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Essence: Difference between revisions
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'''Essences''' are a type of [[currency item]]. They are dropped by [[essence encounter]]s. Essences will add a modifier to an [[item]], guaranteeing a [[modifier]] of a specified type. Base tier essences will upgrade {{c|normal|[[rarity#Normal|normal]]}} items to {{c|magic|[[rarity#Magic|magic]]}} items, while Greater essences will upgrade magic items to {{c|rare|[[rarity#Rare|rare]]}}. | {{about|the currency|The encounter type|Essence (encounter)}} | ||
'''Essences''' are a type of [[currency item]]. They are dropped by [[essence encounter]]s. Essences will add a modifier to an [[item]], guaranteeing a [[modifier]] of a specified type. | |||
Essences can appear starting from [[Act 2]]. | |||
==Mechanics== | |||
Base tier essences will upgrade {{c|normal|[[rarity#Normal|normal]]}} items to {{c|magic|[[rarity#Magic|magic]]}} items, while Greater essences will upgrade magic items to {{c|rare|[[rarity#Rare|rare]]}}. | |||
Using a {{il|Vaal Orb}} on an imprisoned monster will [[Corrupted|corrupt]] it and modify the essences it's holding in unpredictable ways. Outcomes include: | |||
* Add a random essence | |||
* Reroll all essences into the same type | |||
* Upgrade regular essences into their Greater versions and transform Greater Essences into a Corrupted Essence | |||
==List of Essences== | ==List of Essences== | ||
{{Drop enabled base item table | {{Drop enabled base item table | ||
|where = items.class_id = "StackableCurrency" AND items.name LIKE "Essence%" | |where = items.class_id = "StackableCurrency" AND items.name LIKE "Essence%" AND items.drop_text NOT LIKE "%Corrupt%" | ||
|large=1 | |large=1 | ||
|drop_level=1 | |drop_level=1 | ||
Line 13: | Line 24: | ||
{{Drop enabled base item table | {{Drop enabled base item table | ||
|where = items.class_id = "StackableCurrency" AND items.name LIKE "Greater Essence%" | |where = items.class_id = "StackableCurrency" AND items.name LIKE "Greater Essence%" | ||
|large=1 | |||
|drop_level=1 | |||
|stack_size=1 | |||
|description=1 | |||
}} | |||
==List of Corrupted Essences== | |||
{{Drop enabled base item table | |||
|where = items.class_id = "StackableCurrency" AND | |||
(items.name LIKE "Essence of Delirium%" | |||
OR items.name LIKE "Essence of Horror%" | |||
OR items.name LIKE "Essence of Hysteria%" | |||
OR items.name LIKE "Essence of Insanity%") | |||
|large=1 | |large=1 | ||
|drop_level=1 | |drop_level=1 | ||
Line 21: | Line 45: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.1| | |||
* Fixed a bug where Damage Gained as Fire, Cold and Lightning were missing tags, causing Essences to be unable to roll these modfiiers. | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 15:28, 8 April 2025
This page is about the currency. For The encounter type, see Essence (encounter).
Essences are a type of currency item. They are dropped by essence encounters. Essences will add a modifier to an item, guaranteeing a modifier of a specified type.
Essences can appear starting from Act 2.
Mechanics
Base tier essences will upgrade normal items to magic items, while Greater essences will upgrade magic items to rare.
Using a Vaal Orb on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:
- Add a random essence
- Reroll all essences into the same type
- Upgrade regular essences into their Greater versions and transform Greater Essences into a Corrupted Essence
List of Essences
Item | Stack size | Description | Drop level |
---|---|---|---|
Essence of Battle![]() | 10 | Upgrades a normal item to Magic with one Attack modifier | — |
Essence of Electricity![]() | 10 | Upgrades a normal item to Magic with one Lightning modifier | — |
Essence of Enhancement![]() | 10 | Upgrades a normal item to Magic with one Defence modifier | — |
Essence of Flames![]() | 10 | Upgrades a normal item to Magic with one Fire modifier | — |
Essence of Haste![]() | 10 | Upgrades a normal item to Magic with one Speed modifier | — |
Essence of Ice![]() | 10 | Upgrades a normal item to Magic with one Cold modifier | — |
Essence of Ruin![]() | 10 | Upgrades a normal item to Magic with one Chaos modifier | — |
Essence of Sorcery![]() | 10 | Upgrades a normal item to Magic with one Caster modifier | — |
Essence of the Body![]() | 10 | Upgrades a normal item to Magic with one Life modifier | — |
Essence of the Infinite![]() | 10 | Upgrades a normal item to Magic with one Attribute modifier | — |
Essence of the Mind![]() | 10 | Upgrades a normal item to Magic with one Mana modifier | — |
Essence of Torment![]() | 10 | Upgrades a normal item to Magic with one Physical modifier | — |
List of Greater Essences
Item | Stack size | Description | Drop level |
---|---|---|---|
Greater Essence of Battle![]() | 10 | Upgrades a Magic item to a Rare item with one Attack modifier | — |
Greater Essence of Electricity![]() | 10 | Upgrades a Magic item to a Rare item with one Lightning modifier | — |
Greater Essence of Enhancement![]() | 10 | Upgrades a Magic item to a Rare item with one Defence modifier | — |
Greater Essence of Flames![]() | 10 | Upgrades a Magic item to a Rare item with one Fire modifier | — |
Greater Essence of Haste![]() | 10 | Upgrades a Magic item to a Rare item with one Speed modifier | — |
Greater Essence of Ice![]() | 10 | Upgrades a magic item to a Rare item with one Cold modifier | — |
Greater Essence of Ruin![]() | 10 | Upgrades a Magic item to a Rare item with one Chaos modifier | — |
Greater Essence of Sorcery![]() | 10 | Upgrades a Magic item to a Rare item with one Caster modifier | — |
Greater Essence of the Body![]() | 10 | Upgrades a Magic item to a Rare item with one Life modifier | — |
Greater Essence of the Infinite![]() | 10 | Upgrades a Magic item to a Rare item with one Attribute modifier | — |
Greater Essence of the Mind![]() | 10 | Upgrades a Magic item to a Rare item with one Mana modifier | — |
Greater Essence of Torment![]() | 10 | Upgrades a Magic item to a Rare item with one Physical modifier | — |
List of Corrupted Essences
Item | Stack size | Description | Drop level |
---|---|---|---|
Essence of Delirium![]() | 10 | Upgrades a normal item to Magic or a Magic item to a Rare item with one random notable passive as a modifier. Can only be used on Body Armour. | — |
Essence of Horror![]() | 10 | Upgrades a normal item to Magic or a Magic item to a Rare item with one guaranteed property. Can only be used on Gloves or Boots. 100% increased effect of Socketed Runes and Soul Cores | — |
Essence of Hysteria![]() | 10 | Upgrades a normal item to Magic with one Item Rarity modifier. Can only be used on Helmets, Rings or Amulets. | — |
Essence of Insanity![]() | 10 | Upgrades a normal item to Magic or a Magic item to a Rare item with one guaranteed property. Can only be used on Belts. On Corruption, Items gain two Enchantments | — |