Gold: Difference between revisions
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Latest revision as of 07:40, 30 November 2024
GoldFile:Gold inventory icon.png
Acquisition
Drop level: 1Metadata
Item class: Gold
Metadata ID: Metadata/Items/Currency/GoldCoin
Drop level: 1Metadata
Item class: Gold
Metadata ID: Metadata/Items/Currency/GoldCoin
Gold is a collectible item that drops from monsters and chests. Gold can be used to purchase items from vendors, respec passive skills, and exchange items on the currency exchange. Gold is character-bound. It cannot be traded or transferred in any way.
Mechanics
- Any Gold within pickup range will be added to your inventory automatically upon moving or teleporting using a skill.
- Gold does not take up any inventory space. The amount of Gold currently held can be seen on your Inventory screen.
- Gold cannot be traded with other players or itemized.
- Gold can be used to respec passive skills.
- Gold can be used to change the chosen attribute of attribute travel nodes, at half the price of respeccing.
- Gold is required as a cost for placing orders on the currency exchange.
Uses
Each town contains a vendor and gambler that can trade the player items for gold.
Item acquisition
Gold can drop anywhere.
Version history
Version | Changes |
---|---|
0.1.0 |
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