(Created page with "{{Item |rarity_id = unique |name = Mask of the Sanguimancer |class_id = Helmet |base_item = Face Mask |explicit1_text = (20-40)% increased Critical Hit Chance for Spells |explicit2_text = +(10-20) to Strength |explicit3_text = +(10-20) to Intelligence |explic...")
|explicit1_text = (20-40)% increased Critical Hit Chance for Spells
|explicit1_text = +(20-25) to Evasion Rating
|explicit2_text = +(10-20) to Strength
|explicit2_text = +(10-15) to maximum Energy Shield
|explicit3_text = +(10-20) to Intelligence
|explicit3_text = (20-40)% increased Critical Hit Chance for Spells
|explicit4_text = Blood Magic
|explicit4_text = +(10-20) to Strength
|flavour_text =
|explicit5_text = +(10-20) to Intelligence
|explicit6_text = Blood Magic
|flavour_text = A terror of ancient times, his identity<br>remains lost... but his power does not.
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
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==Mechanics==
==Mechanics==
{{c|mod|Blood Magic}}: This modifier grants the effects of the [[Blood Magic]] keystone. Blood Magic removes all of the character's [[mana]] and makes skills cost [[life]] instead of mana. These effects do not double up by also having the keystone allocated.
{{Item acquisition}}
{{Item acquisition}}
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==Legacy variants==
Mask of the Sanguimancer has a [[legacy variant]].
{{legacy variant table header}}
{{legacy variant table row|0.1.1
|explicit=
* (20-40)% increased Critical Hit Chance for Spells
* +(10-20) to Strength
* +(10-20) to Intelligence
* Blood Magic
}}
{{Legacy variant table end}}
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.1.1|
* The Mask of the Sanguimancer now provides +20-25 to Evasion Rating, and +10-15 to maximum Energy Shield.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 09:24, 17 January 2025
Mask of the Sanguimancer Face MaskEvasion: 26 Energy Shield: 15Requires Level 10, 12 Dex, 12 Int+(20-25) to Evasion Rating +(10-15) to maximum Energy Shield (20-40)% increased Critical Hit Chance for Spells +(10-20) to Strength +(10-20) to Intelligence Blood MagicA terror of ancient times, his identity remains lost... but his power does not.
Blood Magic: This modifier grants the effects of the Blood Magic keystone. Blood Magic removes all of the character's mana and makes skills cost life instead of mana. These effects do not double up by also having the keystone allocated.
Item acquisition
Mask of the Sanguimancer can drop anywhere. It can be chanced.