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Version 0.2.0b: Difference between revisions
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Mefisto1029 (talk | contribs) (Hotfix 2 and 3) |
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| patch = 0.2.0b | | patch = 0.2.0b | ||
| patchdate = April 5, 2025 | | patchdate = April 5, 2025 | ||
| after = | | after = 0.2.0c | ||
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Latest revision as of 11:55, 7 April 2025
Version History | ||
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← 0.2.0 April 4, 2025 | 0.2.0b April 5, 2025 | 0.2.0c → April 7, 2025 |
Patch notes
These are the official patch notes for Path of Exile 2 version 0.2.0b released by Grinding Gear Games.[1]
- All non-unique monsters have less life, tapering from 100% to 75% of what they had between levels 8 and 15. All monsters between level 15 and 46 now have exactly 25% less Life. All monsters between level 46 and 64 now have less life, tapering up from 75% to 100%. This results in all monsters in Endgame having the same Life as before this change. Their thresholds for Crowd Control and Ailments have been adjusted proportionately by the same amount.
- Rogue Exiles have had their Life reduced by 40% (on top of the change above).
- The "of the Hydra" (Life Regeneration) Monster Modifier now only appears at Level 65+.
Tempest Bell'sTempest BellAttack, AoE, Melee, Sustained, Duration, Nova, Conditional
Tier: 3
Level: 1Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.Requires 4 Combo to use
Lose Combo if you generate no Combo for 8 seconds
Limit 1 Bell
Bell duration is 6 seconds
Bell is destroyed after 10 Hits
Impact
Attack Damage: (120–490)%
Impact radius is 1.8 metres
Shockwave
Attack Damage: (50–132)%
50% less Attack Speed
Shockwave radius is 2.4 metres
Shockwave can be triggered once every 0.25 seconds
Additional Effects From 1-20% Quality:
Bell is destroyed after (0-2) HitsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.Combo required to use has been reduced from 10 to 4.
Explosive GrenadeExplosive GrenadeAttack, AoE, Projectile, Grenade, Fire, Duration, Detonator
Tier: 1
Level: (1-40)
Cost: (10-870) Mana
Cooldown Time: 5.00 sec
Can Store 3 Use(s)
Attack Speed: 75% of base
Attack Damage: (135-1117)% of baseFires a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.Converts 80% of Physical Damage to Fire Damage
Explosion radius is (1.8–2.4) metres
Fuse duration is 2.5 seconds
Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery RateSkills can be managed in the Skills Panel.and
Voltaic GrenadeVoltaic GrenadeAttack, AoE, Projectile, Grenade, Lightning
Tier: 7
Level: 1
Attack Speed: 75% of baseFires a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires.Converts 80% of Physical Damage to Lightning Damage
50% more Electrocution buildup
Lightning damage from this skill Contributes to Electrocution Buildup
Explosion radius is 2 metres
Fuse duration is 1.2 secondsPlace into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.Cooldowns have been lowered to 5 seconds.
- All Curse Skill Gems now have a higher growth of radius per Level. Starting at 1.5 metres at Level 1, Growing to 3.1 metres (from 2.1 metres) at Level 20.
Hotfixes
The following hotfixes were deployed after the 0.2.0b patch.
Hotfix 1
These are the patch notes for hotfix 1.[2]
- Fixed a bug which was causing "Elemental twisters Gain 50% of damage as damage of the corresponding Type" on Twister to gain an extra 50% for each Projectile fired. So one of the projectiles was gaining 50%, another 100%, another 150% and so on.
Hotfix 2
These are the patch notes for hotfix 2.[3]
- Reduced the life bonus of the minions of Rare monsters from 400% to 94%. This undoes a change that was made in 0.2.0 that when paired with the life change made yesterday, significantly improves the grindy feeling in 0.2.0.
Hotfix 3
These are the patch notes for hotfix 3.[4]
- Fixed a bug where skills that have a percentage of damage gained as a specific element didn't get bonuses from certain combinations of other elemental damage types. This mostly affected Twisters being empowered by ground effects when using weapons with some types added elemental damage.
- Fixed a bug where Doryani, Royal Thaumaturge's corrupted flamethrower ability was dealing significantly more damage than intended.
- Fixed a bug where Enemies were unable to hit Lingering Illusions.
- Fixed an instance crash related to using the
TrinityTrinityBuff, Persistent, Lightning, Cold, Fire
Tier: 14
Level: (1-20)
Reservation: 100 spiritBecome attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Attack Hits. Your Elemental Damage with Attacks is greatly enhanced the more Resonance of any type you have.(1–6)% more Elemental Damage with Attacks per 30 Resonance of any type
On dealing Elemental Damage with an Attack Hit gain (5–13) Resonance of the highest Elemental Damage type and lose 3 Resonance of the other types
Additional Effects From 1-20% Quality:
(0.75-15)% increased Attack speed while total Resonance is over 250Skills can be managed in the Skills Panel.Skill.
- Fixed another instance crash.
References
- ↑ Stacey_GGG (April 5, 2025). "0.2.0b Patch Notes". Official Path of Exile Forums. Retrieved April 5, 2025.
- ↑ Stacey_GGG (April 6, 2025). "0.2.0b Hotfix". Official Path of Exile Forums. Retrieved April 6, 2025.
- ↑ Kieren_GGG (April 7, 2025). "0.2.0b Hotfix 2". Official Path of Exile Forums. Retrieved April 7, 2025.
- ↑ Kieren_GGG (April 7, 2025). "0.2.0b Hotfix 3". Official Path of Exile Forums. Retrieved April 7, 2025.