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Ignited ground: Difference between revisions
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'''Ignited ground''' is | '''Ignited ground''' is a ground effect that inflicts the [[ignite]] [[ailment]] on enemies while they are on it. It is also referred to as "burning ground". | ||
==Mechanics== | ==Mechanics== | ||
Ignited ground [[ignite]]s enemies | Ignited ground [[ignite]]s enemies while they are within its area. By default, ignited ground lasts for 4 seconds and has a radius of 2 metres unless otherwise specified. | ||
Damage from ignited ground scales the same way as regular ignite as if it were inflicted by a hit. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.1.1| | |||
* Burning Ground can no longer spawn underneath interactables, such as levers. | |||
}} | |||
{{Version history table row|0.1.0e| | {{Version history table row|0.1.0e| | ||
* The Waystone Modifier that adds Burning Ground to your Maps no longer increases in coverage or area with higher Tier Waystones. | * The Waystone Modifier that adds Burning Ground to your Maps no longer increases in coverage or area with higher Tier Waystones. |
Latest revision as of 03:51, 17 January 2025
Ignited ground is a ground effect that inflicts the ignite ailment on enemies while they are on it. It is also referred to as "burning ground".
Mechanics
Ignited ground ignites enemies while they are within its area. By default, ignited ground lasts for 4 seconds and has a radius of 2 metres unless otherwise specified.
Damage from ignited ground scales the same way as regular ignite as if it were inflicted by a hit.