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Elemental Equilibrium: Difference between revisions

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(→‎Mechanics: default exposure is -20%)
 
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If the hit deals more than one elemental damage type such that both removing and inflicting exposure of the same damage type would occur, it will remove the exposure but not apply it again. If the hit deals all three elemental damage types, no exposure will be inflicted and any existing exposure will be removed.{{confirm}}
If the hit deals more than one elemental damage type such that both removing and inflicting exposure of the same damage type would occur, it will remove the exposure but not apply it again. If the hit deals all three elemental damage types, no exposure will be inflicted and any existing exposure will be removed.{{confirm}}


The exposure inflicted is a default -10%.
The exposure inflicted is a default -20%.


==Location==
==Location==

Latest revision as of 07:09, 29 December 2024

Elemental Equilibrium
Keystone
Hits that deal Fire Damage remove Fire Exposure and inflict Lightning Exposure
Hits that deal Cold Damage remove Cold Exposure and inflict Fire Exposure
Hits that deal Lightning Damage remove Lightning Exposure and inflict Cold Exposure
Balance is good in all things, but especially in the realm of magic.

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Elemental Equilibrium is a keystone passive skill that removes and inflicts exposure based on the elemental damage type of the hit taken.

Mechanics

If the hit deals more than one elemental damage type such that both removing and inflicting exposure of the same damage type would occur, it will remove the exposure but not apply it again. If the hit deals all three elemental damage types, no exposure will be inflicted and any existing exposure will be removed.[confirmation needed]

The exposure inflicted is a default -20%.

Location

Elemental Equilibrium is located on the bottom right of the passive skill tree.

Version history

Version Changes
0.1.0
  • Introduced to the game.