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Item filter: Difference between revisions
(Created page with "== Item Filters == (Early Access) Item filters seem to work the same way they did in Path of Exile 1 so far, as described at [https://www.pathofexile.com/item-filter/about the items filter section of the PoE 1 site]. An equivalent page at [https://www.pathofexile2.com/item-filter/about the PoE 2 site] is missing still. The following code is a working example for PoE 2: Show BaseType == "Riveted Mitts" SetFontSize 45 SetTextColor 255 255 255...") |
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An '''Item filter''' allows a player to customise the appearance of [[item]]s on the ground, as well as hide unwanted items. | |||
== Early Access == | |||
Item filters seem to work the same way they did in Path of Exile 1 so far, as described at [https://www.pathofexile.com/item-filter/about the items filter section of the PoE 1 site], it also documents the PoE2 specific Condition ''WaystoneTier''. An equivalent page at [https://www.pathofexile2.com/item-filter/about the PoE 2 site] is missing still. The following code is a working example for PoE 2: | |||
Show | Show | ||
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SetBackgroundColor 0 0 0 255 | SetBackgroundColor 0 0 0 255 | ||
Placing a file with this content in "%USERPROFILE%\Documents\My Games\Path of Exile 2" (Windows 10+, if you did not move "My Documents" from its default location) makes it available in game in the options window under "Game/General/Item Filter". | Placing a file with this content in "%USERPROFILE%\Documents\My Games\Path of Exile 2" (Windows 10+, if you did not move "My Documents" from its default location) makes it available in game in the options window under "Game/General/Item Filter". The game only loads filter files with the file extension '.filter'. | ||
A filter file consists of any number of blocks that are processed from top to bottom. Each block either shows or hides the items specified by it. When a block matches an item, by default, no further blocks are evaluated for this item. This can be changed using the 'Continue' keyword in the block. | |||
By default, no items are hidden. | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.1.1| | |||
* Item filters can now be used on consoles by subscribing to a filter on the Path of Exile website. | |||
* A link to set up an item filter is now provided in the filter section of the settings menu, under the Game tab. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Item mechanics]] |
Latest revision as of 10:32, 13 March 2025
An Item filter allows a player to customise the appearance of items on the ground, as well as hide unwanted items.
Early Access
Item filters seem to work the same way they did in Path of Exile 1 so far, as described at the items filter section of the PoE 1 site, it also documents the PoE2 specific Condition WaystoneTier. An equivalent page at the PoE 2 site is missing still. The following code is a working example for PoE 2:
Show BaseType == "Riveted Mitts" SetFontSize 45 SetTextColor 255 255 255 255 SetBorderColor 240 100 0 255 SetBackgroundColor 0 0 0 255
Placing a file with this content in "%USERPROFILE%\Documents\My Games\Path of Exile 2" (Windows 10+, if you did not move "My Documents" from its default location) makes it available in game in the options window under "Game/General/Item Filter". The game only loads filter files with the file extension '.filter'.
A filter file consists of any number of blocks that are processed from top to bottom. Each block either shows or hides the items specified by it. When a block matches an item, by default, no further blocks are evaluated for this item. This can be changed using the 'Continue' keyword in the block.
By default, no items are hidden.
Version history
Version | Changes |
---|---|
0.1.1 |
|
0.1.0 |
|