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Megalomaniac: Difference between revisions

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{{Item acquisition}}
{{Item acquisition}}
==Legacy variants==
Megalomaniac has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.2.0
|explicit=
[[File:Item UI separator magic.png|100px|link=]]STR starting area[[File:Item UI separator magic.png|100px|link=]]
* {{c|mod|Allocates [[Brutal]]}}
* {{c|mod|Allocates [[Relentless]]}}
* {{c|mod|Allocates [[Sturdy Metal]]}}
* {{c|mod|Allocates [[Smash]]}}
* {{c|mod|Allocates [[Reverberating Impact]]}}
* {{c|mod|Allocates [[Defender's Resolve]]}}
* {{c|mod|Allocates [[Titan's Determination]]}}
[[File:Item UI separator magic.png|100px|link=]]STR/DEX starting area[[File:Item UI separator magic.png|100px|link=]]
* {{c|mod|Allocates [[Battle-hardened]]}}
* {{c|mod|Allocates [[Remorseless]]}}
* {{c|mod|Allocates [[Feel no Pain]]}}
* {{c|mod|Allocates [[Exposed Wounds]]}}
* {{c|mod|Allocates [[Hard to Kill]]}}
* {{c|mod|Allocates [[Volatile Catalyst]]}}
* {{c|mod|Allocates [[Ricochet]]}}
[[File:Item UI separator magic.png|100px|link=]]DEX starting area[[File:Item UI separator magic.png|100px|link=]]
* {{c|mod|Allocates [[Blur]]}}
* {{c|mod|Allocates [[Honed Instincts]]}}
* {{c|mod|Allocates [[Combat Alchemy]]}}
* {{c|mod|Allocates [[Eagle Eye]]}}
* {{c|mod|Allocates [[Catlike Agility]]}}
* {{c|mod|Allocates [[Cautious Concoctions]]}}
* {{c|mod|Allocates [[Vile Wounds]]}}
* {{c|mod|Allocates [[Clean Shot]]}}
[[File:Item UI separator magic.png|100px|link=]]DEX/INT starting area[[File:Item UI separator magic.png|100px|link=]]
* {{c|mod|Allocates [[Flow Like Water]]}}
* {{c|mod|Allocates [[Step Like Mist]]}}
* {{c|mod|Allocates [[Essence of the Storm]]}}
* {{c|mod|Allocates [[Crashing Wave]]}}
* {{c|mod|Allocates [[Flow State]]}}
* {{c|mod|Allocates [[Mindful Awareness]]}}
* {{c|mod|Allocates [[Life from Death]]}}
* {{c|mod|Allocates [[Mystic Stance]]}}
* {{c|mod|Allocates [[Essence of the Mountain]]}}
[[File:Item UI separator magic.png|100px|link=]]INT starting area[[File:Item UI separator magic.png|100px|link=]]
* {{c|mod|Allocates [[Raw Power]]/[[Raw Destruction]]}}
* {{c|mod|Allocates [[Pure Energy]]}}
* {{c|mod|Allocates [[Open Mind]]}}
* {{c|mod|Allocates [[Practiced Signs]]}}
* {{c|mod|Allocates [[Critical Overload]]}}
* {{c|mod|Allocates [[Path of Flame]]/[[Jagged Shards]]}}
* {{c|mod|Allocates [[Path of Winter]]/[[Power of the Dead]]}}
* {{c|mod|Allocates [[Path of Storms]]/[[Entropy]]}}
* {{c|mod|Allocates [[Dampening Shield]]}}
* {{c|mod|Allocates [[Mana Blessing]]}}
* {{c|mod|Allocates [[Rapid Recharge]]/[[Living Death]]}}
[[File:Item UI separator magic.png|100px|link=]]STR/INT starting area[[File:Item UI separator magic.png|100px|link=]]
* {{c|mod|Allocates [[Relentless Vindicator]]}}
* {{c|mod|Allocates [[Devoted Protector]]}}
* {{c|mod|Allocates [[Resilient Soul]]}}
* {{c|mod|Allocates [[Radial Force]]}}
* {{c|mod|Allocates [[Sturdy Mind]]}}
* {{c|mod|Allocates [[Cruel Fate]]}}
* {{c|mod|Allocates [[Bolstering Presence]]}}
* {{c|mod|Allocates [[Deadly Swarm]]}}
}}
{{Legacy variant table end}}


==Version history==
==Version history==

Revision as of 21:32, 8 April 2025

✍️This article is a stub. Please help improve the article by expanding it.
Megalomaniac
Diamond
Limited to: 1Allocates <2-3 random notable passive skills>CorruptedIf you're going to act like you're better
than everyone else, make sure you are.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Acquisition
Drop restricted
Drops in the Simulacrum at Difficulty 4.
Metadata
Item class: Jewel

Megalomaniac is a unique Diamond.

Mechanics

Megalomaniac allocates two or three random notable passive skills from the Passive Skill Tree. It cannot roll the same passive multiple times.

Item acquisition

Megalomaniac has restrictions on where or how it can drop. It cannot be chanced.

Drops in the Simulacrum.

Legacy variants

Megalomaniac has a legacy variant.

Version discontinued Stats
0.2.0

STR starting area

STR/DEX starting area

DEX starting area

DEX/INT starting area

INT starting area

STR/INT starting area

Version history

Version Changes
0.2.0
  • Notable Passive Skills in the starting areas of each class can no longer be instilled (or found on Unique items like Megalomaniac). This does not fix existing items where instilled notables in the Sorceress/Witch starting area could display incorrectly on the item due to the notables being different on Witch compared to Sorceress and other classes.
0.1.0
  • Introduced to the game.