Template:Query base armours: Difference between revisions

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<includeonly>==Armour {{{item_class}}} ([[Strength]])==
<includeonly>===Armour ([[Strength]])===


{{#invoke:Item2|item_table
{{Query base items
|conditions = [[Has item class::{{{item_class|}}}]]
|where=armours.armour_range_average > 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
[[Concept:Pure armour base items‎‎]]
|large=1
|large=1
|level=1
|level=1
|str=1
|str=1
|ar=1
|ar=1
|stat={{#switch:{{{item_class|}}}|Shields|Body Armours|Gloves=1|#default=}}
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|q_sort=Has level requirement
}}
}}


==Evasion {{{item_class}}} ([[Dexterity]])==
===Evasion ([[Dexterity]])===


{{#invoke:Item2|item_table
{{Query base items
|conditions = [[Has item class::{{{item_class|}}}]]
|where=armours.armour_range_average = 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
[[Concept:Pure evasion base items‎‎]]
|large=1
|large=1
|level=1
|level=1
|dex=1
|dex=1
|ev=1
|ev=1
|stat={{#switch:{{{item_class|}}}|Shields|Body Armours|Gloves=1|#default=}}
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|q_sort=Has level requirement
}}
}}


==Energy Shield {{{item_class}}} ([[Intelligence]])==
===Energy Shield ([[Intelligence]])===


{{#invoke:Item2|item_table
{{Query base items
|conditions = [[Has item class::{{{item_class|}}}]]
|where=armours.armour_range_average = 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
[[Concept:Pure energy shield base items‎‎]]
|large=1
|large=1
|level=1
|level=1
|int=1
|int=1
|es=1
|es=1
|stat={{#switch:{{{item_class|}}}|Shields|Body Armours|Gloves=1|#default=}}
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|q_sort=Has level requirement
}}
}}


==Armour/Evasion {{{item_class}}} ([[Strength]]/[[Dexterity]])==
===Armour/Evasion ([[Strength]]/[[Dexterity]])===


{{#invoke:Item2|item_table
{{Query base items
|conditions = [[Has item class::{{{item_class|}}}]]
|where=armours.armour_range_average > 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average = 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
[[Concept:Hybrid evasion and armour base items‎‎]]
|large=1
|large=1
|level=1
|level=1
Line 52: Line 45:
|ar=1
|ar=1
|ev=1
|ev=1
|stat={{#switch:{{{item_class|}}}|Shields|Body Armours|Gloves=1|#default=}}
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|q_sort=Has level requirement
}}
}}


==Armour/Energy Shield {{{item_class}}} ([[Strength]]/[[Intelligence]])==
===Armour/Energy Shield ([[Strength]]/[[Intelligence]])===


{{#invoke:Item2|item_table
{{Query base items
|conditions = [[Has item class::{{{item_class|}}}]]
|where=armours.armour_range_average > 0 AND armours.evasion_range_average = 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
[[Concept:Hybrid armour and energy shield base items‎‎]]
|large=1
|large=1
|level=1
|level=1
Line 68: Line 59:
|ar=1
|ar=1
|es=1
|es=1
|stat={{#switch:{{{item_class|}}}|Shields|Body Armours|Gloves=1|#default=}}
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
}}
 
===Evasion/Energy Shield ([[Dexterity]]/[[Intelligence]])===
 
{{Query base items
|where=armours.armour_range_average = 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
|large=1
|level=1
|int=1
|dex=1
|ev=1
|es=1
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|q_sort=Has level requirement
|q_sort=Has level requirement
}}
}}


==Energy Shield/Evasion {{{item_class}}} ([[Dexterity]]/[[Intelligence]])==
{{#ifeq:{{{item_class|}}}|Body Armour|===Armour/Evasion/Energy Shield ([[Strength]]/[[Dexterity]]/[[Intelligence]])===


{{#invoke:Item2|item_table
{{Query base items
|conditions = [[Has item class::{{{item_class|}}}]]
|where=armours.armour_range_average > 0 AND armours.evasion_range_average > 0 AND armours.energy_shield_range_average > 0 {{#if:{{{item_class|}}}|AND items.class_id="{{{item_class|}}}"|}} AND items.rarity_id LIKE "normal"
[[Concept:Hybrid evasion and energy shield base items‎‎]]
|large=1
|large=1
|level=1
|level=1
|str=1
|dex=1
|int=1
|int=1
|dex=1
|ar=1
|ev=1
|ev=1
|es=1
|es=1
|stat={{#switch:{{{item_class|}}}|Shields|Body Armours|Gloves=1|#default=}}
|stat=1
|block={{#ifeq:{{{item_class|}}}|Shields|1|}}
|block={{#ifeq:{{{item_class|}}}|Shield|1|}}
|q_sort=Has level requirement
|q_sort=Has level requirement
}}</includeonly><noinclude>{{documentation}}</noinclude>
}}}}</includeonly><noinclude>
{{Documentation}}
</noinclude>

Latest revision as of 01:57, 30 October 2024

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Overview

This template queries for base armours based on a item class.

For more information, see Template:Item table.