Trial of Chaos: Difference between revisions

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The '''Trials of Chaos''' is one of three [[Ascension Trial]]s, first accessible in [[Act 3]]. It is a  gauntlet of rooms filled with monsters and traps of increasing difficulty that must be completed without dying. It is based on [[poewiki:Ultimatum|Ultimatum]] from [[Path of Exile 1]].


==Mechanics==
Each trial has up to 10 rounds. After starting the trial or completing a room, the player can progress to the entrance to the next room containing an altar. The altar displays a reward and three modifiers to choose from.


The player is then offered two choices: end the trial and receive the accumulated rewards, or aim for more rewards and start the next round by selecting a new modifier to add.
There are four possible objectives:
* '''Defeat all the Monsters''': Kill all enemies to progress.
* '''Survive until the timer expires''': Survive until the Corruption Dais is filled.
* '''Escort the Statue''': Stand near the statue to move it forward to the goal. It will spawn monsters as it moves.
*
If the player's character dies or fails any of the trial objectives, the trial run is failed and all rewards are forfeited.
==Rewards==
The Trial of Chaos offers cumulative rewards. Upon completing or manually ending a trial, each round's rewards are dropped at the altar's location. Failing an Ultimatum encounter forfeits all accumulated rewards and ends the trial.
Rewards include {{c|corrupted|corrupted}} rare items, {{c|corrupted|corrupted}} unique items, [[currency]], {{il|Vaal Orb}}s. and [[soul core]]s.
==Bosses==
* [[Ixmucane, Vulture of Chaos]]<ref>https://youtu.be/-v2UqGMmldc?si=y9pffjHKi8GHneJr&t=3059</ref>
===The Trialmaster===
{{main|The Trialmaster}}
[[The Trialmaster]] also has his own set of exclusive drops and can be challenged by bringing three Fates to the entrance of the Temple of Chaos.
‎<onlyinclude>
==Modifiers==
{| class="wikitable sortable"
|+
!Modifier
!Image
!Tier
! Effect
|-
|Blood Globules
|[[File:Blood Globules Ultimatum.png]]
|
|Globules of blood manifest nearby, tracking you. When above you they will fall dealing physical damage
|-
|Pyramid Beams
|[[File:Pyramid Beams Ultimatum.png]]
|
|Pyramid objects appear, projecting four rotating lasers that inflict [[Corrupted Blood]] on Hit
|-
|Reduced Recovery
|[[File:Reduced Recovery Ultimatum.png]]
|
|50% Reduced Life, Mana, and Energy Shield Recovery Rate
|-
|Shielding Monsters
|[[File:Shielding Monsters Ultimatum.png]]
|
|Monsters gain 100% of Maximum Life as extra Maximum Energy Shield
|-
|Shocking Turrets
|[[File:Shocking Turrets Ultimatum.png]]
|
|Challenge area contains turrets that will periodically fire Lightning projectiles ahead
|-
|Time Paradox
|[[File:Time Paradox Ultimatum.png]]
|
|Buffs expire three times faster and Debuffs expire three times slower
|-
|Volatile Fiends
|[[File:Volatile Fiends Ultimatum.png]]
|
|Monsters release deadly Volatiles on death. Rare monsters leave larger ones
|}
‎</onlyinclude>
===Partying===
When facing a Trial of Chaos with other players, each player will be offered their own individual set of rewards. When an individual player fails the trial, they will lose their rewards but the trial will continue with the remaining players.
In between waves, the players will vote on which modifier to add to the next wave. The one with the most votes gets added. In case of ties, a mod is randomly chosen between them.
==Version history==
{{Version history table header}}
{{Version history table row|?|
* Introduced to the game.
}}
{{Version history table end}}
==References==
{{Reflist|refs=
}}


{{sister|poewiki=Ultimatum}}
{{sister|poewiki=Ultimatum}}

Revision as of 08:37, 24 November 2024

The Trials of Chaos is one of three Ascension Trials, first accessible in Act 3. It is a gauntlet of rooms filled with monsters and traps of increasing difficulty that must be completed without dying. It is based on Ultimatum from Path of Exile 1.

Mechanics

Each trial has up to 10 rounds. After starting the trial or completing a room, the player can progress to the entrance to the next room containing an altar. The altar displays a reward and three modifiers to choose from.

The player is then offered two choices: end the trial and receive the accumulated rewards, or aim for more rewards and start the next round by selecting a new modifier to add.

There are four possible objectives:

  • Defeat all the Monsters: Kill all enemies to progress.
  • Survive until the timer expires: Survive until the Corruption Dais is filled.
  • Escort the Statue: Stand near the statue to move it forward to the goal. It will spawn monsters as it moves.

If the player's character dies or fails any of the trial objectives, the trial run is failed and all rewards are forfeited.

Rewards

The Trial of Chaos offers cumulative rewards. Upon completing or manually ending a trial, each round's rewards are dropped at the altar's location. Failing an Ultimatum encounter forfeits all accumulated rewards and ends the trial.

Rewards include corrupted rare items, corrupted unique items, currency, Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.
Shift click to unstack.
s. and soul cores.

Bosses

The Trialmaster

Main page: The Trialmaster

The Trialmaster also has his own set of exclusive drops and can be challenged by bringing three Fates to the entrance of the Temple of Chaos.

Modifiers

Modifier Image Tier Effect
Blood Globules File:Blood Globules Ultimatum.png Globules of blood manifest nearby, tracking you. When above you they will fall dealing physical damage
Pyramid Beams File:Pyramid Beams Ultimatum.png Pyramid objects appear, projecting four rotating lasers that inflict Corrupted Blood on Hit
Reduced Recovery File:Reduced Recovery Ultimatum.png 50% Reduced Life, Mana, and Energy Shield Recovery Rate
Shielding Monsters File:Shielding Monsters Ultimatum.png Monsters gain 100% of Maximum Life as extra Maximum Energy Shield
Shocking Turrets File:Shocking Turrets Ultimatum.png Challenge area contains turrets that will periodically fire Lightning projectiles ahead
Time Paradox File:Time Paradox Ultimatum.png Buffs expire three times faster and Debuffs expire three times slower
Volatile Fiends File:Volatile Fiends Ultimatum.png Monsters release deadly Volatiles on death. Rare monsters leave larger ones

Partying

When facing a Trial of Chaos with other players, each player will be offered their own individual set of rewards. When an individual player fails the trial, they will lose their rewards but the trial will continue with the remaining players.

In between waves, the players will vote on which modifier to add to the next wave. The one with the most votes gets added. In case of ties, a mod is randomly chosen between them.

Version history

Version Changes
Unknown
  • Introduced to the game.

References