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Item socket: Difference between revisions
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{{about|sockets on equipment|other uses |Socket}} | {{about|sockets on equipment|other uses |Socket}} | ||
'''Item sockets''' are slots found on equipment such as [[ | '''Item sockets''' are slots found on equipment such as [[weapon]]s or [[Armour (equipment)|armour]] or into which certain items can be placed. | ||
__TOC__ | __TOC__ | ||
==Mechanics== | ==Mechanics== | ||
Item sockets can hold [[rune]]s, [[soul core]]s, or [[talisman]]s, which add an [[enchantment]] to the item. They will grant offensive modifiers to [[martial weapons]] | Item sockets can hold [[rune]]s, [[soul core]]s, or [[talisman]]s, which add an [[enchantment]] to the item. They will grant offensive modifiers to [[martial weapons]], defensive modifiers to [[Armour (equipment)|armour]], and caster-related modifiers to [[wand]]s and [[Staff|staves]]. Once socketed, the item cannot be removed, but can be overwritten by another socketable item. | ||
Sockets can be increased through the use of an {{il|Artificer's Orb}}. [[Body armour]]s and [[two-handed weapon]]s can have up to 2 maximum sockets, while other types of armour and | Sockets can be increased through the use of an {{il|Artificer's Orb}}. [[Body armour]]s and [[two-handed weapon]]s can have up to 2 maximum sockets, while other types of armour and weapons can have up to 1. Some unique items have additional sockets beyond the normal limit. | ||
An additional item socket can also be added as result of [[corruption]], such as using a {{il|Vaal Orb}}, bypassing the usual limit. | An additional item socket can also be added as result of [[corruption]], such as using a {{il|Vaal Orb}}, bypassing the usual limit. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0e| | |||
* We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision [[rune]]s all now work on Wands and Staves, with their own set of modifiers. | |||
}} | |||
{{Version history table row|0.1.1| | {{Version history table row|0.1.1| | ||
* Socketables such as Runes can now be overwritten by placing another socketable item into the socket. | * Socketables such as Runes can now be overwritten by placing another socketable item into the socket. |
Revision as of 00:30, 11 April 2025
Item sockets are slots found on equipment such as weapons or armour or into which certain items can be placed.
Mechanics
Item sockets can hold runes, soul cores, or talismans, which add an enchantment to the item. They will grant offensive modifiers to martial weapons, defensive modifiers to armour, and caster-related modifiers to wands and staves. Once socketed, the item cannot be removed, but can be overwritten by another socketable item.
Sockets can be increased through the use of an Artificer's Orb. Body armours and two-handed weapons can have up to 2 maximum sockets, while other types of armour and weapons can have up to 1. Some unique items have additional sockets beyond the normal limit.
An additional item socket can also be added as result of corruption, such as using a Vaal Orb, bypassing the usual limit.
Version history
Version | Changes |
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0.2.0e |
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0.1.1 |
|
0.1.0 |
|