},
[8] = {
full = 'Tempest',
short_upper = 'Tempest',
short_lower = 'tempest',
},
[9] = {
full = 'Talisman',
short_upper = 'Talisman',
short_lower = 'talisman',
},
[10] = {
full = 'Enchantment',
short_upper = 'Enchantment',
short_lower = 'enchantment',
},
[11] = {
full = 'Essence',
short_upper = 'Essence',
short_lower = 'essence',
},
[12] = {},
[13] = {
full = 'Bestiary',
short_upper = 'Bestiary',
short_lower = 'bestiary',
},
[14] = {
full = 'Delve Area',
short_upper = 'Delve Area',
short_lower = 'delve area',
},
[15] = {
short_upper = 'Synthesis unknown',
short_lower = 'synthesis unknown',
},
[16] = {
short_upper = 'Synthesis Globals',
short_lower = 'synthesis globals',
},
[17] = {
short_upper = 'Synthesis Bonus',
short_lower = 'synthesis bonus',
},
[18] = {
short_upper = 'Blight',
short_lower = 'blight',
},
[19] = {
short_upper = 'Blight Tower',
short_lower = 'blight tower',
},
[20] = {
short_upper = 'Monster Affliction',
short_lower = 'monster affliction',
},
[21] = {
short_upper = 'Enkindling Orb',
short_lower = 'enkindling orb',
},
[22] = {
short_upper = 'Instilling Orb',
short_lower = 'instilling orb',
},
[23] = {
short_upper = 'Expedition Logbook',
short_lower = 'expedition logbook',
},
[24] = {
short_upper = 'Scourge Benefit',
short_lower = 'scourge benefit',
},
[25] = {
short_upper = 'Scourge Detriment',
short_lower = 'scourge detriment',
},
[26] = {
short_upper = 'Scourge Gimmick',
short_lower = 'scourge gimmick',
},
--[27] = {},
[28] = {
short_upper = 'Searing Exarch',
short_lower = 'searing exarch',
},
[29] = {
short_upper = 'Eater of Worlds',
short_lower = 'eater of worlds',
},
[30] = {
short_upper = 'Archnemesis-touched',
short_lower = 'archnemesis-touched',
},
[31] = {
short_upper = 'Crucible Passive Skill Tree',
short_lower = 'crucible passive skill tree',
},
[32] = {
short_upper = 'Crucible Passive Skill Tree Mutation',
short_lower = 'crucible passive skill tree Mutation',
},
}
return game