Dual wielding: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
(Created page with "'''Dual wielding''' refers to the state of wielding one hand weapon in each hand. __TOC__ ==Mechanics== Dual wielding provides a multiplier to attack speed and addtional block chance. The hand used will alternate unless otherwise specified when using a skill that can be used with either equipped weapon. The hand/weapon used will determine the skill's calculations. If one of the equipped weapons is incompatible with the skill's requirements, only the co...")
 
No edit summary
Line 13: Line 13:
* Two [[wand]]s cannot be dual wielded.
* Two [[wand]]s cannot be dual wielded.
* Two [[trap]]s cannot be dual wielded.
* Two [[trap]]s cannot be dual wielded.
* A [[wand]]/[[trap]] and a [[melee]] weapon cannot be dual wielded.
* Two [[sceptre]]s cannot be dual wielded.
* Two [[sceptre]]s cannot be dual wielded.
* A [[wand]]/[[trap]] and a [[melee]] weapon cannot be dual wielded.
* A [[sceptre]] in the main hand can only be dual wielded with a [[shield]] or [[focus]].
* A [[sceptre]] in the main hand can only be dual wielded with a [[shield]] or [[focus]].



Revision as of 07:26, 30 October 2024

Dual wielding refers to the state of wielding one hand weapon in each hand.

Mechanics

Dual wielding provides a multiplier to attack speed and addtional block chance.

The hand used will alternate unless otherwise specified when using a skill that can be used with either equipped weapon. The hand/weapon used will determine the skill's calculations. If one of the equipped weapons is incompatible with the skill's requirements, only the compatible weapon will be used.

Certain weapons cannot be dual wielded, or have restrictions to dual wielding:

If the Giant's Blood keystone is allocated:

  • Two staves cannot be dual wielded.
  • A staff and a wand cannot be dual wielded.

Version history

Version Changes