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Daze: Difference between revisions

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'''Daze''' is a [[debuff]] which some [[skill]]s can apply to [[enemies]]. It doesn't do anything on its own but makes the enemy easier to [[stun]] and may make them vulnerable to other effects that target dazed enemies.
'''Daze''' is a [[debuff]] which some [[skill]]s can apply to [[enemies]]. It doesn't do anything on its own but makes the enemy easier to [[stun]] and may make them vulnerable to other effects that target dazed enemies.
==Related gems==
{{Drop enabled gem table
|where= (items.stat_text LIKE "%daze%")
}}
==Unique Items==
{{Drop enabled unique item table
|where= items.stat_text LIKE "%daze%"
|large=1
|base_item=1
|class=1
|level=1
|stat=1
}}
==Version history==
{{Version history table header}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}


[[Category:Debuffs]]
[[Category:Debuffs]]

Latest revision as of 08:51, 9 February 2025

Daze
Tooltip
Some skills and effects will apply Daze to enemies on Hit. Daze builds up on a target up to 100%, at which point the target will become Dazed.

Daze lasts for 8 seconds, and a Dazed enemy will take 50% more Stun Buildup. There are also a number of Skills, Effects, and other mechanics which interact with Daze for various benefits.

Daze is a debuff which some skills can apply to enemies. It doesn't do anything on its own but makes the enemy easier to stun and may make them vulnerable to other effects that target dazed enemies.

Related gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Break PostureBreak PostureAttack
Tier: 2
Level: 1
Supports Attacks, causing them to Daze Enemies when they fully Break Armour.Supported Skills Apply Daze when fully Breaking Armour
Daze lasts for 6 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
2NoNoNo
Dazing CryDazing CryWarcry
Tier: 3
Level: 1
Cost & Reservation Multiplier: 110%
Supports Warcries, causing them to Daze Enemies on use.Supported Skills Daze Enemies
Daze lasts for 4 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoNoNo
DiscombobulateDiscombobulateAttack, Physical
Tier: 3
Level: 1
Supports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoNoNo

Unique Items

ItemBase itemItem classRequired levelStats
Nazir's JudgementNazir's Judgement
Steelpoint Quarterstaff
Quartertaff
Physical Damage: 28-51
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Requires Level 28, 51 Dex, 22 IntAdds (30-36) to (75-81) Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
The first witch hunter knew one critical tactic: never let your enemy have a clear moment.
Steelpoint QuarterstaffQuarterstaff28Adds (30-36) to (75-81) Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt

Version history

Version Changes
0.1.0
  • Introduced to the game.