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Slow: Difference between revisions

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==Version history==
{{Version history table header}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}
[[Category:Debuffs]]
[[Category:Debuffs]]

Latest revision as of 14:39, 2 January 2025

Slows are a debuff effect that cause actions to take longer. Slows can apply to a specific stat, such as movement speed; if otherwise unspecified, it affects action speed (animations). Slow effects are always multiplicative with each other.

Mechanics

The effect of slow is innately diminished based on enemy rarity:

  • 15% less Slow effect on Magic monsters
  • 30% less Slow effect on Rare monsters
  • 50% less Slow effect on Unique monsters

Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first, up to 50% less with a party of six.

Pathfinder's Relentless Pursuit Ascendancy Notable provides unaffected by action speed slows.

Related unique items

The table below lists unique items that are related to slow:

ItemBase itemRequired levelStats
The Fall of the AxeSilver Charm10Used when you are affected by a SlowGrants Onslaught during effect
Edyrn's TusksIron Cuirass11(120-160)% increased Armour
50% chance to inflict Bleeding on Hit
50% reduced Slowing Potency of Debuffs on You
(15-20) to (25-30) Physical Thorns damage
WanderlustWrapped Sandals1120% increased Movement Speed
+(10-20) to maximum Energy Shield
+5 to Dexterity
Your speed is unaffected by Slows
The Prisoner's ManaclesDiviner Cuffs45(200–300)% increased Armour and Energy Shield
+100 to maximum Life
100% increased Attribute Requirements
+(20–40)% to Lightning Resistance
(15–30) Life Regeneration per second
Debuffs you inflict have (20–30)% increased Slow Magnitude
Cannot Immobilise enemies

Version history

Version Changes
0.1.0
  • Introduced to the game.