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Volatility: Difference between revisions
(Created page with "{{for|the support gem|Volatility (support gem)}} {{Tooltip info | name = Volatility | description = Volatility detonates after 4 seconds, dealing 100 Physical Damage to you per Volatility. For 10 seconds after detonation, you Gain 1% of Damage as Chaos for each Volatility which detonated. The detonation timer will reset on gaining another stack of Volatility. Volatility can be gained once every 0.1 seconds, and Volatility does not normally h...") |
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{{Tooltip info | {{Tooltip info | ||
| name = Volatility | | name = Volatility | ||
| description = Volatility detonates after 4 seconds, dealing 100 Physical Damage to you per Volatility. For 10 seconds after detonation, you Gain 1% of Damage as Chaos for each Volatility which detonated. The detonation timer will reset on gaining another stack of Volatility. | | description = Volatility detonates after 4 seconds, dealing 100 Physical Damage to you per Volatility. For 10 seconds after detonation, you Gain 1% of Damage as Chaos for each Volatility which detonated. The detonation timer will reset on gaining another stack of Volatility.<br><br>Volatility can be gained once every 0.1 seconds, and Volatility does not normally have a maximum (though some effects can set one). | ||
Volatility can be gained once every 0.1 seconds, and Volatility does not normally have a maximum (though some effects can set one). | |||
}} | }} | ||
'''Volatility''' is a status effect. When Volatility expires, you take [[physical damage]] based on the amount of Volatility stacks you had, but also gain extra [[chaos damage]] for a duration afterwards. | '''Volatility''' is a status effect. When Volatility expires, you take [[physical damage]] based on the amount of Volatility stacks you had, but also gain extra [[chaos damage]] for a duration afterwards. |
Revision as of 05:00, 13 April 2025
Volatility can be gained once every 0.1 seconds, and Volatility does not normally have a maximum (though some effects can set one).
Volatility is a status effect. When Volatility expires, you take physical damage based on the amount of Volatility stacks you had, but also gain extra chaos damage for a duration afterwards.
Mechanics
The Volatility effect itself does nothing. Volatility lasts 4 seconds gaining stacks of Volatility will refresh the duration. Volatility is capped at 200 stacks, and this amount can be altered.
When Volatility expires, you take 100 physical damage per stack of Volatility you had on you and gain 1% of damage as extra chaos damage per stack for 10 seconds.
Related gems
Item | ![]() | Stats |
---|---|---|
Catharsis![]() | 1 | Supported Skill requires 20 Volatility on you to use Using Supported Skills will detonate a random amount of Volatility on you |
Volatile Power![]() | 1 | Gain 5 Volatility on using Supported Skills while they are Empowered |
Volatility![]() | 1 | Supported Skills grant Volatility on Critical Hit |
Related unique items
No results found
Version history
Version | Changes |
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0.2.0 |
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0.2.0 |
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