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'''Essences''' are a type of [[currency item]]. They are dropped by [[essence encounter]]s. Essences will upgrade a [[magic]] [[item]] to a [[rare]] item, similar to a {{il|Regal Orb}}, while guaranteeing a [[modifier]] of a specific type. Essences come in tiers, signified by a prefix (Greater) or lack thereof.
{{about|the currency|The encounter type|Essence (encounter)}}
'''Essences''' are a type of [[currency item]]. They are dropped by [[essence encounter]]s. Essences will add a modifier to an [[item]], guaranteeing a [[modifier]] of a specified type.
 
Essences can appear starting from [[Act 2]].
 
==Mechanics==
Base tier essences will upgrade {{c|normal|[[rarity#Normal|normal]]}} items to {{c|magic|[[rarity#Magic|magic]]}} items, while Greater essences will upgrade magic items to {{c|rare|[[rarity#Rare|rare]]}}.
 
Using a {{il|Vaal Orb}} on an imprisoned monster will [[Corrupted|corrupt]] it and modify the essences it's holding in unpredictable ways. Outcomes include:
* Add a random essence
* Reroll all essences into the same type
* Upgrade regular essences into their Greater versions and transform Greater Essences into a Corrupted Essence


==List of Essences==
==List of Essences==
{{Drop enabled base item table
{{Drop enabled base item table
|where = items.class_id = "StackableCurrency" AND items.name LIKE "%Essence%"
|where = items.class_id = "StackableCurrency" AND items.name LIKE "Essence%" AND items.drop_text NOT LIKE "%Corrupt%"
|large=1
|large=1
|drop_level=1
|drop_level=1
Line 9: Line 20:
|description=1
|description=1
}}
}}
==List of Greater Essences==
{{Drop enabled base item table
|where = items.class_id = "StackableCurrency" AND items.name LIKE "Greater Essence%"
|large=1
|drop_level=1
|stack_size=1
|description=1
}}
==List of Corrupted Essences==
{{Drop enabled base item table
|where = items.class_id = "StackableCurrency" AND
(items.name LIKE "Essence of Delirium%"
OR items.name LIKE "Essence of Horror%"
OR items.name LIKE "Essence of Hysteria%"
OR items.name LIKE "Essence of Insanity%")
|large=1
|drop_level=1
|stack_size=1
|description=1
}}
==Version history==
{{Version history table header}}
{{Version history table row|0.1.1|
* Fixed a bug where Damage Gained as Fire, Cold and Lightning were missing tags, causing Essences to be unable to roll these modfiiers.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
{{Version history table end}}


{{sister|poewiki}}
{{sister|poewiki}}
[[Category:Currency items]]

Revision as of 15:28, 8 April 2025

This page is about the currency. For The encounter type, see Essence (encounter).

Essences are a type of currency item. They are dropped by essence encounters. Essences will add a modifier to an item, guaranteeing a modifier of a specified type.

Essences can appear starting from Act 2.

Mechanics

Base tier essences will upgrade normal items to magic items, while Greater essences will upgrade magic items to rare.

Using a Vaal Orb on an imprisoned monster will corrupt it and modify the essences it's holding in unpredictable ways. Outcomes include:

  • Add a random essence
  • Reroll all essences into the same type
  • Upgrade regular essences into their Greater versions and transform Greater Essences into a Corrupted Essence

List of Essences

ItemStack
size
DescriptionDrop
level
Essence of Battle10Upgrades a normal item to Magic with one Attack modifier
Essence of Electricity10Upgrades a normal item to Magic with one Lightning modifier
Essence of Enhancement10Upgrades a normal item to Magic with one Defence modifier
Essence of Flames10Upgrades a normal item to Magic with one Fire modifier
Essence of Haste10Upgrades a normal item to Magic with one Speed modifier
Essence of Ice10Upgrades a normal item to Magic with one Cold modifier
Essence of Ruin10Upgrades a normal item to Magic with one Chaos modifier
Essence of Sorcery10Upgrades a normal item to Magic with one Caster modifier
Essence of the Body10Upgrades a normal item to Magic with one Life modifier
Essence of the Infinite10Upgrades a normal item to Magic with one Attribute modifier
Essence of the Mind10Upgrades a normal item to Magic with one Mana modifier
Essence of Torment10Upgrades a normal item to Magic with one Physical modifier

List of Greater Essences

ItemStack
size
DescriptionDrop
level
Greater Essence of Battle10Upgrades a Magic item to a Rare item with one Attack modifier
Greater Essence of Electricity10Upgrades a Magic item to a Rare item with one Lightning modifier
Greater Essence of Enhancement10Upgrades a Magic item to a Rare item with one Defence modifier
Greater Essence of Flames10Upgrades a Magic item to a Rare item with one Fire modifier
Greater Essence of Haste10Upgrades a Magic item to a Rare item with one Speed modifier
Greater Essence of Ice10Upgrades a magic item to a Rare item with one Cold modifier
Greater Essence of Ruin10Upgrades a Magic item to a Rare item with one Chaos modifier
Greater Essence of Sorcery10Upgrades a Magic item to a Rare item with one Caster modifier
Greater Essence of the Body10Upgrades a Magic item to a Rare item with one Life modifier
Greater Essence of the Infinite10Upgrades a Magic item to a Rare item with one Attribute modifier
Greater Essence of the Mind10Upgrades a Magic item to a Rare item with one Mana modifier
Greater Essence of Torment10Upgrades a Magic item to a Rare item with one Physical modifier

List of Corrupted Essences

ItemStack
size
DescriptionDrop
level
Essence of Delirium10Upgrades a normal item to Magic or a Magic item to a Rare item with one random notable passive as a modifier. Can only be used on Body Armour.
Essence of Horror10Upgrades a normal item to Magic or a Magic item to a Rare item with one guaranteed property. Can only be used on Gloves or Boots.

100% increased effect of Socketed Runes and Soul Cores
Essence of Hysteria10Upgrades a normal item to Magic with one Item Rarity modifier. Can only be used on Helmets, Rings or Amulets.
Essence of Insanity10Upgrades a normal item to Magic or a Magic item to a Rare item with one guaranteed property. Can only be used on Belts.

On Corruption, Items gain two Enchantments

Version history

Version Changes
0.1.1
  • Fixed a bug where Damage Gained as Fire, Cold and Lightning were missing tags, causing Essences to be unable to roll these modfiiers.
0.1.0
  • Introduced to the game.