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Reservation: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0d|
* Updated art for Reserved Life and Mana.
* Updated art for Reserved Life and Mana.
}}
}}

Revision as of 03:29, 18 December 2024

✍️This article is a stub. Please help improve the article by expanding it.

Reservation is a method of using a resource, typically spirit, to pay for an persistent effect, such as maintaining a permanent minion. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. persistent reservation effects granted by skills do not deactivate on death.

Related unique items

ItemRequired levelStats
Matsya20Adds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3–5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit

Version history

Version Changes
0.1.0d
  • Updated art for Reserved Life and Mana.
0.1.0
  • Introduced to the game.