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Recoup: Difference between revisions

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Recoup instances are not removed when the relevant resource is filled.
Recoup instances are not removed when the relevant resource is filled.


==Sources of Recoup==
==Releated unique items==
===Passive Skills===
{{Drop enabled unique item table
|where = items.stat_text LIKE "%Recoup%"
|large=1
|base_item=1
|class=1
|level=1
|stat=1
}}
 
==Releated passive skills==
Passive skills related to recoup: [[Pliable Flesh]], [[Loose Flesh]], [[Taut Flesh]], [[Infused Flesh]], [[Mind Eraser]], [[Heart Tissue]], [[Resilient Soul]], [[Made to Last]]
Passive skills related to recoup: [[Pliable Flesh]], [[Loose Flesh]], [[Taut Flesh]], [[Infused Flesh]], [[Mind Eraser]], [[Heart Tissue]], [[Resilient Soul]], [[Made to Last]]


===Ascendancy Skills===
==Releated ascendancy skills==
Ascendancy skills related to recoup: [[Circular Heartbeat]], [[The Rapid River]]
Ascendancy skills related to recoup: [[Circular Heartbeat]], [[The Rapid River]]


===Unique Items===
==Version history==
Unique Items related to recoup: [[Midnight Braid]], [[Temporalis]], [[Wandering Reliquary]], [[Alkem Eira]]
{{Version history table header}}
 
{{Version history table row|0.1.0|
===Item modifiers===
* Introduced to the game.
Item modifiers related to recoup:
}}
{{Version history table end}}

Revision as of 19:09, 15 December 2024

Recoup is a mechanic that recovers an amount of life, mana, or energy shield over time, based on the damage taken (or prevented) from a hit.

Mechanics

The amount recoup recovers is based on a percentage of hit damage taken, calculated after damage mitigation such as resistance. Recoup stacks; each instance is independent.

Recouping normally occurs over 8 seconds, meaning a value of 40% of Damage taken Recouped as Life recovers 5% of the damage taken per second. This duration may be modified through stats such as the 25% increased speed of Recoup effects passive found on the Pliable Flesh notable, granting the same total recovery over an altered duration.

Recoup instances are not removed when the relevant resource is filled.

Releated unique items

ItemBase itemItem classRequired levelStats
Alkem EiraBlazon Crest ShieldShield1Grants Skill: Raise Shield(30-40)% increased Block chance
(30-50)% increased Armour and Energy Shield
+(50-70) to maximum Mana
Damage Blocked is Recouped as Mana
Midnight BraidRawhide BeltBelt1(20–30)% increased Life Recovery from Flasks+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Wandering ReliquarySteel PlateBody Armour27+(50-100)% increased Armour
+(40-60) to maximum Mana
+(10-20) to Strength
+(60-80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
TemporalisSilk RobeBody Armour64+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances
(5-30)% of Damage taken is Recouped as Life
(5-30)% of Damage taken is Recouped as Mana
Skills have (-4--2) seconds to Cooldown

Releated passive skills

Passive skills related to recoup: Pliable Flesh, Loose Flesh, Taut Flesh, Infused Flesh, Mind Eraser, Heart Tissue, Resilient Soul, Made to Last

Releated ascendancy skills

Ascendancy skills related to recoup: Circular Heartbeat, The Rapid River

Version history

Version Changes
0.1.0
  • Introduced to the game.