Mana: Difference between revisions

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(Created page with "'''Mana''' is a resource that can be used to pay for the upfront costs of many skills. The default attack does not cost mana. Mana naturally regenerates over time at a low rate.")
 
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'''Mana''' is a resource that can be used to pay for the upfront costs of many [[skill]]s. The [[default attack]] does not cost mana. Mana naturally [[regenerate]]s over time at a low rate.
'''Mana''' is a resource that can be used to pay for the costs of many [[skill]]s. Mana [[cost]] is spent throughout the skill instead of on use; cancelling the skill or getting [[stunned]] will not consume mana. Most skills can be cancelled, with [[dodge roll]] forcibly cancelling most skills. The [[default attack]] does not cost mana. Mana naturally [[regenerate]]s over time at a low rate. Using a skill with insufficient mana causes a blue visual effect near the character and plays a sound effect.

Latest revision as of 17:45, 11 October 2024

Mana is a resource that can be used to pay for the costs of many skills. Mana cost is spent throughout the skill instead of on use; cancelling the skill or getting stunned will not consume mana. Most skills can be cancelled, with dodge roll forcibly cancelling most skills. The default attack does not cost mana. Mana naturally regenerates over time at a low rate. Using a skill with insufficient mana causes a blue visual effect near the character and plays a sound effect.