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Electrocute: Difference between revisions
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Blvcksvnbot (talk | contribs) (→Version history: add version hx 0.1.0) |
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.0e| | |||
* Electrocute is now 25% harder to Buildup. (But the Damage Penalty has been removed from the Support Gem) | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 06:10, 18 December 2024
Electrocute is a non-damaging ailment that sets action speed to 0, effectively immobilizing a target. Electrocute is usually inflicted by lightning damage, but lightning damage cannot inflict electrocute by default.
Related unique items
Item | Base item | ![]() | Stats |
---|---|---|---|
Brain Rattler![]() | Studded Greatclub | 16 | Adds (18-22) to (24-28) Physical Damage Adds 1 to (50-55) Lightning Damage (10-15)% increased Attack Speed All damage with this Weapon causes Electrocution buildup |
Kitoko's Current![]() | Jewelled Gloves | 26 | (30-50)% increased Energy Shield +(10-20) to Dexterity (10-15)% reduced Attack and Cast Speed Lightning Damage from Hits contributes to Electrocution Buildup |
Beyond Reach![]() | Visceral Quiver | 65 | (20-30)% increased Critical Hit Chance for Attacks(10-15)% reduced Attack Speed Chaos Damage from Hits also Contributes to Freeze Buildup Chaos Damage from Hits also Contributes to Electrocute Buildup Attacks Gain (10-20)% of Physical Damage as extra Chaos Damage |