Death: Difference between revisions

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(Created page with "'''Death''' occurs when the life of a character or monster reaches 0. After dying, a player can choose to respawn in their last visited town, at their last visited checkpoint, or at the beginning of their current area. When a party member dies, they will stay dead until '''revived''' by a party member. ==Revive== Dead party members can be revived by other party members. The revive action requires a player to channel for a few seconds, and...")
 
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==Revive==
==Revive==
Dead party members can be revived by other party members. The revive action requires a player to [[channel]] for a few seconds, and the reviving player can be interrupted by damage.
Dead party members can be revived by other party members. The revive action requires a player to [[channel]] for a few seconds, and the reviving player can be interrupted by [[taking damage]].

Revision as of 18:20, 10 October 2024

Death occurs when the life of a character or monster reaches 0. After dying, a player can choose to respawn in their last visited town, at their last visited checkpoint, or at the beginning of their current area. When a party member dies, they will stay dead until revived by a party member.

Revive

Dead party members can be revived by other party members. The revive action requires a player to channel for a few seconds, and the reviving player can be interrupted by taking damage.