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List of modifiers for rubies: Difference between revisions

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Prefix
Prefix


(5–10)% increased Area of Effect
(5–10)% increased Area of Effect
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Corrupted
Corrupted


+(5–10) to Strength
+(5–10) to Strength

Revision as of 09:29, 28 January 2025

Prefix

(5–10)% increased Area of Effect

(10–20)% increased Armour

(5–15)% increased Armour

(5–15)% increased Attack Damage

(3–7)% chance to inflict Bleeding on Hit

(3–7)% increased Block chance

(15–25)% increased Damage against Enemies with Fully Broken Armour

(5–15)% increased Elemental Damage

(10–20)% increased Damage

(5–15)% increased Fire Damage

(5–10)% Fire Resistance

(5–15)% increased Magnitude of Ignite you inflict

(6–16)% increased Damage with Maces

+(1–2) to Maximum Rage

(5–15)% increased Melee Damage

(5–15)% increased Area of Effect

(5–15)% increased maximum Life

(5–15)% increased Global Physical Damage

(18–32)% increased Defences from Equipped Shield

(5–15)% increased Magnitude of Bleeding you inflict

(10–20)% increased Thorns damage

(10–18)% increased Totem Damage

(10–20)% increased Totem Life

(5–15)% increased Warcry Buff Effect

(10–20)% increased Damage with Warcries


Suffix

(10–20)% increased Armour Break Duration

(5–15)% increased Bleeding Duration

(10–20)% increased chance to Ignite

(5–15)% increased Skill Effect Duration

(5–15)% increased Knockback Distance

(4–8)% of Skill Mana Costs Converted to Life Costs

(5–15)% increased amount of Life Leeched

(5–15)% increased Life Regeneration rate

(15–25)% increased Stun Buildup with Maces

+(1–2)% to Maximum Fire Resistance

(6–16)% additional Physical Damage Reduction

Gain 1 Rage on Melee Hit

Gain (1–3) Rage when Hit by an Enemy

(10–20)% increased Stun Buildup

(6–16)% increased Stun Threshold

(10–20)% increased Totem Placement speed

(5–15)% increased Warcry Cooldown Recovery Rate

(10–20)% increased Warcry Speed

(15–25)% increased Weapon Swap Speed


Corrupted

+(5–10) to Strength

+(5–10) to Dexterity

+(5–10) to Intelligence

+(5–10)% to Fire Resistance

+(5–10)% to Cold Resistance

+(5–10)% to Lightning Resistance

+(3–7)% to Chaos Resistance

Immune to Maim

You cannot be Hindered

Corrupted Blood cannot be inflicted on you

Cannot be Blinded

This was made with help from the PoE2DB page