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Survivability: Difference between revisions
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(Created page with "'''Survivability''' refers to a character's ability to endure and survive combat encounters. It encompasses various defensive mechanics, such as life, energy shield, evasion, armour, block, resistances, and regeneration. A strong focus on '''Survivability''' ensures that a character can withstand enemy attacks and environmental hazards.") |
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'''Survivability''' refers to a character's ability to endure and survive combat encounters. It encompasses various defensive mechanics, such as [[life]], [[energy shield]], [[evasion]], [[armour]], [[block]], [[resistance|resistances]], and [[regeneration]]. A strong focus on '''Survivability''' ensures that a character can withstand [[enemy]] attacks and environmental hazards. | '''Survivability''' refers to a character's ability to endure and survive combat encounters. It encompasses various defensive mechanics, such as [[life]], [[energy shield]], [[evasion]], [[armour]], [[block]], [[resistance|resistances]], and [[regeneration]]. A strong focus on '''Survivability''' ensures that a character can withstand [[enemy]] attacks and environmental hazards. | ||
[[Category:Terminology]] |
Revision as of 15:43, 13 December 2024
Survivability refers to a character's ability to endure and survive combat encounters. It encompasses various defensive mechanics, such as life, energy shield, evasion, armour, block, resistances, and regeneration. A strong focus on Survivability ensures that a character can withstand enemy attacks and environmental hazards.