Act 2: Difference between revisions

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[[File:Waypoint map act 1.jpg|thumb|400px|A map of Act 1]]
[[File:Waypoint map act 1.jpg|thumb|400px|A map of Act 1]]
'''Act Two''' is [[Path of Exile 2]]'s second storyline [[act]], taking place in the deserts and ruins of the [[Vastiri Plains]]. In this act, the exile assists a [[Maraketh]] caravan in tracking down their enemies, the [[Faridun]], who have gained possession of a [[Seed of Corruption]], while following the legacy of the legendary [[Orbala]].
'''Act Two''' is [[Path of Exile 2]]'s second storyline [[act]], taking place in the deserts and ruins of the [[Vastiri Plains]]. In this act, the exile assists a [[Maraketh]] caravan in tracking down their enemies, the [[Faridun]], who have gained possession of a [[Seed of Corruption]]. The exile must retrace the steps of the legendary [[Orbala]] to combat the foul magic the Faridun use to hinder their path with unnatural sandstorms.


After reaching the town waypoint, the progression in this act is split into four different routes which can be completed in any order. All four routes must be completed to progress forward to [[Act 3]].
After confronting the Perennial King at the Ancient Gates, the progression in this act is split into three different routes which can be completed in any order. All three routes must be completed to progress forward to [[Act 3]].


'''NPCs''':
'''NPCs''':

Revision as of 07:06, 30 September 2024

File:Waypoint map act 1.jpg
A map of Act 1

Act Two is Path of Exile 2's second storyline act, taking place in the deserts and ruins of the Vastiri Plains. In this act, the exile assists a Maraketh caravan in tracking down their enemies, the Faridun, who have gained possession of a Seed of Corruption. The exile must retrace the steps of the legendary Orbala to combat the foul magic the Faridun use to hinder their path with unnatural sandstorms.

After confronting the Perennial King at the Ancient Gates, the progression in this act is split into three different routes which can be completed in any order. All three routes must be completed to progress forward to Act 3.

NPCs:

Quests

Progression

Vastiri Outskirts
16 Waypoint
Boss: Rathbreaker
The Mastodon Badlands
21 Waypoint
Boss: Deathlord of Blackrib Pit
and The Mastodon
The Ardura Caravan
Waypoint
Traitor's Passage
19 Waypoint
Boss: Rattlecage
The Ancient Gates
20 Waypoint
Boss: L'im the Impaler
Boss: The Perennial King
The Quarry
17 Waypoint
The Valley of Titans
21 Waypoint
The Foundry
18 Waypoint
Boss: Rudija, Dread Engineer
The Titan Grotto
22 Waypoint
Boss: The Colossus
The Maraketh Burial Towers
 ?