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Item socket: Difference between revisions
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{{about|sockets on equipment|other uses |Socket}} | |||
'''Item sockets''' (also known as '''rune sockets''') are slots found on equipment such as [[weapon]]s or [[Armour (equipment)|armour]] or into which certain items can be placed. | |||
__TOC__ | |||
==Mechanics== | |||
Item sockets can hold [[rune]]s, [[soul core]]s, or [[talisman]]s, which add an [[enchantment]] to the item. They will grant offensive modifiers to [[martial weapons]], caster-related modifiers to [[wand]]s and [[Staff|staves]], minion-related modifiers to [[sceptre]]s, and defensive modifiers to [[Armour (equipment)|armour]]. Once socketed, the item cannot be removed, but can be overwritten by another socketable item. | |||
Sockets can be increased through the use of an {{il|Artificer's Orb}}. [[Body armour]]s and [[two-handed weapon]]s can have up to 2 maximum sockets, while other types of armour and weapons can have up to 1. Some unique items have additional sockets beyond the normal limit. | |||
An additional item socket can also be added as result of [[corruption]], such as using a {{il|Vaal Orb}}, bypassing the usual limit. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.2.0f| | |||
* [[Sceptre]]s can now have sockets, and we've added a new set of [[Talisman]] modifiers for Sceptres to allow upgrades to your Minions at mid to late game. | |||
}} | |||
{{Version history table row|0.2.0e| | |||
* We have now finished adding all of the mods to runes for caster weapons. Desert, Glacial, Storm, Iron, Body, Mind, Rebirth, Inspiration, Stone and Vision [[rune]]s all now work on Wands and Staves, with their own set of modifiers. | |||
}} | |||
{{Version history table row|0.1.1| | |||
* Socketables such as Runes can now be overwritten by placing another socketable item into the socket. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Item mechanics]] | |||
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Latest revision as of 02:04, 16 April 2025
Item sockets (also known as rune sockets) are slots found on equipment such as weapons or armour or into which certain items can be placed.
Mechanics
Item sockets can hold runes, soul cores, or talismans, which add an enchantment to the item. They will grant offensive modifiers to martial weapons, caster-related modifiers to wands and staves, minion-related modifiers to sceptres, and defensive modifiers to armour. Once socketed, the item cannot be removed, but can be overwritten by another socketable item.
Sockets can be increased through the use of an Artificer's OrbArtificer's OrbStack Size: 20Adds a Rune Socket to a Martial Weapon, wand, staff or ArmourRight click this item then left click a Martial Weapon, wand, staff or Armour to apply it.. Body armours and two-handed weapons can have up to 2 maximum sockets, while other types of armour and weapons can have up to 1. Some unique items have additional sockets beyond the normal limit.
An additional item socket can also be added as result of corruption, such as using a Vaal OrbVaal OrbStack Size: 20Modifies an item unpredictably and Corrupts itRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again., bypassing the usual limit.
Version history
Version | Changes |
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0.2.0f | |
0.2.0e |
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0.1.1 |
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0.1.0 |
|